basically thats what it is embryodead. a large form of crossbow that would fire long metal or heavy wood bolts. And basically they would be posable, I tend to group the objects into functional blocks for when I animate them in Max, so for example the first one would have both crossbow arms attached to vertical pivots, the entire upper assembly on a vertical pivot. Still havn't completely worked out what I want to do for a carriage yet. That be workable for importing as an obj?