bengalryan9
King
- Joined
- Nov 13, 2018
- Messages
- 996
It comes a tad earlier than Merchant Republic and Theocraty though - at least how I play the civics-tree most of the time. I tend to not delay my move to the next lvl government - And as @Victoria said: It HAS its benefits and niche purposes. Not everything needs to be on equal grounds here - that goes for governments too and monarchies fighting prolonged wars back in the days truly was a thing. So it sort of fits thematically too IMO.
Anybody not warmongering ever used fascism? I never did AFAIR but have used monarchy now and then...
And concerning the power of red cards: Well that depends on the situation, I'd say. Produce navals, troups, defense buildings, encampments, save money on maintenance or get utterly needed resources might come in handy, too and beat +100% adjacency for harbors not so seldeom in my book! ;p
I agree, I think it's biggest positive is that it (at least for me) comes much earlier than the other 2 governments of the same tier. Even though it's not great I almost always spend some time in it just to get the extra slots over the T1 governments. I also find that the 50% boost to influence points I get when I do switch comes at the perfect time to take advantage of them, too, as it seems to always be when I'm stumbling upon many of the city states on other islands/continents.
I think I'd rather they buff walls further (making building Med and Ren walls more desirable... they made a bit of an effort last patch, but aren't quite there yet IMO) before changing Monarchy.