350 BC (Pre-Flight):
-We’re at 45 gold, +10 gpt, Lit due in 13, 10% in both sci and lux. We have a ton of specialists, which seems kinda wasteful right now, and Tsetserleg is rioting. I raise lux to 20%, send all the scientists back to work in the fields, and do a bunch of MM’ing to all the cities. Able to get all the cities at least +2 fpt except Ulaanbaatar (which has only one 2-food tile in its radius), and speed up Dalandzadgad’s Harbor from 3 turns to 2, Mandalgovi’s courthouse from 5 turns to 3, Ta-Tu’s Archer from 2 turns to 1, and Choybalsan’s Granary from 29 turns to 10. I somewhat frustratingly am not quite able to get Kazan up to 10 spt for 2-turn Archers.
-Set Science to 20%, -7 gpt, Lit due in 17. We will definitely lose some military units and build more cities, so I’m not too worried about the deficit, at least for a bit.
-I’m not really sure what the two Curraghs in Ulaanbaatar are doing right now, are they future Galleys? Given our money troubles we could just disband them to make the Harbor builds in Ulaan and Tabriz faster, but we also do need Galleys eventually. After discussion in thread, I send them North towards Erdenet.
-Given the danger to the East, I think I’d like to send the next couple of Settlers to fill in spots in the South on the coasts, maybe also grab that area in the hills and mountains to our SE where the barbs were all coming from. The one currently in Darhan will head to the dot 2 NE of Hovd.
-There’s no reason to have all these Archers this far from the front- given the AI tech level there aren’t going to be any sea landings unless they’re near Erdenet, and if so we’ll see them from a turn or two away. Leave a couple of Archers between Daland and Erdenet as a precaution for landings, but the rest head towards the front.
-Also not sure what the vSpear and vArcher are doing fortified on a hill east of Baruun, so I move them north, and move a couple of spear/archer stacks around to cover injured archers. Sadly, not much I can do to save that 1/4 archer right next to some Byz horsemen.
-For the hell of it, I check in on diplomacy. Sumeria and Portugal have basically nothing to trade us, and none of our enemies will accept peace unless we give them a city. The wars shall continue, then.
IBT:
-The redlined archer predictably dies, but to my surprise the Byzantines decide to attack with their own redlined Horse first, and said Horse dies and promotes the archer to elite before another Horse finishes it off. (1-1)
-The other Byz Horse heads SW towards Erdenet and another appears from the fog.
-The 1-HP barb Galleys head NE, not sure where they’d head, though
-Karakorum: Settler->Catapult
-Ta-Tu: Archer->Barracks
-Hovd: Worker->Worker
330 BC (Turn 1):
-2/3 Archer kills the Byz rHorse that was heading towards Erdenet (2-1)
-Keep moving all the Archers and Spears north, there’s 7 Byz horses and 2 Korean Archers between us and Ch’ongfu.
-Settler heads to the dot near Choybalsan with the whales and fish.
IBT:
-2 Byz Horsies attack one of our eSpears on a hill, the first one redlines it and the second kills it (3-2)
-Rest of the Horsemen head towards Tsetserleg
-Almarikh: Archer->Archer
-Dalandzadgad: Harbor->Galley
310 BC (Turn 2):
-Near Tsetserleg: vArcher dies to vHorse, vArcher kills rHorse, rArcher kills 3/4 Horse, vArcher retreats rHorse, eArcher retreats rHorse, 2 vArchers kill the redlined Horses (7-3)
-Build Ereen 2 NE of Hovd, it starts a Harbor
IBT:
-Byz Horses kill 2 of the Archers thanks to a combination of lack of Spears to cover them and a bad stack movement error on my part (7-5)
-Karakorum: Catapult->Settler
-Kazan: Archer->Archer
-Darhan: Worker->Worker
-Mandalgovi: Courthouse->Spear
290 BC (Turn 3):
-eArcher dies to Korean rArcher, vArcher dies to rArcher, vArcher kills rArcher, eArcher kills rArcher (9-7)
-The Curragh rounding Sumeria finds a barb Galley
IBT:
-The Barb galley dies to the Curragh (10-7)
-Ulaanbaatar: Harbor->Galley
-America is building Knights’ Templar, so at least one AI has Chivalry. Fantastic.
270 BC (Turn 4):
-vArcher retreats Byz Horse, vArcher kills a different Horse (11-7)
-Found Batshireet on the dot near Choybalsan->Worker. We’re back to running a profit again! Losing all those Archers really helped not drown in unit support! Sadly city growth means I need to raise the lux rate up to 30% to stop Choy and Erdenet from rioting, and we’re back to -7 again.
IBT:
-Another Barb galley sinks to our Curragh (12-7)
-Ta-Tu: Barracks->Archer
-Tabriz: Harbor->Granary
-Tsetserleg: Worker->Worker
250 BC (Turn 5):
-eArcher kills 2/4 Byz Horse (13-7)
-I see a bunch of Korean Archers approaching… and in the distance there’s a longbow. This Is fine…
IBT:
-The Korean Archers opt to go around my giant stack of Archers and Spears on a hill rather than attack it.
-Karakorum: Settler->Catapult
-Kazan: Archer->Archer
-Darhan: Worker->Archer
230 BC (Turn 6):
-We’re down to 8 gold, -18 gpt. We’re still running a -7gpt deficit at 10%, so I decide to drop lux to 20%, sci to 10%, and just use specialists to stop Erdenet and Choybalsan from rioting, at least for now. I’ll have to turn it back up in a couple of turns when some of our other cities reach size 7.
-Fighting Korean Archers: 4/5 Archer kills rArcher, vArcher kills rArcher, eArcher kills rLBM, vArcher dies to rArcher, vArcher kills rArcher, vArcher dies to rArcher, vArcher kills rArcher, vArcher kills rArcher, vArcher kills rArcher, rArcher kills rArcher (21-9)
IBT:
-A barb Warrior approaches Darhan
-Almarikh: Archer->Archer
-Spain finishes the Statue of Zeus in Seville
210 BC (Turn 7):
-vArcher kills Korean rLBM, promotes to elite (22-9)
IBT:
-Korea requests an audience. They want peace, and also a bunch of gold. I say no.
-Karakorum: Catapult->Settler
190 BC (Turn 8):
-3 vArchers kill 3 Korean rArchers (25-9)
-vArcher kills the barb Warrior near Darhan (26-9)
-Dalandzadgad reached size 7 and will riot without more lux, so I raise lux back to 30% and send the specialists in Choy and Erdenet back to work. Thanks to city growth and our gpt deal with Portugal running out, we’re now at +5gpt at 10% sci, 30% lux. I opt to push sci back to 20%, we make -7 gpt with 36 gold, Lit due in 8.
IBT:
-Ta-Tu: Archer->Archer
-Kazan: Archer->Archer
-Mandalgovi: Spear->Barracks
-Baruun-Urt: Worker->Catapult
170 BC (Turn 9):
-I have a stack of 12 Archers outside Chongfu, mostly regulars with 3 vArchers and 2 3/5 elites. It's defended by regular spearmen. I decide it's time to attack. It’s an absolute massacre- I lose 10 of the 12 archers and kill just one spear and archer in the city. (28-19) From what I can tell, there's now 1 spear and 2 archers in the city, but that spear is elite now.
-I lose another archer trying to kill a LBM outside the city before another archer finishes it. (29-20)
-On the bright side, losing 11 units in one turn means I can push science back up to 30%. Yaaaaay.....
IBT:
-Some Korean units approach
-Choybalsan: Granary->Barracks
-In response to our epic military failure at Chongfu, the people of Karakorum… celebrate We Love The Genghis Day and expand our Palace.
150 BC (Turn 10):
-vArchers kill 2 American rWarriors, but both of our Archers are redlined in the process (one does promote though) (31-20)
-eArcher kills Korean rArcher, vArcher kills rArcher, vArcher kills rLBM (34-20)