ElliotS
Warmonger
Honestly I think my idea is better because it removes the need for a gamey cooldown, adds more counterplay/interaction, doesn't remove heavy tribute as an option and removes the lump sum vs more tributes over time argument.
"Mongol Terror: Mounted ranged units get +2
and ignore ZoC. For every former city state controlled by the Mongolians, they gain +1
/
/
/
/
/
in each city. +25%
vs city state units and +50%
against city state cities."
The cooldown sounds like the kind of mechanic you hate most G. I'm honestly surprised you're not jumping at the idea to get rid of it. (Not meant to be manipulative or petty or something, read it at face value.)
"Mongol Terror: Mounted ranged units get +2









The cooldown sounds like the kind of mechanic you hate most G. I'm honestly surprised you're not jumping at the idea to get rid of it. (Not meant to be manipulative or petty or something, read it at face value.)