Musketeer rush

Interesting Cabert, I'll have to try it. But, I think you should save your GS and research Paper the hard way (as it is relatively cheap), that way you can use both GS's on Education.

TRy it out. My variant was theoretical only, and I'm glad someone (thanks OctavianFlu) tried it ;) .
Janissaries in 550AD and being in a good position to try for liberalism should be basically a won game.
 
I also don't think musketmen/musketeers are all that great either. A properly promoted maceman is more powerful than a musketman.

I just dont get this love of the musketeer. What does a musketeer do around a knight? I realize the musketeer is capable of being a city raider, but it cant even defend itself against a knight which comes sooner.

Then there is pinch. And as soon as pinch comes everything i got gets pinch (though I guess the big boys want city raider). But the problem is musketeers who are already not out strengthing other units are now having to deal with pinch which is like the perfect modern era upgrade for defensive minded people. (though pinch isnt in warlords. Pinch is +25% versus gunpowder units)

I agree though, muskets are pretty worthless unless beelined. Even when beelined, grens are so close.

http://forums.civfanatics.com/showthread.php?t=194003
 
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