Having the option to change crusader order every 10 turns in a city feels a bit too frequent & flexible... I would actually prefer only making the decision on which crusader order upon founding the city, which will then stick with the city for the entire game. Would make the city more specialized, so the decision matters more...
In the rewards-section it's mentioned that, next to the unlocking of the brotherhood order, there's also a 50% chance that cities will convert to the brotherhood. If you make a one-time choice for an order at founding of city, wouldn't this 50%-chance to convert be sufficient (in providing options for the brotherhood to occur), as effectively some cities will flip but some will remain with their inital crusader order? So then you don't need another option to change every 10 turns?
You're right of course that one can already play like that, but above restriction might make the actual choice more valuable and exciting I feel.
Still very enjoyable civ though!!
I downloaded Nabatea from the steam workshop and they dont seem to have a desert start bias. Ive atarted a total of 8 games only once started in a desert.
INSERT INTO Civilization_Start_Region_Priority
(CivilizationType, RegionType)
VALUES ('CIVILIZATION_MC_NABATEA', 'REGION_DESERT');
https://steamcommunity.com/sharedfiles/filedetails/?id=782268161&searchtext=Hi, When is was try to download The Thracians mod it said that the file is deleted. I was wonder if you give me the mode download. Thanks
~ Samuel