westamastaflash
Lord Commander
- Joined
- Nov 1, 2007
- Messages
- 933
Ok, So I'm playing the Elohim on Epic emperor, standard map 9 civs. I've got a pretty sweet base of operations, having wiped out the Doviello and Sheaim from my home island. I've got the best level of the Altar of the Lunnotar and I start to crank out Monks to prepare for my invasion of Sheebla and Flauros who are both AV. My monks start with 14 XP so its nice to have purity right off the bat. I used a gigantic stack of them, confessors, sphener, valin, 4 paladins, and a bunch of mages to start my invasion of Sheebla.
I can't get any monks up to a high level of enlightenment however - since they have "Guardsman", My good defensive units (sphener, paladins) don't defend the stack and my lvl 6-7 monks die from counterattacks even though I've got freakin str 15 units defending the stack with them.
When I had finished scorching the earth of the continent that the Vampires and Orcs once inhabitied, I had literally TWO of my 20 or so monks left. Sure, I saved some XP via spirit guides, but all my good monks keep dying since there is no good way to protect them.
Could we please either take guardsman away from monks or ajdust it so that you can turn it on or off? That way I can try to get a monk to level 12 for enlightment!
I can't get any monks up to a high level of enlightenment however - since they have "Guardsman", My good defensive units (sphener, paladins) don't defend the stack and my lvl 6-7 monks die from counterattacks even though I've got freakin str 15 units defending the stack with them.
When I had finished scorching the earth of the continent that the Vampires and Orcs once inhabitied, I had literally TWO of my 20 or so monks left. Sure, I saved some XP via spirit guides, but all my good monks keep dying since there is no good way to protect them.
Could we please either take guardsman away from monks or ajdust it so that you can turn it on or off? That way I can try to get a monk to level 12 for enlightment!