MrRandomGuy
Prince
- Joined
- Aug 24, 2013
- Messages
- 353
Why wouldn't we fill our armies to size 4 after they land?
This exploit can really be used for everything, even a RoP rape that doesn't hurt our reputation and gives WH on top...Renegotiate the peace treaty with iron getting bought in the peace treaty for gpt. Then with the disconnect of the trade route
Crosspost with mine above. Yes, I also think we can now fill the Armies. They will not need to be transported by ship for quite a while. (BTW: they will not land: they marched to Byzantium by foot, scouting the Korean and American territory on the way...)Why wouldn't we fill our armies to size 4 after they land?
A Military Alliance will cost an arm and a leg, but a Mutual Protection Pact was quite cheap, like 50g lump sum. Price will definitely go up, once we are at war, so better sign that MPP one turn before Byzantium declares on us.
You mean for disbanding? If the wars vs. Byzantium and Egypt go well, we will always have enough towns and won't run into the 4-town-limit, will we? Just keep the LB-Armies in action until they die... (Or they can return via railway sooner or later.)A 4 unit longbowman, or 3 unit longbowman + 1 cavalry army, won't be able to make it to the city with the military academy by ship.
Yes, for disbanding to hurry an army to get loaded with cavalry. We might not run into the 4 town limit, yes.You mean for disbanding?
1. On the turn I'm on right now, I can gift Hovd to Korea. That should give them a surplus saltpeter. Since Lanzelot left us with a bunch of workers around the capital, and I've gotten them around one tile instead of spread out, I can almost surely get Steam Power on this turn, a bunch of their gpt and gold if not all of it. And possibly even Industrialization (maybe not though).
2. Don't give them Hovd this turn, and instead give them New Karkorum on the next turn. They don't have any furs. We have extra furs from New Karakorum. So, I think I can gift them New Karakorum (it's finishing up a harbor on this turn) on the next turn, trade for those furs and their hard goods (and gpt, whatever they have on the next turn).
Can you attach the current save, please? I need to get a clear picture in order to form a well-founded opinion on these questions.
The research spent on Steam may not have been wasted: we might not have had enough gpt for getting it at full price, but with a bit of own research put into it, the price has dropped enough that we can now get it?!
Wait, aren't those our only sources of Saltpeter and Furs? Don't you think we kinda need those?
Wait...why would we give any civ a city that has a resource? I don't understand your thinking.
You need to understand that what myself and Spoonwood have been doing the last two turnsets, is a very counter-intuitive but highly powerful exploit. It allows you to drain an AI of everything it has: their technologies, lump sums, gpt, world maps and even MAs or war declarations (= free war happiness). And all for free without any reputation hit to the human player. (Basically you get all they have for free and they take the rep hit for that...Wait...why would we give any civ a city that has a resource? I don't understand your thinking.
And all for free without any reputation hit to the human player.
We need to keep those cities for unit production and happiness.