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Bună!

So I'm playing with the Romanian civilization and I encountered a tiny bug. After upgrading a crossbowman to a vanator, the game constantly displayed a message "can't load MC_VinatorUnitFlag_32.dds".
I had to look into the mod files and while the UU is named vanator, the .xml files refer to it as vinator.

To fix this: Core > GameInfo > open MC_Romania_IconTextureAtlases and edit the line <Filename>MC_VanatorUnitFlag_32.dds</Filename> to <Filename>MC_VinatorUnitFlag_32.dds</Filename>
Because if you go in Art > Models the file MC_VinatorUnitFlag_32.dds is here again spelled with an i.

Nothing else to report so far, it is a great custom civ and the bonuses work.
 
Aceh

Once the most powerful state in the eastern Indian Ocean, the Aceh Sultanate was a powerful trading nation from the north of Sumatra. It grew rich off the proceeds of trade through the straights of Malacca and the Islamic faithful passing through whilst on Hajj, proceeds which were used to fund a navy equal to any Europe had to offer. It grew most powerful under Iskandar Muda - Little Alexander - who led it to victories across Indonesia and the Malay peninsula, bringing even Portugal to its knees.

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Motu

For centuries, the Motu have been renowned across the Gulf of Papua and beyond as expert craftsmen of pottery and as navigators of the tradewinds. These skills were borne of necessity, for the Motuan homeland is too harsh for the crops which sustain others in Papua to grow. Instead, the Motuans have set sail annually with the tradewinds since the time of Edai Siabo, bound for foreign shores where they trade their wares for food and other goods. These voyages are tough, and a safe return cause for celebration, all of which has made the Motu into one of the most famed tribes in all of Papua.

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Great to see some new MC mods! Tried The Motu and it's a really interesting civ with quite unique playstyle. Overall works well, just a few things I noticed:

UA:
- Would tweak the description of the UA a bit. First, clarify that "relevant" is referring to the city-state trait since not immediately clear. Also, the land units get +1 sight when embarked, which is not mentioned.
- Units with the special embarkation promotion also keep the regular one so basically have two. More clear to disable/remove the regular one for those units if possible.

UU Lagatoi:
- The turns and extra movement is slightly off. In my first turn outside of friendly territory, I got 4/5 movement (so still only 4 movement). Then in turns 2, 3, 4 and 5 I got 5/5 movement. But then in turn 6 I got 5/4 movement (so again 5 movement, whereas it should have gone back to 4 again). Imo ideal would be showing the extra movement as 5/4 since it's a temporary +1 on top of the standard 4. Attached the logs.
- Minor thing: font size of the header of the "load cargo" button is smaller than the other buttons
- When loading cargo, the Uro luxury resource is immediately consumed but the happiness is only decreased in the next turn
- The WLTKD is working, but didn't see a notification for it. Would be nice to add.

Other:
- Minor detail but would call it The Motu instead of just Motu (in line with some of your other civs like The Minoans, The Buccaneers, ao)
- Can you add support for RtP Sovereignty, by adding preferred government?
 

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Not a gamebreaking bug, but for the Naza: a pillaged Geoglyph on flat Desert tile (not Flood Plain) keeps showing the yields that were provided pre-pillaging (instead of removing the yields from the pillaged improvement). It does revert back to plain desert with no worker placement circle on the tile, making the tile unworkable. Attached screenshot to illustrate (mid screen).
 

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Mycenae

Before the Greek city states, there were the Mycenaeans - a proud and warlike people which stretched across the Aegean. These people existed at the height of the Bronze age, expanding their might across the Mediterranean and bringing conquest to the Minoan islands of Crete and Santorini along with frequent wars against the Hittites. Such feats were the basis and the setting for many Greek myths of yore, including most famously Homer's Iliad. Although the Mycenaeans eventually succumbed to the Bronze Age Collapse, their legacy was cemented in the foundations of Greek society which established the continuing norms of the Western world.

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The Seneca

As the westernmost tribe of the Haudenosaunee, the Seneca held a crucial role in the security of the Iroquois people. Known to themselves as the O-non-dowa-gah, or Greeat Hill People, they were known wider as the Keepers of the Western Door - a stalwart defense against Sioux and other enemies lying beyond the western frontier. This role was supported by the military prowess of the Seneca, who took to firearms like fish to water, and were thus able to continue the Iroquois hegemony of the Great Lakes for centuries.

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Last edited:
Thanks for the releases.
 
The Ottomans

From their origins in the Anatolian heartland, the Ottomans set their sights on bigger goals. Though it was Osman who first saw the future of the Ottomans as a continent-spanning empire, it was his son - Orhan - who set about achieving his vision. Using his mastery of diplomacy, Orhan positioned the Ottomans at the forefront of Anatolian politics and as the natural successor to the fading Byzantines. From Orhan's work, the Ottomans were able to launch their expansion across the Bosphorous and into many distant lands.

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Goguryeo

At a time when what is now Korea was divided, one empire - Goguryeo - stood supreme as the peninsula's hegemon. The empire reigned across the majority of the peninsula, extending from deep into South Korea through to modern day China, controlling land access to the small kingdoms of Korea's south. The empire stood tall against China and all those who tried to encroach upon it, forging a distinct identity and lasting legacy. Despite eventually succumbing to infighting, this legacy lives on in the name of the land itself, continuing to shape Korea to this day.

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The Inca

Between the Earth-Shaker and the Mighty One, there was the Noble Accountant. Yet despite this humble name, Tupac Yupanqui was not to be trifled with. Before his ascension, Yupanqui led his father's forces to victory in the north, then boldly embarked into the Pacific in search of new lands once he had become Sapa Inca. Under Tupac Yupanqui, the Incan Empire's position as the superpower of the South American continent became firmly cemented for generations to follow.

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The Maya

Throughout the Mesoamerican world, the Mayans were famous as both fierce warriors and devout scholars. They built vast cities with enormous complexes dedicated to the study of the heavens or in honour of the gods. And yet within this, but a select few were priviledged enough to own property, and of those none were as famous as Lady Xoc - Queen of Yaxchilan. Under Xoc, the city became one of the most prosperous in all of the Yucatan, making even the great states of Tikal and Palenque pale in comparison.

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Trebizond

In the twilight of the great Byzantine empire, many far corners of the empire took the opportunity to break free from the shackles of Constantinople in search of their own destiny. Among these was the Black Sea empire of Trebizond, nestled in the foothills of the Caucasus and gateway to both East and West. The empire grew rich off the wares of passing merchants, connecting the maritime trade routes of the Mediterranean with the riches and allure of the great Silk Road. Trebizond held firm with this role for centuries, until the temptation of the riches she possessed proved too great for the neighbouring Ottoman scourge.

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The Shoshone

When the Shoshone took to the Great Plains, it was the Eastern Shoshone - those of the Buffalo Eaters and the Sage Grass People. Washakie was a paramount chief of the Eastern Shoshone, and a respected figure across the continent. Such was his renown that his name alone struck fear into the hearts of Blackfeet and Sioux, and the United States itself called upon him to lead their forces in the West. Yet despite all of this, Washakie continued to fight for the betterment of his people and display his military prowess for his whole life, not stopping until his final death (and the full military funeral from a foreign power), signifying the respect held for him.

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Thanks for the burst of all these great civs!!! Just noticed that when playing against The Mayans (so them being AI) that I was able to sacrifice units in my own religious city.
 
Thanks for all the great releases! I have a question though - is support for E&D discontinued? I was playing with the Nazca the other day and noticed no unique decisions showing up
 
Small bug for Seneca, some text is not linked correctly... see screenshot where the button mentions 2_MajorCivName:textkey}
 

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Also for Seneca, a small icon is not showing in the religion screen
 

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The Haida

Legends across the Pacific Northwest for their adept warfare and seamanship, the Haida are stalwarts of the region and one of the most famous first nations. They quickly became feared by Europeans encroaching on the region for their capture of ships and resistance to colonisation. Despite this, the Haida are also expert craftsmen, with their totem poles becoming an icon of the art form and a representation of indigenous culture across the continent. The Haida Gwaii remain the heartland of Haida culture to this day, with the sound of potlatches echoing across the isles.

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While having the Haida in my game, I noticed that all melee units are able to plant forests. This being said, I really had a blast playing them in my latest game, thank you for such an amazing civ!!
 
Soviet Union

At the height of the Cold War, when nuclear annihilation loomed, cities were blockaded and the world was quickly carved into two global alliances. From its place at the top of Eurasia, the Soviet Union exerted its influence over much of the world and used its superpower status to great advantage. For much of the era, Nikita Khrushchev oversaw great development, pioneering advances in agriculture and leaps into the great beyond. Cosmonauts gazed upon the fields of the Soviet Union from the heavens, while other Soviet innovations expanded their influence far beyond their borders.

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The Lenape

When Europeans first arrived on the shores of what would become the United States, in many places it would be the Lenape that greeted them. Masters of vaste swathes of woodlands across the Eastern Seaboard, which they knew as the Lenapehoking, they would come to dominate the American psyche in mythologised form long after they had been driven from their lands. Tamanend, chief of chiefs of the Lenape clans, was revered as a patron saint of the fledling nation, and their names still decorate their former range - among them Delaware and Manhattan Island.

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