Yoda Power
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- Joined
- Sep 24, 2002
- Messages
- 13,869
aaglo great unit![good job :goodjob: :goodjob:](/images/smilies/goodwork.gif)
btw this dude could be your new avatar.
![good job :goodjob: :goodjob:](/images/smilies/goodwork.gif)
btw this dude could be your new avatar.
Originally posted by aaglo
I've already forgot how difficult it is to animate these human units with pov-ray. So, it'll take some time. Here are previews of the default & fidget... And I think the next update will be in the units forum...![]()
your just writing text? Sounds rather easy(I know its properly not), but does this mean you can animate without really having any animating skills?Originally posted by aaglo
I have moray, but I don't use it - I haven't had time to learn to use it. I'm quite comfortable with pov-ray interface(in case you don't know, there is no interface in pov-ray; everything is done by writing text)
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fair enoughOriginally posted by aaglo
All those movements are given with mathematical functions (mainly sin and cos) modified with a 'clock'-variable. It's rather complicated, and I wouldn't want to explain it anymore here![]()
Originally posted by aaglo
Great idea... how many would notice the difference![]()
Originally posted by Yoda Power
your just writing text? Sounds rather easy(I know its properly not), but does this mean you can animate without really having any animating skills?