1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

[MODULE] Scions Healthcare

Discussion in 'Rise from Erebus Modmod' started by odalrick, Dec 9, 2009.

  1. Valkrionn

    Valkrionn The Hamster King

    Joined:
    May 23, 2008
    Messages:
    14,450
    Location:
    Crestview FL
    Eh. As far as HL is concerned, simpler is probably better.
     
  2. Gafgar

    Gafgar Chieftain

    Joined:
    Feb 8, 2011
    Messages:
    21
    Might I suggest ditching the water sculpture (which, barring the ancient Patrian love for all things magical, doesn't really seem all that Patrian to me) in exchange for, say, a pit to the underworld, which can be built in non-riverside cities, removes unhealthiness from buildings in the city, and perhaps adds a bit of happiness at the thought of dumping waste all over Arawn's domain?

    Edit: The "poisoned well" also seems a bit odd. Why not just an empty one?
     
  3. odalrick

    odalrick Chieftain

    Joined:
    Nov 12, 2003
    Messages:
    1,114
    It's actually meant to be an extension of Haunted Lands; nature is so twisted that water acts as an upstanding member of society. Attending the theatre, helping with firefighting, debating the minutes of last city council meeting, running for office...

    I don't think I get that idea across very well.

    I like it. Sort of the reverse of the Bottomless Tomb.

    It's about arrogance, contempt for the living and giving Arawn the finger.

    An empty well is just a failed well; anyone can do that. Failing takes no skill, makes no statement...

    Building a fully functional well and the deliberately poisoning it says that you although could satisfy the petty needs of the living, but you are above them.
     
  4. Gafgar

    Gafgar Chieftain

    Joined:
    Feb 8, 2011
    Messages:
    21
    Now THAT is brilliant and makes perfect sense.


    And once again you get the idea across much better and satisfy my questions and reservations.

    Modmodmod now installed. I do wish, however, that it was still possible to build apothecaries. Maybe give Great Sages that ability?

    Edit: Also, regarding the Omninet. I know other Civilopedia articles mention Patrian merchant princes who sell "unneeded" food to other nations, so why not a trade port instead? Bring back the +50% trade route yield, but +1 :commerce: instead of +1 :health: for access to Clam, Crab, Fish and Shrimp resources?
     
  5. Lugiafan123

    Lugiafan123 Chieftain

    Joined:
    Dec 12, 2016
    Messages:
    6
    Gender:
    Male
    Hi there link seems to be broken
     
  6. black_imperator

    black_imperator Chieftain

    Joined:
    Dec 4, 2005
    Messages:
    1,558
  7. Lugiafan123

    Lugiafan123 Chieftain

    Joined:
    Dec 12, 2016
    Messages:
    6
    Gender:
    Male
    Seems we've got another problem. When i try to load the game with the module I get a message that says something is wrong with the schema file. Specifically ArtDefinesSchema. If someone could tell me whats wrong that would be great
     
  8. black_imperator

    black_imperator Chieftain

    Joined:
    Dec 4, 2005
    Messages:
    1,558
    two questions :
    1) what is the exact message ? (i don't not get it on my current build)
    2) What version of the game are you running ?
     

Share This Page