LukaSlovenia29
Emperor
- Joined
- Mar 13, 2016
- Messages
- 1,500
If I'm reading the proposed UA correctly, the Mongols will get extra yields even when they capture a CS through the usual conquest way, right?
I agree with this idea.Is it really that difficult to move annexing ability to Medieval?
This would please those warmongers that want to bully in Ancient, and also make Mongolia a terror in this time. No cooldown is needed when city states can be protected by other civs.
Is it really that difficult to move annexing ability to Medieval?
This would please those warmongers that want to bully in Ancient, and also make Mongolia a terror in this time. No cooldown is needed when city states can be protected by other civs.
I don't like it either... With the exception of Maya, UA's aren't era-locked like that. It's too weird...
I still think that +2 of every yield in your capital (/
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), every turn for every intimidated city State, scaling with Era, would be an interesting idea. Straightforward, and you wouldn't feel limited if you wanted to get an immediate tribute bonus.
Maybe it's too much like Morocco though
You can get like 200 culture if you bully a cultural CS first. That's some serious snowballing. How fast can you build three spears?
With that said, if you intimidate a mercantile CS you will probably waste most of the hammers and then you then have to wait 50 turns, during which any other warmonger can get getting fat culture and faith bonuses while you get gold instead.
What about splitting yields? Like instead of getting 250% of Tribute, you get 50 Food, Production, Culture, Science and Faith (and Tribute bonuses from Authority). That would reduce the variance and reduces the pain of "I got 200 Food and now I can't get anything else".You get 250% of the bullying yields and a free city (with all buildings remaining and no unrest) for bullying with the nuMongols. Plus any unique resources around the CS, and you deny anyone else ever being able to bully that CS again (or get votes, or yields, or whatever).
G
What about splitting yields? Like instead of getting 250% of Tribute, you get 50 Food, Production, Culture, Science and Faith (and Tribute bonuses from Authority). That would reduce the variance and reduces the pain of "I got 200 Food and now I can't get anything else".
Swagolo above mentioned that Ger should have no maintenance. I agree with that.
If I'm reading the proposed UA correctly, the Mongols will get extra yields even when they capture a CS through the usual conquest way, right?
I think he meant Medieval era AND and eras later. Vassalage comes with Medieval era, which is kind of similar mechanic. Don't you like that too?So a cooldown is gamey, but artificially limiting the UA to the 'medieval' period is...not?
I don't like it.
G
Vassalage is enabled at Medieval, which means that it doesn't feel arbitrary or as gamey imo.So a cooldown is gamey, but artificially limiting the UA to the 'medieval' period is...not?
I don't like it.
G
Nothing says rapid expansion like a 50 turn cooldown.rapid, unstoppable conquest and intimidation.
Vassalage is enabled at Medieval, which means that it doesn't feel arbitrary or as gamey imo.
Nothing says rapid expansion like a 50 turn cooldown.
What about this:
"Mongol Terror: Mounted ranged units get +2and ignore ZoC. +25%
vs city state units and +50%
against city state cities. Whenever you conquer a city state for the first time, receive 50
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in your capital, scaling with era, and it doesn't lose buildings or
population."
The only thing you 'lose' is the ability to capture a CS through intimidation alone, but heavy tribute is already a fairly good model for that. I mean heavy tribute if often better than having the city on your own. Additionally it's kinda kept with the 'and it doesn't lose buildings or population.' clause.
I think this is the best of both worlds and removes the cool-down naturally while reducing variance.
How about this?Won’t work, taking a city with a unit is automatically not a gift in netcode. Gift is required for logic here. Anyways, I prefer the UA I posted earlier.
Also comparing to vassalage is apples and oranges. Vassalage is a political theory tied to a specific period in history, surrendering to a horde...not so much.
G
Except it doesn't. Even if it's good, you can't demand any heavy tribute from any other CSs for 50 turns IIRC. It's actually detrimental in some cases to have this UA.that seems to fix the issue of no heavy tribute as a downside.
How about this?
"Mongol Terror: Mounted ranged units get +2and ignore ZoC. +25%
vs city state units and +50%
against city state cities. Whenever you conquer a city state for the first time, receive 50
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in your capital, scaling with era."
I don't know if they even need the "keeping buildings" part. If this is too weak we could go:
"Mongol Terror: Mounted ranged units get +2and ignore ZoC. +25%
vs city state units and +50%
against city state cities. Whenever you conquer a city state for the first time, receive 50
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in your capital, scaling with era, and gain a Mongol [Embassy/Office] (+15%
Production) in the city."
I'm pushing this a bit because the results of the poll are very one-sided. The sample size isn't huge, but it's literally unanimous so far. Want me to post the poll and some context in it's own thread for more visibility?
Feel free to vote on the poll if you haven't.
As far as I can tell people very much want a solution without a cooldown, even if you personally don't see it as an issue. It's your mod and call, but that's where my and some other people's opinions rest.