The graphics...I mean, if you thought you were going to be playing Crysis, then you were misinformed:
Then why is it easier to play Crysis fully maxed then it is to play Civ V then?
The graphics...I mean, if you thought you were going to be playing Crysis, then you were misinformed:
In my first game the other civs did a whole lot of chest beating and posturing their troops on my border and threatening me, but I must have built troops up fast enough to keep them off my back until I went in and wiped out siam in a very short amount of time.
Far less time that it's ever taken me in Civ 4 to do.
I hate to say it, but the game itself does not do justice to the screenshots that I've seen of it. On all high settings with DX10, it's not nearly as nice looking as screenshots make it look. Don't ask me how that is possible, I don't know, it just is for me.
The game does not give me the iformation that I require to make intelligent decissions based on facts, instead it expects me to guess or just go with my heart, and that's not the way that a Civ game should play.
It's all about money. You don't build stuff -- it takes too long -- you buy it. You don't have culture grow your empire -- it takes too long -- you just buy the hexes. You don't help city states -- there too far away -- you just through money at them. Money, money, money. I'm not liking that at all.
EmpireOfCats said:It's all about money. You don't build stuff -- it takes too long -- you buy it. You don't have culture grow your empire -- it takes too long -- you just buy the hexes. You don't help city states -- there too far away -- you just through money at them. Money, money, money. I'm not liking that at all.
This could not more perfectly summarize the game play in Civilization V.
This could not more perfectly summarize the game play in Civilization V.
...aaaaand? It was the same in... oh the last Civ, where it was all about commerce (and how you invested it into sliders).This could not more perfectly summarize the game play in Civilization V.
I am not sure how much I like the new 1 unit per hex. I mean I would like war to be a bit more realistic than this- Archers launching arrows from a few hundred miles away (given the scale) just takes away from the game, feels more arcady (if thats a word hehe). I wish they would have just figured out a way to zoom into a tactical map for battles (ala Master of mMagic, Master of Orion) for these type battles than this unrealistic combat we have now. Not that combat is not fun, just takes away from the realism aspect of the game. Very differant for Civ.
I really don't think scale is an issue for combat or otherwise. The scale in all the civs has always been way off, from the size of the cities to their apparent proximity to cannons (in previous versions) hitting from hundreds of miles. The new hex based combat is wonderful in my opinion.
The interface might be too simplified. Some BUG/BULL like enhancements would benefit this game.