First off: Welcome, Jorrit_Sminia!
Well, as MOO2Civ is still a work in progress I can only agree with you.
Yes, that would be the Unable to build buildings on capturing a Homeworld bug. I hope to get it fixed with the next patch.
Thx for the praise and criticism. A Doomstar model is in the making, but sadly MOO2Civ currently lacks a dedicated model maker, so for most of the ships we have to make do with FF models for now. (If all goes well the next patch will also include some fighter/bomber units.) Also the Worldbuilder is useless for making a scenario, which I had wanted to include already.
Could you elaborate on your thoughts on the mod? I'm interested to know.

I've been playing MOO2 over a thousand times, and still play the game. As soon as I found out there was a MOO2 mod for Civ4 I downloaded it.
But sadly the game barely has anything to do with MOO2 apart from the names of the races, the techs and several buildings.
Well, as MOO2Civ is still a work in progress I can only agree with you.
Also playing the MrrShan there was a moment in the game I found myself unable to construct any new buildings, forcing me to continue on ships only.
Yes, that would be the Unable to build buildings on capturing a Homeworld bug. I hope to get it fixed with the next patch.
The ships that are constructed are still the same as in Final Frontier and so is the gameplay. Where are my cruisers and titans, my destructive Doomstar and where are the Antarians?
It would be awesome if somehow a Guardian would be included in the game, like a superstrong barbarian guarding a solar system.
I have been busy designing a new MOO2 mod but I lack the skill (and time) to change a mod. Including a new promotional weapons, new ships and even racial abilities that allow a closer play to MOO2.
I hope someone is interested in my thoughts and willing to make a mod out of it. There are still things that need to be worked out but I see no use of it before I am able to get them into a mod.
For as far as Ive played this mod, Im happy with it!
Thx for the praise and criticism. A Doomstar model is in the making, but sadly MOO2Civ currently lacks a dedicated model maker, so for most of the ships we have to make do with FF models for now. (If all goes well the next patch will also include some fighter/bomber units.) Also the Worldbuilder is useless for making a scenario, which I had wanted to include already.
Could you elaborate on your thoughts on the mod? I'm interested to know.
