podraza
Warlord
I've never seen Hall of Famer Moonsinger appear in this forum, maybe he will now. But I want to talk about his games with the rest of you.
Moonsinger won a conquest victory on deity, huge map, with 18 (or whatever) civs. And he did it in 900 BC. This is the highest scoring game in the HOF, I am pretty sure. Two points to mention, he had barbarians turned off and the map was terra, putting the opponents in closer range.
I loaded up the file to take a look at it. While I can't figure out exactly what he did, turn by turn, I can see a few interesting things. First, bronzeworking and pottery were his most advanced techs at the time of victory in 900 BC. He was in the process of researching ironworking.
His army consists solely of Quecha, Axmen, and Spearmen. He never built anything else, he never had the technology to.
He built 4 settlers, but never built even a single worker. Every worker was stolen. He razed almost every city he captured except one or two, because his empire at game's end consisted of about 6 or 7 cities, most of which he appears to have settled himself.
He never built any building other than barracks and obelisks.
That's what I can tell from his game file. So....
I've seen deity beating guides on the forum before, but the ones I read always involved a duel sized map, never anything like a Huge map before. A player who can copy those strategies and win a deity game with a Quecha rush on a duel sized map is generally not considered to be a true Deity level player and the strategy is generally regarded to be little more than a gimmick.
Would we say the same thing about what Moonsinger has done here? Is Moonsinger following a strategy that is well known for achieving victory on Deity? Or is he really just that good?
And if he is just that good, anybody have any idea what he's doing, turn by turn?
Moonsinger won a conquest victory on deity, huge map, with 18 (or whatever) civs. And he did it in 900 BC. This is the highest scoring game in the HOF, I am pretty sure. Two points to mention, he had barbarians turned off and the map was terra, putting the opponents in closer range.
I loaded up the file to take a look at it. While I can't figure out exactly what he did, turn by turn, I can see a few interesting things. First, bronzeworking and pottery were his most advanced techs at the time of victory in 900 BC. He was in the process of researching ironworking.
His army consists solely of Quecha, Axmen, and Spearmen. He never built anything else, he never had the technology to.
He built 4 settlers, but never built even a single worker. Every worker was stolen. He razed almost every city he captured except one or two, because his empire at game's end consisted of about 6 or 7 cities, most of which he appears to have settled himself.
He never built any building other than barracks and obelisks.
That's what I can tell from his game file. So....
I've seen deity beating guides on the forum before, but the ones I read always involved a duel sized map, never anything like a Huge map before. A player who can copy those strategies and win a deity game with a Quecha rush on a duel sized map is generally not considered to be a true Deity level player and the strategy is generally regarded to be little more than a gimmick.
Would we say the same thing about what Moonsinger has done here? Is Moonsinger following a strategy that is well known for achieving victory on Deity? Or is he really just that good?
And if he is just that good, anybody have any idea what he's doing, turn by turn?