Dhoomstriker
Girlie Builder
- Joined
- Aug 12, 2006
- Messages
- 13,457
Seeing as how any Military Unit in Civ 4 can be completed directly using wood (Forest Chops) or indirectly via regular wood harvesting (having one's citizens work in Forests, Lumbermills, Forest Preserves, and Forested Camps as a means of earning "production"), I would think that Woodspeople would be some of the most suitable repair technicians of our produced units.Your logic convinces me right up to the part where expert Woodspeople are better at fixing damaged Tanks than anyone else
Well, the Medic II and Medic III Promotions allow for healing in adjacent squares, whereas Woodsman III does not; presumably, it takes a subject-matter expert to repair our wooden creations, while the nurses and doctors can hand out bandages and delegate others in nearby areas to help with the healing of flesh wounds.IOW, it totally makes sense to allow Recon units to get Woody 3... but it doesn't make sense that Woody3 should provide better healing than Medic does.
I can confirm that Airships, Submarines (24-strength ships with a 50% chance to withdraw), Destroyers (30-strength ships), and "Attack Submarines" (30-strength ships with a 50% chance to withdraw and a 50% bonus against Submarines) have this ability:I believe airships can see submarines, although no other air unit can?
Can See Submarines
EDIT: Interestingly, Submarines cannot be upgraded to Attack Submarines, presumably because Submarines have 3 cargo spaces and Attack Submarines only have 1 cargo space and the Developers didn't want people to cry that 2 of their missiles disappeared when "upgrading" their ship.
For ships, it appears that you must walk within "visible range" of another ship for it to be revealed. So, once you have Optics (which I didn't initially have in the World Builder), it appears that a Submarine or an Attack Submarine can spot other Submarines or other Attack Submarines from 2 squares away. I suppose that the point about the Optics tech might only matter if you gifted a Submarine to an incredibly backward AI in order for it to use Submarines against a different AI.
With Flanking II + Sentry Promotions (plus the obvious Optics tech), a Submarine or an Attack Submarine can spot Subs that are 3 squares away.
That said, Airships are probably much better, since they can perform a recon mission, covering a wide area of squares where Submarines and Attack Submarines get revealed, instead of wasting your own Subs' movement points running around hunting.
If an Airship doesn't perform a recon mission, it can spot Subs that are one square away from where the Airship is stationed.
Bombers, Fighters, Jet Fighters, and Stealth Bombers are unable to reveal Submarines and Attack Submarines.
"Stealth Destroyers" can reveal other Stealth Destroyers, although Airships cannot reveal them (nor can the other types of planes that I just listed).