So where do I start? I guess I'll start with the completely wrong statements:
MrGameTheory said:
All that occupied means is that you have a military unit in a city
No, it means a city you've taken over via conquest. The manual isn't specific about this, but it's what courthouses do. There is no penalty for garrisoning a city (In fact, you get a benefit from it with honor).
MrGameTheory said:
Where did you read that defense is not altered by health for all units?
The manual. Read it more carefully. It says nothing about the strength being altered, only how HP reduces the damage the unit deals. Watch videos. Pay attention. Seriously. You make all these assumptions without paying attention to evidence. Instead, you spin off conclusions based on your own theories.
MrGameTheory said:
When do I acknowledge that agriculture is not free? I put it as the first tec on all my list. Just because I put the beaker cost next to it that does not mean that I will develop a tec path where agriculture does not come first lol. I also put the beaker count next to tecs so players could have an idea of when they could expect to get to the next tec based on average populations and yields.
Tech. Not tech. Also, you list in a 'tech order'. Why would you list something that is constant and has no beaker cost?
MrGameTheory said:
Cities do not attack every unit that gets near to it. Also in 1 turn and with chariot archers it will be possible to completely pillage a city. Pillaging is worth more in Civ V because of the lenght of time it takes to build improvements.
Stop changing the scenario. You were talking about how losing an early unit would make you helpless against pillaging.
MrGameTheory said:
Lets try to keep it civil.
Hypocrisy is funny, no? You still didn't actually address my statement though.
MrGameTheory said:
Chariot archers will defend at 6 strength when attacked by ranged units like archers. The whole point of the chariot archers is that they are cheaper and can go in to deliver the finishing blow on weakened units. You can also claim something is overpowered without playing it if you understand what is being discussed.
No, no they don't. Read the manual. The attacking unit's ranged combat strength is compared to the defending units combat strength. They will defend at strength 3. And you're completely misrepresenting what you said. You were talking about how they were overpowered and too good in general and how you could rush with 1-5 chariot archers.
MrGameTheory said:
The whole point was to develop a tec rush that gets to stone hedge first.
You aren't rushing calender in either build, so I don't think this makes sense at all.
MrGameTheory said:
Please support all arguments if possible. What civ do you believe should be valued higher and where should it be placed on the list and why?
Read what I said. I'm obviously talking about Germany. And you still don't address how you have any authority/knowledge to make a hard ranking system.
TL;DR:
Read the manual more, watch videos, and ask for clarification before you go out and make incorrect conclusions (And then try to hide them by making excuses). Oh, and people might be more civil to you if you weren't so pompous.