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MrAzure's To Do List

Discussion in 'Civ4 - Caveman 2 Cosmos' started by Azurian, Sep 1, 2013.

  1. Azurian

    Azurian The Azurian

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    Apr 10, 2012
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    Location:
    Florida, USA
    @ Yudishtira
    http://www.worldthroughthelens.com/family-history/old-occupations.php
    ---
    @ Hydro
    reworked..

    Chronicler's Shop
    +2 espinage + 2 education
    Requires Tablets
    Requires Town Hall
    Requires Seal Maker
    Requires Community
    Obsolete with Social Contract


    Local Recipe(_ Bread)
    + 1 :food: + 1 :gold: (Medicine is +1 food and + 1 health, Ceremony is +1 food + 1 happiness)

    Requires _
    Requires Wheat or Barely or Corn or Potato in City Vicinity
    Requires Bakery
    Requires Granary or Modern Granary
    Requires Bread Making
    Obsolete with Franchises


    Midwife Quarters
    +2 health
    Requires Tablets
    Requires Town Hall
    Replaces Childbirth Hut
    Requires Community
    Obsolete with Education


    Town Messenger
    add
    + 1 :hammers: with Horse and [suggest animals that would help deliver mail faster]
    3 Required for National Currier System
     
  2. Hydromancerx

    Hydromancerx C2C Modder

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    Should be Tablets OR Scrolls.

    Why Tablets?

    Perhaps it should be Gastronomy instead of Franchises. I am on the fence for which. Perhaps something could replace them at Franchises tech.

    I was just saying to avoid :) since it would be way too easy to get like +10 :). There are not as many :mad: to balance things without killing starting cities.

    This is more of a question than a comment but I know the National Currier System can be made by a Great Person so will the requirements still work or will it make the building without the requirements?
     
  3. Azurian

    Azurian The Azurian

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    For not from. No tablet, so what would be the schema from the breads?
     
  4. Hydromancerx

    Hydromancerx C2C Modder

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    Wait what? :crazyeye: Sorry I am not understanding what you said.
     
  5. SargontheGreat2

    SargontheGreat2 Modder

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    New Jersey, USA
    :hammer:<----Mr Azure :hammer:<----- Hydro :hammer:<------ Thunderbird :hammer: <---- Sparth :hammer: <---- Faustmouse :banana:<----- me Stay Productive guys, its one thing that drives me. Good job!
     
  6. Azurian

    Azurian The Azurian

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    My phone decided to have issues with the screen, I meant what are the stats for the bread buildings?
     
  7. Hydromancerx

    Hydromancerx C2C Modder

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    Well I am not so sure about the ....

    It already has the Barkery which requires Flour so if it has flour do we really need a vicinity resource. Then again if we have that then every city will have a local Local Recipe. Its too bad we don't have like a Great Cook or Great Chef that could make these buildings instead of make it in the city.
     
  8. Azurian

    Azurian The Azurian

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    What are the specific stats because I am :crazyeye:
     
  9. Hydromancerx

    Hydromancerx C2C Modder

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  10. Azurian

    Azurian The Azurian

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    Like This:

    Local Recipe(_ Bread)
    + 1 :food: + 1 :gold: (Medicine is +1 food and + 1 health, Ceremony is +1 food + 1 happiness)
    Requires _
    Requires Wheat or Barely or Corn or Potato in City Vicinity
    Requires Bakery
    Requires Granary or Modern Granary
    Requires Bread Making
    Obsolete with Franchises


    What is it?
     
  11. Hydromancerx

    Hydromancerx C2C Modder

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    Location:
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    If you just want stats then like ...

    Local Recipe(Fruit Bread)
    + 1 :food: + 1 :culture: +1 :gold:
    Requires Grain in City Vicinity
    Rer Resource: Fruit
    Req Building: Bakery AND (Granary OR Modern Granary)
    Req Tech: Bread Making
    Obsolete: Gastronomy

    ---

    Local Recipe (Vegetable Bread)
    + 1 :food: + 1 :culture: +1 :gold:
    Requires Grain in City Vicinity
    Req Resource: Vegetable
    Req Building: Bakery AND (Granary OR Modern Granary)
    Req Tech: Bread Making
    Obsolete: Gastronomy

    ---

    Local Recipe (Bug Bread)
    + 1 :food: + 1 :culture: +1 :gold:
    Requires Grain in City Vicinity
    Req Resource: Bugs
    Req Building: Bakery AND (Granary OR Modern Granary)
    Req Tech: Bread Making
    Obsolete: Gastronomy

    ---

    Local Recipe (Fish Bread)
    + 1 :food: + 1 :culture: +1 :gold:
    Requires Grain in City Vicinity
    Req Resource: Raw Fish
    Req Building: Bakery AND (Granary OR Modern Granary)
    Req Tech: Bread Making
    Obsolete: Gastronomy

    ---

    Local Recipe (Bug Bread)
    + 1 :food: + 1 :culture: +1 :gold:
    Requires Grain in City Vicinity
    Req Resource: Bugs
    Req Building: Bakery AND (Granary OR Modern Granary)
    Req Tech: Bread Making
    Obsolete: Gastronomy

    ---

    Local Recipe (Medicine Bread)
    + 1 :food: + 1 :culture: +1 :gold: + 1:health:
    Requires Grain in City Vicinity
    Req Resource: Drugs
    Req Building: Bakery AND (Granary OR Modern Granary)
    Req Tech: Bread Making
    Obsolete: Gastronomy

    ---

    Local Recipe (Ceremony Bread)
    + 1 :food: + 1 :culture: +1 :gold: +1 :)
    Requires Grain in City Vicinity
    Req Resource: Jewelry
    Req Building: Bakery AND (Granary OR Modern Granary)
    Req Tech: Bread Making
    Obsolete: Gastronomy

    ---

    I am not sure about the Jewelry requirement for bread but I don't have a better idea.
     
  12. Azurian

    Azurian The Azurian

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    Thanks! They are going to have a high cost btw, probably 300 and 350 for Ceremony and Medicne.
     
  13. Hydromancerx

    Hydromancerx C2C Modder

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    I have an idea to help limit them. Add Requires Grain in City Vicinity. I know Grain is not a map resource, but the current vicinity code allows for say a Bison Herd that produces Bison resource to count as city vicinity. So all the Grain producing buildings should also count as "in the vicinity". Meaning not every city will allow for it only ones with say Wheat Farms, Barely Farms, etc. Even the rare buildings like Rye Farms and Quinoa Farms that produce Grain should count.
     
  14. Azurian

    Azurian The Azurian

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    Apiculture


    Local Recipe (Dates Dessert)
    +1 :food: + 1:culture: + 1 :gold: + 1 :happy:
    Produces 1 Dessert
    Requires Dates AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar
    Requires Apiculture (located at this tech)
    Requires Bread Making
    Obsolete with Gastronomy

    Local Recipe (Mango Dessert)
    +1 :food: + 1:culture: + 1 :gold: + 1 :happy:
    Produces 1 Dessert
    Requires Mango AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar
    Requires Apiculture (located at this tech)
    Requires Bread Making
    Obsolete with Gastronomy

    Local Recipe ( Melon Dessert)
    +1 :food: + 1:culture: + 1 :gold: + 1 :happy:
    Produces 1 Dessert
    Requires Melon AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar
    Requires Apiculture (located at this tech)
    Requires Bread Making
    Obsolete with Gastronomy

    Local Recipe ( Apple Dessert)
    +1 :food: + 1:culture: + 1 :gold: + 1 :happy:
    Produces 1 Dessert
    Requires Apple AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar
    Requires Apiculture (located at this tech)
    Requires Bread Making
    Obsolete with Gastronomy

    Local Recipe (Banana Dessert)
    +1 :food: + 1:culture: + 1 :gold: + 1 :happy:
    Produces 1 Dessert
    Requires Banana AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar

    Local Recipe ( Papaya Dessert)
    +1 :food: + 1:culture: + 1 :gold: + 1 :happy:
    Produces 1 Dessert
    Requires Banana AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar
    Requires Apiculture (located at this tech)
    Requires Bread Making
    Obsolete with Gastronomy


    Local Recipe (Pomegranate Dessert)
    +1 :food: + 1:culture: + 1 :gold: + 1 :happy:
    Produces 1 Dessert
    Requires Pomegranate AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar


    Local Recipe ( Lemon Dessert)
    +1 :food: + 1:culture: + 1 :gold: + 1 :happy:
    Produces 1 Dessert
    Requires Lemons AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar
    Requires Apiculture (located at this tech)
    Requires Bread Making
    Obsolete with Gastronomy


    Local Recipe (Grape Dessert)
    +1 :food: + 1:culture: + 1 :gold: + 1 :happy:
    Requires Grapes AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar

    Local Recipe ( Coconut Dessert )
    +1 :food: + 1:culture: + 1 :gold: + 1 :happy:
    Produces 1 Dessert
    Requires Coconut AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar
    Requires Apiculture (located at this tech)
    Requires Bread Making
    Obsolete with Gastronomy

    Local Recipe ( Guava Dessert)
    +1 food + 1 culture + 1 gold + 1 happy
    Produces 1 Dessert
    Requires Guavas AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Bakery
    Requires Candy Shop
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar
    Requires Apiculture (located at this tech)
    Requires Bread Making
    Obsolete with Gastronomy

    Local Recipe (Pumpkin Dessert)
    +1 food + 1 culture + 1 gold + 1 happy
    Produces 1 Dessert
    Requires Pumpkin AND Resin in City Vicinity
    Requires Vanilla or Cocoa
    Requires Candy Shop
    Requires Bakery
    Requires Potter's Hut (to store the fruit filling and finished dessert)
    Requires Honey or Sugar
    Requires Apiculture (located at this tech)
    Requires Bread Making
    Obsolete with Gastronomy



    The reason I added Resin is to simulate honey. We can also do almond and pistachio.
     
  15. Azurian

    Azurian The Azurian

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    Maybe we can require eggs and a milk producing livestock. Instead of resin we can have vanilla or Cocoa and the fruit in City residency.
     
  16. Yudishtira

    Yudishtira Spiritual/Creative

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    The local recipe almond-based dessert Marzipan is currently a blindingly unnecessary resource, available everywhere (ie. not requiring Almonds in vicinity afai can see). (Meanwhile universal confections such as jams, pickles/chutneys and toffee are in no way represented...:confused:)
     
  17. Maxima7

    Maxima7 Warlord

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    Really, guys? I don't see why we're adding a bunch of desserts or breads. Next thing we'll see toilets and deodorant as resources. XD
     
  18. Hydromancerx

    Hydromancerx C2C Modder

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    We have Honey is a resource. Resin would be better representing say sweet sap such as maple syrup. Then again it seems kinda weird for syrup.

    This might be better requiring the Confectioner's Workshop instead. However it comes at Alchemy tech. It would also be a better place to store the fruit filling since the Potter's Hut is for making Pottery not storing goods.

    Perhaps with Cuisine tech I could move the Confectioner's Workshop back and then you move the Dessert's forward. Or even have a Confections tech where we could put Deserts, Candy, Confectioner's Workshop and Candy Shop all at. I like the latter idea better. Have it require say Cuisine tech and maybe another tech.

    EDIT: Perhaps sugar, chocolate and vanilla can be moved here too.
     
  19. Azurian

    Azurian The Azurian

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    Sounds like Confections would be a Classical or Medival tech. there is some basic chemistry involved with flavor profiles. im thinking Cusine and Smithing.
     
  20. Faustmouse

    Faustmouse Deity

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    Just wondering what tags you use when you want to implent "+1 :) with Tech XXX" :confused:

    Hydro's and my buildings say ingame: "+1 :) with XXX" and your's say "+1 :) when Tech XXX is known". Even if I tend to like your's a bit more since it avoids confusion with Civics, it would look nicer if it would be one standart for the game.

    And I think Moon Dance and Nature Dance are slightly overpowered with the free specialist.
     

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