M&B Warband version 1.113
Apr 22Version 1.113 for M&B Warband has been released. You can download the upgrade patch on our download page. The changelog is:
Fixed a bug that caused crashes when fading out characters take damage.
Reduced the probability of AI characters chasing after retreating enemies when someone else is already doing so.
Sound initialization is updated.
Some other bug-fixes.
M&B Warband version 1.112
Apr 21Version 1.112 for M&B Warband has been released. You can download the upgrade patch on our download page. The changelog is:
Initial party size limit is extended by 20.
Shield blocking is updated: Fixed bug where shields didn't protect against missiles shot from above.
AI pathfinding is updated, and lots of weird behaviors are fixed.
AI troops that seldomly spawn with shields bug is fixed.
Retreat simulation in battles now damages the enemy even if player is knocked down.
Models and lengths are updated for some of the weapons.
Characters who have been killed now soak up attacks for a short while.
Incorrect coloring of heraldic mails is fixed.
Fixed a bug where throwing weapons couldn't be used as melee weapons on horseback.
Some of the multiplayer maps' glitches are fixed.
Mount&Blade Warband directory is added under My Documents folder. Some of the editable files are moved to there for ease of access.
Rendering performance is increased slightly.
Removed memory leaks from dedicated servers.
Many other bug-fixes.
M&B Warband version 1.111
Apr 16Version 1.111 for M&B Warband has been released. You can download the upgrade patch on our download page. The changelog is:
Fixed bug introduced in version 1.110 which caused problems with pathfinding on some maps.
Fixed occasional crashes on the map screen.
One handed swing animations on horseback changed.
Splash screens added when exiting the game in trial mode.
Links to various online and retail stores added to the trial window.
M&B Warband version 1.110
Apr 15Version 1.110 for M&B Warband has been released. You can download the upgrade patch on our download page. Here's the changelog:
New Game option to set Campaign AI to easy, normal or difficult
NPC soldiers should now climb siege ladders without problem.
There is now a chance player companions will not fall prisoner with you when you are defeated.
The game will no longer crash if you move all your prisoner into a castle.
AI weapon selection improved.
AI will no longer equip two shields.
Your companions who are prisoners at a faction's castles are now set free when peace is declared.
Party skill bonuses are now calculated correctly.
Fixed slashing through your horse and buildings using hafted blades on horseback.
Added max_number_of_connections option to rgl_config.txt. Players who have difficulty receiving server list from internet can lower the default value (64) to 20 or so.
Number of maximum bandit parties reduced by 15%.
Added Chinese language option (Simplified and Traditional).
Many other bug-fixes.