ZimZum514
Chieftain
- Joined
- Jun 9, 2017
- Messages
- 38
So far, I'm loving some of the additions coming in GS. I know everyone wants better AI and whatnot. That may be something that gets improved slightly, but likely not seeing a huge overhaul. That gets me to my one true wish. Better pathfinding! If I send a unit 25 tiles away, I don't care that there is another unit in the final spot until right before my guy is about to step into it. Sadly, Civ notices right away and makes me re-route. Has anyone seen any clue to if the Devs are thinking about reworking it, so the unit evaluates as it goes?