[MODMOD] PTSD v.2.8.x for We The People 4.1 - NEW: Simple Basic Changes

I like the idea. Without wages, colonists are paid in raw materials (lower yield) which they then trade on an invisible market. That works fine in smaller harvesting colonies and slave plantations, but is useless in an industrialized colony. So without wages, there would be a large penalty to building output and high crime/unhappiness. Perhaps professional soldiers should be extremely expensive in upkeep, while militias are virtually free? Right now there’s no incentive not to deploy elite units all the time. Also please make an voluntary upkeed button for warships.
 
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Also please make an voluntary upkeep button for warships.
How do think that should be set up? I was just thinking pay for healing/promoting for any units scattered about on the map, but it does make sense to have some bar or counter for general upkeep need level going. I just don't know how much extra computing time it is going to end up producing and how to setup the AI... I guess the AI will need the civ 4 version of upkeep... What was it? One gold per unit within your border, two in neutral lands and three at the enemy gates? And maybe an 'automatic upkeep' option for humans that prefer that way.
 
My knowledge of modding is limited, so my advice may be of little value. But I would be happy to playtest any solution. However, the simplest solution is often best, so leveraging the Civ4 civic system seems the path of least resistance. I wrote this post about using the civic system. https://forums.civfanatics.com/thre...m-aka-late-game-boredom.681391/#post-16394222
I suppose it would be an easy place to start to just copy and paste from the civ 4 files.

I like your civic ideas. I just get overwhelmed mentally trying to make them happen, since I need to figure out what to do with the things already hogging up the civic.xml file, which is serving a purpose that is not immediately clear to me.

It is the kind of thing where I probably just need to start doing what you suggest and then hopefully see more clearly later what really ought to be done.
 
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