My Warhammer Thread

Freehand!

I'm not sure I could do it anymore, at least not for very long painting sessions. Used to hurt my hands being that precise, and that was a long time ago now.

Well it looks good. I couldn't paint freehand and make it look that straight. The best I could do would make it look okay from a distance but not so great up close.
 
Took a break from painting miniatures to work on some terrain. We've been using a mix of some scratch built terrain and some stuff from an old box of plastic army men that I had laying around from years ago.

I decided to spruce up some of that plastic army man terrain. Tonight I did the little sandbag fortifications. They were originally a generic dark brown color, so I just slapped a thick coat of tan paint on them, then liberally applied a wash to them. I'm pretty happy with the results and now have some slightly more realistic looking terrain.

Spoiler :
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Terrain for tabletop games is where you can do some really cool stuff without paying through the nose for "official" stuff. The other day I watched a video of a guy turning a plastic squirt-gun he bought at a "dollar store" into the wreckage of a crashed cargo hauler. Granted, he had all the tools of a professional gamer-artist - he had an airbrush, for example - but still, the shipwreck was made entirely out of the $1.99 squirtgun and all of the bits inside.
 
My latest Valhallan. I tried to get a little more adventurous with the base by adding some frosty grass. I just drybrushed some white paint onto some fake grass that I bought from GW a while back.

Spoiler :
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I like how that looks. It looks sturdier than the thin fake grass I used to work with (also from GW).

Going to share some of the Khorne lot today. Starting with one of the miniatures that a) I'm most-proud of, and b) is typical of how badly I kept these models. As I didn't have a decent set of cases, a lot of them by now are missing limbs, swords, axes, etc. Anything pointy, which is a darned shame for 90% of a Chaos army (I come from a time when it was just that - no Chaos Daemons, or Chaos Space Marines specifically. Just one big lot, divided vaguely by Legion and / or God).

Spoiler :
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Couple of those came out a bit blurry, it looks like. Anyhow this was my Warband . . . Lieutenant? Chieftan? I can't remember the specific position. The one under the Daemon Prince, not a Lord either. He was a pain to make. Individual Green Stuff tentacles, dangled from the torso, and suspended in a winch (or something) overnight so the Green Stuff would set properly.

And next is a look into how I painted my 'Zerkers, and how I possibly maybe could've kept going, haha.

Spoiler :
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The less finished they are, the newer they are. They still all date from about 2007 - 2008 (tops). The fully-painted (chipped and worn), fully-based on is the "best" of my original batch.

The halfway-done one was my new "style" that I was getting used to, which is why you can see the base coat being continued on the barely-started one.

The barely-started one isn't that special; I've got a bunch like that, but I chose this guy because he highlights how good I was getting at simple, effective conversions. The axe blade on the chainsword is subtle enough, but also "blades on top of blades" which was my design for the entire warband.

Here's one last one of my halfway-done 'Zerker, where you can see the different shades I was building up (black to crimson to bright red).

Spoiler :
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And as one last bonus, here's one I didn't paint (honest! Not just trying to look good :D):

Spoiler :
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Just to give an indication of how old a lot of my Skaven miniatures are. Secondhand from a friend back in my youth water polo group as a teenager. I don't even know what that dude is. I think he's a Grey Seer? Perhaps. I didn't use him in the army.
 
Y'know what I'd like to see? Total War: Warhammer 40k. I think I might have bought Total War: Warhammer when it was on sale, just 'cause, but I don't think I've ever played it. The milieu just doesn't interest me a ton. But I think WH40k could be made to work in a Total War game. There are a lot of melee units in 40k, so that core component of TW is there. The vehicles would be something that we haven't really seen yet in Total War games, but iirc, the vehicles in WH40k tend to be kind of slow-moving, more like WWI tanks than modern tanks. Air units are not emphasized in 40k, so that's not a big deal. The units that use jetpacks and can leap over terrain are maybe a new mechanic for a Total War game, but I wouldn't think they'd be game-breaking.

I haven't played it, but I read that there's a new game type in the Chinese Total War [EDIT: Total War: Three Kingdoms is the name] that exaggerates the effectiveness of individual "heroes" on the battlefield, where they can carve through whole units of lesser soldiers. I think the new Trojan War game does that, too. So that part of a 40k game is already done, at least.
 
(I come from a time when it was just that - no Chaos Daemons, or Chaos Space Marines specifically. Just one big lot, divided vaguely by Legion and / or God

I got into 40k towards the end of that era. I remember a lot of Chaos players were more than a little upset when they split Chaos into two separate armies. Of course with the way things are now, they pretty much are one army again. If you are doing what they now call "narrative play" you can mix units from different armies as long as they have the same faction keyword. For example, you can include Space Marines in an Imperial Guard army since they both have the "Imperium" keyword.

Y'know what I'd like to see? Total War: Warhammer 40k. I think I might have bought Total War: Warhammer when it was on sale, just 'cause, but I don't think I've ever played it. The milieu just doesn't interest me a ton. But I think WH40k could be made to work in a Total War game. There are a lot of melee units in 40k, so that core component of TW is there. The vehicles would be something that we haven't really seen yet in Total War games, but iirc, the vehicles in WH40k tend to be kind of slow-moving, more like WWI tanks than modern tanks. Air units are not emphasized in 40k, so that's not a big deal. The units that use jetpacks and can leap over terrain are maybe a new mechanic for a Total War game, but I wouldn't think they'd be game-breaking.

I haven't played it, but I read that there's a new game type in the Chinese Total War [EDIT: Total War: Three Kingdoms is the name] that exaggerates the effectiveness of individual "heroes" on the battlefield, where they can carve through whole units of lesser soldiers. I think the new Trojan War game does that, too. So that part of a 40k game is already done, at least.

The main problem I see with that would be the more modern aspects of warfare that are also present in 40k. Things like airstrikes, battlefronts that are miles long, mechanized warfare, etc. Also things like Imperial/Chaos Titans would be hard to represent with the Total War formula.
 
I got into 40k towards the end of that era. I remember a lot of Chaos players were more than a little upset when they split Chaos into two separate armies. Of course with the way things are now, they pretty much are one army again. If you are doing what they now call "narrative play" you can mix units from different armies as long as they have the same faction keyword. For example, you can include Space Marines in an Imperial Guard army since they both have the "Imperium" keyword.
I didn't know Chaos had ever been split. I do like the idea of being able to blend armies, if you want to, if it makes sense within the lore. I like the idea of the different factions-within-factions being able to battle each other from time to time, but it also makes sense that some of them would also team up against a common enemy sometimes, too.

The main problem I see with that would be the more modern aspects of warfare that are also present in 40k. Things like airstrikes, battlefronts that are miles long, mechanized warfare, etc. Also things like Imperial/Chaos Titans would be hard to represent with the Total War formula.
I don't know enough about how game engines work to speculate on what the limits of theirs might be. From the perspective of someone who's played a couple of 40k games - Dawn of War and the old Space Marine tabletop game - 40k at the scale of a Total War game makes perfect sense in my head. A strategic, not-quite-4x, level where you raise, manage, and maneuver armies and/or fleets. A tactical level where battles involve the equivalent of companies of infantry, platoons of vehicles, and individual "hero" units (which would include the really big vehicles and monsters, as well as commanders and psykers and all the rest). I could see some kind of lore-sensible restrictions on the units you can field. For example, maybe the Adeptus Mechanicus won't even let you have more than 1 Baneblade, and you have to have N infantry and X smaller vehicles around it. Maybe a Space Marine Librarian won't turn out for just any little skirmish. I'd actually prefer that. When I play Empire, I always try to put together my armies in ways that make sense, from within the game's pseudo-history, while the AI will put 8 batteries of artillery in one stack, or something dumb like that.

The tactical level might resemble the first Dawn of War in some respects, maybe at a higher scale, with more modern PCs able to process more information. With the strategic layer governing force composition and management, you could get rid of the base-building at the tactical level; I find that a distraction in a lot of RTS games anyway. Fighting the battle with the army you start it with, maybe with some small amount of reinforcements, is part of both TW and tabletop 40k, so that's an easy fit.

I don't think Titans need to be included at all, if they can't be made to work with the rest of the game. They've never been in any of the 40k games I've ever played and I've never missed them. I think I saw a Titan once, in a plastic case at a games convention. It was just on display as part of the Games Workshop booth. They weren't even using it in the game they were running. It was probably too valuable to risk mishandling by the crowd. So if Titans fit into the game, great; if not, no big deal.
 
Orks look much better at 40k scale than they did at Space Marine scale.
 

Ah yes, the greenskin menace. Everyone thinks they are just comic relief until they show up, kill your family and smash your face in.

Looking good by the way. My daughter says she wants to collect an Ork army once she's done with her Tzeentch daemons.

The tactical level might resemble the first Dawn of War in some respects, maybe at a higher scale, with more modern PCs able to process more information. With the strategic layer governing force composition and management, you could get rid of the base-building at the tactical level; I find that a distraction in a lot of RTS games anyway. Fighting the battle with the army you start it with, maybe with some small amount of reinforcements, is part of both TW and tabletop 40k, so that's an easy fit

I'm thinking something like an improved version of Star Wars Empire At War might be good for a grand strategy 40k game. Then you could have the map comprise an entire sector with a bunch of planets and include space battles as well. And I say improved version of EAW because the ground battles in that game definitely left something to be desired so that aspect would have to be improved upon a lot to capture the scale of ground wars in 40k.
 
Ah yes, the greenskin menace. Everyone thinks they are just comic relief until they show up, kill your family and smash your face in.

Looking good by the way. My daughter says she wants to collect an Ork army once she's done with her Tzeentch daemons.



I'm thinking something like an improved version of Star Wars Empire At War might be good for a grand strategy 40k game. Then you could have the map comprise an entire sector with a bunch of planets and include space battles as well. And I say improved version of EAW because the ground battles in that game definitely left something to be desired so that aspect would have to be improved upon a lot to capture the scale of ground wars in 40k.

I think there's a 40k mid for that game.

Hell there's lots if good modds.
 
Can you buy the same figures already painted/from other material?

In other words, is this from the same company?


Those are licensed products which means GW allows other companies to manufacture and sell them. If you are asking if they can be used in games of 40k, then no they can't since they aren't at the correct scale. Stuff like that are just meant to be collector's items. If you wanted to use it in 40k though, I guess you could use it as a piece of terrain representing a statue of a space marine.
 
Probably now cheaper to build them out from Lego. Maybe not the tactical marines and the dreadnought since you can pick those ones up from the cheap starter sets
Plus its lego, unless you want to glue them together they can be dissembled and resold.

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My daughter and I saw a YouTube video on a 40k boardgame called Space Marine Adventures. It's a cooperative game for up to five players where each player takes control of a single space marine in a squad and you have to work together to raid a Necron tomb complex.

We saw it at Target today and bought it. We haven't had a chance to play it yet, but we did put together the five space marine miniatures the game comes with. They were push-fit minis that don't need to be glued and are much higher quality than I was expecting. The really cool part is the minis are at the correct scale to be used in 40k games, which I'm sure was intentional on GW's part. Since both my wife and daughter have chaos daemon armies, I'm going to add the five space marines as a Sternguard Veteran squad (that's the only way to keep them compliant with the rules) to support my guardsmen. I'm going to paint them as Blood Ravens from Dawn of War once I get around to painting them.
 
Got the painting of my first Blood Raven done. He's going to be the sergeant of the squad. He has blank shoulder pads though because I had to order Blood Raven decals from a third party since GW doesn't sell Blood Raven stuff anymore and the decals haven't shown up yet.

Spoiler :
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Fun fact about these space marine minis that came with the board game: Apparently prior to the release of this game, these specific space marine minis were only available in Japan. Now they are available to everyone through the purchase of this game, but the minis are still only available for individual sale in Japan.
 
Commodore with the cool thread!!!!

Sorry, just catching up a bit on what went on while I was away.
 
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