Monarch Student XII - Mehmed

Immortal Epic
175AD to 1240AD

Spoiler :

A diplomatic victory would have been easy, however I've had too many of those lately both in forum games and just in general so I decided it was time to take down my direct rival - Cyrus. This period is the build up.

Research was initially put down to jack squat while getting infrastructure up - i.e. courthouses. Every city, built/chopped/whipped a courthouse. Meanwhile the worker army went about to improve tiles and in some cases more importantly connect the new cities to the internal trade network. Thanks to our leader's amazingly cheap infrastructure buildings we were back up at full speed in no time.

220AD - Meanwhile as I mentioned before Cahokia is a superb GP farm. One of the best I've seen ever quite frankly. Only a couple hills, 1 or 2 plains tiles and all the water tiles are food resources. Good god. Growing out this city along with Poverty Point were top priorities. Cahokia started paying off much sooner than Poverty Point however. Mansa is teching faster than I've ever even seen him tech, but so am I. The lib race is on.

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775AD - Cahokia pops out another GS after a GM last time around. I have maybe a 5 turn lead on Mansa at best, however while waiting for the GS I managed to tech compass and most of Nationalism. My espionage cuts in and out a lot with him, yet at this point I still have a view of his cities... :confused: This guy gets me a bit of breathing room. Also behind the scenes I begin to build catapults in a few cities that just can't do much right now. I also trade for Drama. A very overlooked military tech :mischief:

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890AD - Really? Its still available and I have stone? Fine just twist my arm. This is actually a huge help for two newly settled southern cities claimed solely to work the fish/fur to the south.

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1100-1140AD - The military build up goes into high gear. It starts out in an inauspicious manner. In order to get all the citizens to shut up the Globe Theater goes up in Cahokia. I swear its only to work a lot of specialists.... :goodjob:

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Meanwhile I finished education 3 turns after bulbing it, just 4 turns ahead of Mansa. I started to tech Lib and then noticed something intriguing. Good ole Mansa was headed down the Machinery-Engineering-Guilds-Banks-I don't care about Lib path. OH RLY?! I did the only sensible thing. Put the nail in Cyrus' coffin.

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Also by now some of you probably could have guessed this was coming.

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The Golden Age speared headed the military build up. Research was set to nothing and all of the siege and spare troops sent to the front lines for upgrades. Most cities pumped out cannons while Cahokia stopped working specialists and began working every food tile it had. Oh yeah, the draft was on. Every able bodied Cahokian is being turned into a Janisarry. A relatively early draftable UU :bowdown:

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Theocracy was thrown in for flavor since after Cahokia I don't really have a good secondary GP farm as Babylon got cottaged. Once the GA was over Cyrus was getting antsy. While we were pleased with one another I think he senses I have a back stab lined up. This is not his full SoD but its a good chunk of it. I think mine wins the eyeball check.

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Pretty soon I'll pass the paper check too. All in good time Cyrus...


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Overhead look at the empire at the end of this round. Should be a bit bigger next time around!

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As a side note I forgot to upload the picture but someone is going for a cultural victory in this game. Stalin! :lol:
 
@ GnafGnaf

Spoiler :
Your initial plan needs to be getting that shrine. Maybe finish teching off gunpowder and then go down the lib route. SB's super archers aren't great against jans. SB doesn't have much land, and if he is teching well, he probably doesn't have much defense.

I doubt an AP win is possible, it's hard to win like that when it's built in a majority religion. Whoever you're running against should have enough to block a win.

If I was in your position I would probably go UN. You should be #1 in pop with your's/Ham's/SB's land. If not, you can always take some land off of MM. Anyway, beeline mass media and gift it to Pericles. He builds a lot of wonders, and isn't popular, so you should win easily. Just adopt vassalage to guarantee Cyrus's vote. You should win with ~80% of the vote.
 
Emperor/Normal 1000 AD - 1884 (domination)
Spoiler :
Started the war with sitting bull around 1200 AD. Took a lot longer than expected to take him out, not cause he put up much resistance, but i didn't have enough troops when i started.

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This is how things looked at 1600 - i had capitulated sitting bull since he had a couple cities up north. I was getting ready to go after mansa with rifles/cannons. I was ahead in tech and my production was really good. Mansa hardly had any troops so it was pretty easy.

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After taking a few of mansa's cities i switched to state property. It was definitely the civic to be in on this map. Built the kremlin, but never used it. I was getting more units than i knew what to do with at the end. Pretty sure i forgot to ever switch out of bureaucracy to free speech. Was so far ahead it didn't matter too much - i didn't really check my cities much either after the war with sitting bull.

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Took down Mansa's main cities. He wasn't slowing me down at all - just the 1 movement troops were.

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Tech at 1800...
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50 years later and russia is eliminated.

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34 years later and i win domination.

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Pericles was going to be eliminated the next turn. So i ended up not attacking cyrus like i had originally planned. He just had too much land - i had the army to do it, but it would have taken forever if he wouldn't have been willing to cap soon, which i doubt he would have. Probably could have gone for mass media and had greece build it to win earlier - but i've had nothing but space and UN victories lately, so i was due for a domination.

Lots of rifles, cannons, tanks, artillery will usually win the game:

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It was a pretty interesting map, ended up a little too easy - but definitely a different layout then the "normal" random maps that are always played.
 
Immortal/Normal

To 1 AD

Spoiler :
Now that I got a chance to read the spoilers, it seems I'm one of the minority who opted not to rush. I went bronze before AH (logically, IMO) after settling 1N. I settled copper but was hardly in the mood to rush hammy or SB on immortal/normal with axes. So, I just expanded. Axes kept me out of the minuscule barb trouble that existed (cities fogbust nicely). Killing the AIs will have to come later I suppose.

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To 1630 AD

Spoiler :
I start this segment by picking up a wonder with an erratic date on most difficulties:

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I'll take it. It should be somewhat shocking I even bothered to put one in my queue. I'm not known for spamming wonders.

So, capital is usual bur + cottages. Sniped that western barb city and that turned into a GP farm. Everything else? Hammers. I went down toward steel after lib but forget what I took with lib (I actually won it for a change). Buddhism was prevalent and I took it as a state religion to use theo. I got janissaries but they hardly mattered. The cannons mattered a lot though. Betrayal!

Tech Situation:

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Here goes:

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Not a slow war.

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Unlike Hammy, MM gets rifles. I ACTUALLY MICRO WORKERS (jesus, along with a wonder you'd have to wonder if this is really me, but w/e), using them to workshop hammy's land and set it for hammers ASAP. I also wheeze to rifling. MM is a few turns from MGs, but fortunately not infantry so it's mostly rifle vs rifle. What the hell.

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Bend over, MM

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Turns out he caps with around 48% of my land. Too bad for him I'm stuffing obsolete crap in his former cities so they don't revolt, and it's more like 45% after they come out. Mine forever.


To 1866 UN win (Diplomation)

Spoiler :
Cyrus/SB had dropped to cautious after cyrus went FR. I used the opportunity here:

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Again, I hammered my way to AL for infantry and set up factory/coal plants LIGHTNING fast, so even though SB had a lead I was set to teach him a thing or two in POWER.

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Another tech spurt:

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Arty are a great complement to infantry. And, lots and lots of them are good for a long time, right cyrus?

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Yeah, I took enough of his cities that he dropped out of #2 in pop (became stalin) then capped him. I could have wiped him out, capped the whole world, or whatever due to a mass power lead I'll show later, but I wanted to just get it over with:

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Pericles beats me to the UN by 1 turn (he was going culture, though his #3 city was under 15000). So I get to win over him instead of stalin. Oh well.

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End tech picture?

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Delicious. What's funny is even though the end tech picture looks bad, I am ABSOLUTELY blowing the game out at this point! Haha! I could have won any VC except culture/time.
 
Sorry, I need some help I think.

I'd like to try this map, but I can't load it.
Where do the .CivBeyondSwordWBSave files go?
I can't see it, either in Beyond the Sword/Saves/single/ or in the Beyond the Sword/Saves/WorldBuilder/
Do I need some mod to play?

Thx
 
@ Valynor I dont know if you need a mod, but you just can open the file it self without loading the game. Futher i use bugmod 3.6 you might need it but i dont know.

@ Phil725
Spoiler :
Well at the start i gave up hope of getting a great prophet and besides the fact that hinduism wasnt spread that far.


Spoiler :
But i did decide i was able to use the janissary to crush SB. He capitulatted after i took his main 3 cities including the buddhist shrine which gave me 40 gold each turn.

Then it was very easy until the end. Land is power, but i didnt have enough power to gain the UN secretary. My sci and production where so high it was easy to overwhelm MM and i borrowed some land from cyrus for a domination victory.



@Ai Shizuka Can you post an other game i really like to see the choices other players make while everyone is able to pick there own difficulty level.
 
I'm starting to feel comfortable on emperor, but because you said it was a tough start I decided to go for monarch. Didn't make many screenshots, but it basicly went like this: chariot rush hammy, make peace with him, finish him off with elephants and catapults. As soon as i got guilds and trebuchets I blew away Sitting Bull who only had 4 cities. Cyrus who had an insane amount of land by then was my next target. Mansa had a huge techlead, but I was the only one with steel at that moment. Cyrus couldn't handle my canons and it didn't take very long before he was dead. I basicly won the game already, but I decided to finish it anyway (usually I stop when a victory is so clear). Mansa was the next target, my insane production simply overwhelmed him and even before I conquered all his cities I got a domination victory. A little sidenote: I'm not really familiar with corporations, but I made Sid's Suhshi this game and I was surprised by it's power! I should try some other Corporations as well other games.
Edit: Normal game speed
 
Immortal Epic
1240AD-1520AD

Spoiler :

1295AD - A few more turns of drafting and Cyrus' time has come. He only has a slight power lead now and his best units are his knights. War is declared and I move my stack just north of the piddly border city he has a large start inside of. Oh did I mention that he was kind enough to leave me a forest to hide in? Such a swell guy. Also get circumnavigation purely through map trading.

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This was apparently was his SoD and the rest of his power appears to be from having 5-10 garrisoned troops in each city. The route is on.

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The main stack moves up the east coast while new troops are forming a second stack to hit the west coast. After taking Gordium, a well sized jungle city now on amazing land, unhappiness back home begins to mount.

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*curse word* I knew that and forgot. Oh well gotta push on. He bribes Stalin into war but it's nothing a few drafted citizens and upgraded garrison troops can't handle. After destroying his massive 10 catapult 1 maceman attack force Stalin is broken. He's making Ragnar look like a tech giant here.

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Unfortunately to combat war weariness research goes to nothing and the culture slider is pumped up. I'm even building coliseums in larger cities I can't afford to go deep into unhappiness. The economy needs a shot in the arm and Mansa Musa provides it.

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I have a ton of mature cottages at this point and it is a huge shot in the arm since I'm still reliant on drafting so Free Speech is righto out. The eastern stack is progressing well and is one city away from the capital where the nasty SoZ resides.

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On the western front it looks very similar. Almost all of Cyrus' jungle holdings are now mine and he's relegated to mostly desert area coastal cities. This second stack badly needs a medic however so the next GG is attached to an old HA sitting around and viola. Speeds up conquests nicely.

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Persepolis sinks like a brick. I'm starting to see axemen in garrisons and Cyrus' power score is shot. In fact this is how weak he is.

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Mansa Musa dog piles him. Mansa freaking Musa. I thought I was the one that was going to get declared on since I dropped to cautious a while ago when I went into FR and received a third -1 for declaring on a friend. Good surprise. Not only do I not have to worry about Mansa yet, I also have a third stack forming in a NW barb city on Mansa's SW flank to "protect" myself that is no longer needed for protection. Meanwhile the secondary stack sacks the new capital of Persia and finds another wonder that was a mild nuisance.

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He finished this the turn before I declared. Not a big problem thanks to cannons but really annoying nonetheless. Well he won't be an annoyance much longer. I split my Persian stacks up and go on mop duty. Zohak is the last Persian bastion left. The workers will do nicely to get some workshops and cottages up in the jungle cities. I normally leave old AI improvements up since its a lot of cottages/workshops normally even if in somewhat stupid manners. This time it is almost exclusively farms. Bleh.

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With Cyrus out of the picture I'm teetering very close to a Domination win but Mansa will have to be wiped out as well. Capitulation might give me enough land but I'm twice his power so I'll just make sure I win.

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He will have rifling shortly and already has MT along with a stock of mounted guards, but we'll have Rifling in ~10 turns and can trade MT from Pericles. Have been trading with him very liberally as it keeps Stalin in check and I have no intention of invading the western continent. I want the doughnut.

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Monarch/Epic to conclusion (1560AD AP win):

Spoiler :
Another 16th Century AP win on Monarch/Epic for me. Pretty extraordinary that there were three such wins in this game, wonder why that was.

Tale of the tape was slightly unconventional. Didn't go for an early rush on Hammy - realized too late that there were horses (didn't get AH until almost 1000BC). Instead went for an early pottery REX to get cities and cottages down. Immediately saw the enormous potential for a bureaucracy commerce capital and plonked down cottages almost immediately on getting pottery. Saw that there were enough resources to get me to size 10 with hammams, so claimed them, got the capital to 10 and didn't bother with the monarchy path.

Took a little bit of a risk with Hammy as I didn't have enough production, and there were two blocks forming; the Jewish Bull/Cyrus/Mansa block and the lone Hindu Hammurabi. But Babylon never went into WHEOOHRN, and consequently never declared. Got up to 8 cities by 1AD, whereupon hilariously Mansa declared on me at pleased (he'd been in WHEOOHRN for ages and ages) and invaded with a sword and two axes. It took me by such surprise that I actually lost a city momentarily; whipped a couple of HAs and all was fine and dandy though. Mansa eventually took peace after I killed a couple more of his units and we became firm friends. Go figure.

Meanwhile, I was flying tech-wise thanks to having 6 strong cities. Had CS by 100AD so went Bureaucracy; then took Metal Casting and Machinery to spam maces. The idea was that I would eventually kill Hammy, who was falling behind - it took a while to amass a respectable invasion force due to only really having one worthwhile production city. Tech continued to rock; went Compass/Optics then Paper/Philo/Education, took a quick detour to Gunpowder for Janissaries (which I had by 800AD) then Liberalism, from which I took Printing Press.

By 1000AD the stack was ready, with 12-15 maces, 5-6 cats/trebs and 5-6 janissaries - it didn't need to be huge, as the best Hammy had to offer were axes, HAs and swords (I saw one elephant before I pillaged his lone ivory source). Eliminated Hammy in short order without any problems whatsoever.

Continued to race up the tech tree and was tech leader by a distance when I realized that the AP offered an easy way to win. So I did the cowardly and cheesy thing, spreading Judaism to Pericles and Stalin just before the vote was due. Bull built the AP and so was my rival; Cyrus, despite having a ridiculous amount of population (not at all far behind me, actually) had to vote for me - as did Mansa. It was enough to win by about 50 votes.

Couple of things that were interesting:
  • I spawned 2 GPs all game. One was a GS which academied the capital; one was a GSpy which I used for a mass-civic-changing golden age. I also got the free GM from economics (settled in cap for lack of anything better to do with it), and the free GG from Fascism.
  • That was my first ever AP win on any difficulty. Quite satisfying to be honest; I felt I deserved the victory.
  • I said to myself before the game that this was a chance for 'promotion' - if I won this game I'd go Emperor for the next one. So it is done. I've been spanked on my previous two attempts at Emperor.
 
Although I am a steady Immortal player I think it is bad manners to play different settings than the OP set forth :) . After all, what if a Monarch player is trying to learn how to get better and everyone plays on Emperor +. Not very helpful, LoL!

Hammer Economy, Gogogogogo Hammers, Yay!


Monarch/Epic


Spoiler :
Tech Path:

Food techs, military, myst, pottery, writing, alphabet, currency, med, priest, monarchy, asthetics to literature, COL (traded), Philo (traded) CS, Paper (bulb), Education (bulb half), MC (+1 workshops), Machinery (Engineer Prereq and PP prereq), Liberalism.

Picked PP as free tech (prereq for RP and its more expensive than GP), Engineering (Chem prereq), Feudalism (traded), Guilds (+1 work shops), gunpowder (Chem prereq). Used 2 scientist to bulb Chemistry (+1 work shops) and immediately used 2 more scientist to bulb scientific method. Immediately started researching Communism. As I was researching communism I got 1 more GS and used him on Biology. Started banking and got another GS who was used on Biology, which I then finished, went back to Banking, RP (we already picked PP free tech), Rifling, Steam power, Assembly line.

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I have 9X more production than 2nd place. Long live the HE. If you look at my research rate/gpt you'll notice I'm not having any problems researching expensive techs - speed is Epic.

Yes, I am work shopping over the cottages. A HE produces more units than gold + rush buying + Kremlin (i've already posted some screen shots in the HE help thread in regards to this, of course rush buying Nukes is > all) I had 22 workers with 10 cities and 30 workers with 15+ cities. Every city conquered had 10+ workshops, a forge, and a factory very quickly. Smaller cities also received a coal plant because they didnt have to worry about health. A tiny little city working 7 tiles with a forge, factory, and coal plant can produce 60 Hammers a turn on normal speed, or 1 Infantry every 2 turns.

 
Immortal Epic
To 1670AD Domination

Spoiler :

Just gonna knock this one out quickly as at this point it is very anticlimactic. With twice the power of Mansa I declare and start invading the SW first then when he’s committed to dislodging me from a fortified hill location my two main eastern stacks head in. The first GP since I declared on Cyrus way back when finally arrives, a Great Merchant. At first I start sending him to Cahokia to settle, but then realize that’s largely pointless. He’s stopped and a Golden Age begins.

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Mansa has no hope. None. My 3 stacks ready to invade, though there is some overlap between stacks 1 and 3 via unit shuffling in these screens. Reinforcements are still streaming in to the end.

Spoiler :

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This quickly leads to.

Spoiler :

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He has one city left and while I’m already over the domination limit I figure he’s just sitting there crippled so I do the humane thing.

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You are a winnar!

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Globe Theater + Drafting are something I really need to remember to combine more often. Too many games go by where I don’t even consider drafting. Apparently drafted units are not recorded as being built but these numbers will suffice.

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Hi

Monarch, Marathon, 570 bc. So how hopeless is it for me already?

Spoiler :
Well LHC game is done and since SOMEBODY too busy being a youtube star to get a NC game going--(hehe j/k :P TMiT) I figured I would give this a try. That way when I get whomped and pout and cry ppl will finally stop nagging hehe :P

ANways I settled in place and got a scout from the hut. I scouted round and met some AI's. Seems like I am gonna get boxed in between to AI's who are a TOTAL PITA for BC warring. SB with his uber archers and puppies and Hammy and his bowman :/.

I settled out a smuch as I could:

empire570bc.jpg


I have room for one more junk city down south which I am putting off since I doubt it not gonna do anything cept up maintainance costs. SO that means I am gonna have to go after somebody.

I am thinking it gonna have to be hammy. Bowman are bad but SB's archers AND doggies are worse :/.

I got a Gspy from gwall already but havent done anything with him. I figured I would wait and see if neone have any adivce. I am thinking maybe pump out units and spies and then go use em as scout to map out hammy's land, settle him and do the old spy as siege deal on him.--or would it be better to that to sb or better to settle him or send him off after mansa or something to go tech steal? No idea but have feeling if I dont get some breathing room soon this game never even gonna get out of BC's :/

here is tech sitch:

techsitch570bc.jpg


Not as sucky as it might have been cuz I went after alphabet and then whored it around for anything I could get. Med, Priesthood, OR, Fishing, Sailing, and IW. Probably should have tried to save it a bit for HR but I was scared they ai's would trade it around. Hopefully once Currency done I can whore that around too.

Demos:

demos570bc.jpg


waaaaaah!! Im below average in EVERYTHING :cry:

SO how deep am I and do I have ANY chance of digging out? I think Hammy is best shot especially since SB seem closer to longbows than he is already. So settle the gspy on hammy and use spies and swords to take try and take him out or save the spie and just use the swords? Or go some other way I wasnt smart enough to see yet?
Kaytie
 
@ kaytie:

Spoiler :

You're doing fine. Possibly you could have expanded a bit faster but I won't hold it against someone vaulting +1 difficulty ;)...especially since you still have some fish to settle down south.

The AI squanders its land. Something you'll learn as you go up is that the AI will ALWAYS get a lead on you early ----> only top deity players can play from the front on emperor+, but even on monarch it takes a little while to equalize. As long as you prevent a DoW by surprise (aka your wars are ones you initiate/expect) you can probably out-tech the AI from what I've seen out of you in the past. Anyway, just research some stuff the AI doesn't have and trade it around. You love war so you can dial up war on hammy or anyone really once you have cats (though SB is really annoying to hit pre-gunpowder, and is pretty peaceful).



Ok, out of spoilers...I'll put NC up tonight :p. I neglected it a bit with schoolwork, SGOTM 9 starting up, other series on the forum, and of course being a "youtube start" :lol:.

Please note that in the future, anyone who wants to host a NC can do so also! The series does not belong to me! I'm the 3rd host of it...although I think I might have hosted the most games only due to my game spam power :p.
 
Hi

Monarch, Marathon, 570 bc. So how hopeless is it for me already?

Spoiler :
Well LHC game is done and since SOMEBODY too busy being a youtube star to get a NC game going--(hehe j/k :P TMiT) I figured I would give this a try. That way when I get whomped and pout and cry ppl will finally stop nagging hehe :P

ANways I settled in place and got a scout from the hut. I scouted round and met some AI's. Seems like I am gonna get boxed in between to AI's who are a TOTAL PITA for BC warring. SB with his uber archers and puppies and Hammy and his bowman :/.

I settled out a smuch as I could:

empire570bc.jpg


I have room for one more junk city down south which I am putting off since I doubt it not gonna do anything cept up maintainance costs. SO that means I am gonna have to go after somebody.

I am thinking it gonna have to be hammy. Bowman are bad but SB's archers AND doggies are worse :/.

I got a Gspy from gwall already but havent done anything with him. I figured I would wait and see if neone have any adivce. I am thinking maybe pump out units and spies and then go use em as scout to map out hammy's land, settle him and do the old spy as siege deal on him.--or would it be better to that to sb or better to settle him or send him off after mansa or something to go tech steal? No idea but have feeling if I dont get some breathing room soon this game never even gonna get out of BC's :/

here is tech sitch:

techsitch570bc.jpg


Not as sucky as it might have been cuz I went after alphabet and then whored it around for anything I could get. Med, Priesthood, OR, Fishing, Sailing, and IW. Probably should have tried to save it a bit for HR but I was scared they ai's would trade it around. Hopefully once Currency done I can whore that around too.

Demos:

demos570bc.jpg


waaaaaah!! Im below average in EVERYTHING :cry:

SO how deep am I and do I have ANY chance of digging out? I think Hammy is best shot especially since SB seem closer to longbows than he is already. So settle the gspy on hammy and use spies and swords to take try and take him out or save the spie and just use the swords? Or go some other way I wasnt smart enough to see yet?
Kaytie

Spoiler :

It looks like you're doing pretty well- i think you need to figure out when you want to attack hammy before continuing. If you aren't going to attack with swords/spies then you should focus on teching. Right now you have your 3 main cities working on units - but if you have enough to "feel safe" already (only really need a few) then switching over to building research will get you currency sooner. Then you can trade this to sitting bull for monarchy and switch to hereditary rule while just building happiness garrison units as needed until construction. You will also be able to get math (opening up construction) from currency once a 2nd AI gets it and it's open for trade. Probably a 2nd AI will have it before you finish currency anyway so you won't have to wait. You'll need to find a way to get horseback riding as well. With the 2 construction units available you should find a war with Hammy pretty easy. Hard to say which is best without knowing what units he has now and how many swords you have. Also depends on how quick he gets to feudalism.

Maybe assign a couple scientists somewhere too. Early academy helps a lot.


@lansky
Spoiler :

Nice game - you didn't even have time to get to state property conquering that fast. I would have thought taking on cyrus that early would be tough (especially on immortal) but janissaries are pretty good. Mansa as usual puts up no resistance.
 
Hi

Monarch, Marathon 1165 AD. Im still alive hehe :)

Spoiler :
Okies, I decided to go with th ekill hammy plan. So I built up a few more swords and some spies, while I was doing that my gpsy scouted round hammy's land then when it was rdy he settled and then:

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The war went ok. Everybody STILL waay out teching me but I managed to kill off Hammy. He had even run off the continent but I chased him and took his last city he made on land off the coast. And soon after met Joey. Since then I been teching and trying to build up the land. I settled a cpl more filler cities to and know thinking bout next move.

I have pretty decent relations with Mansa at friendly and with Cy at Pleased. SB dont like me too much and he is in build up mode. Peri dont like me too much either and is in build up mode too but I still have NOOOOO Idea where he is apparently he not on the continent. Staling kind of non issue since he is waaaaaaay backwards. AP been built and it hindu and spammed missionaries enuff that now I am running it so hopefully that wont end up being a headache for me.

I have teched out gunpowder and am building janisaries. Plan now is to take out SB then after that since both Cy and Mansa like me just shuttle my army over and see what i can take from Joe and maybe find out where peri is and then see where I should go from there.

Here is my empire now:

empire1165ad.jpg


Demos:

demos1165.jpg


Not as bad as it was but still like it to be better. Least I am above avg in a few categories now :).

tech sitch:

techsitch1165ad.jpg


So much for my teching abilities being monarch level hehe. And only reason it isnt worse is cuz I been trading like maniac for as much as I can and my second gspy got settled sb's way and then I stole Engineering, Philosphy, CS, and machinery off him then whored out Philiosphy for all I could get which wasnt much but at least lots of cash so all my swords and axes are all maces now.

And that "will trade" list of mansas a bit decieiving since his asking price for all of that is more than I can afford. It always the "I dont see how that can happen" dealio grrr. I havent tried gunpowder yet just cause I dont wanna let that tech getting spread round just yet, least not until SB is dead.

SO that plan at moment. Add some jannies to my stack and maybe a few trebs although SB built chicken pizza and he have castles so thought of using seige to drop 125% defenses not THAT appealing so spies prolly gonna do most of that and then siege will just be to soften defenders. Hopefully if I can kill him off that mean only ppl who like me will be on my continent and then I will still be far enuff ahead of Joe to take him out pretty easy, And then after that it just depends on how far behind mansa and cy and peri I am by then.

So my economy kinda sucky and my beakers are VERY sucky but I am still in game and have a plan so now whomped yet hehe wish me luck :)

Kaytie
 
@lansky
Spoiler :

Nice game - you didn't even have time to get to state property conquering that fast. I would have thought taking on cyrus that early would be tough (especially on immortal) but janissaries are pretty good. Mansa as usual puts up no resistance.

It was entirely because of Janissaries. Without their bonuses he probably would have broken my stack. He was using a lot of archery/mounted units. Wish my offline games looked that good =/ Immortal is still kicking my butt.
 
I am so far behind - with everything going on at work and the NCAA tournament all weekend, I missed both this and the nobles game. Going to try to start to shadow one of these in the next day, but I feel like I'm out of touch after only being away for 4 days! Looks like from the non-spoiler info this was a tough game, so looking forward to how it plays out.
 
The nobles club game was just posted so you're not too far behind - no one has posted into the AD's yet there. As long as you get this one done by thursday you won't get back logged too much. This map looked really tough at the start but it ended up (for me anyway) not too bad at all. If you manage the early game and the macro decisions later decently i think it's an "average" game. It's a pretty interesting map - and there aren't 10,000 islands like last time.
 
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