n0xie
OCC-addict
Turn 110 (850 BC)
zzzz
Turn 111 (835 BC)
Warrior defeats (1.22/2): Barbarian Warrior
zzzz
Turn 112 (820 BC)
z... WTH! Mao got frisky!

Hmm. We are in no shape to have any kind of war. We don't have any metals, nor do we have the tech to make horse archers. Mao is at our borders wandering around with archers... I grumble and accept Mao's terms. He's pleased now, so I butter him up some more with some wine and cheap women. Apparently that doesn't help much as he still doesn't trade Mathematics with us. Cheeky basterd.
Turn 113 (805 BC)
Madras grows: 2
Warrior defeats (1.72/2): Barbarian Warrior
Madras has some nice tiles to work. I set our workers to start a mine because with the all the food surplus, we need something to produce hammers. Also this is the fastest way to connect Madras to our tradenetwork. We do need to cottage Bombay after this though, and we DEFINETLY need more settlers. Aargh this game is bad for my nerves. I expect to see 'the pyramids have been build in a far away land' any second now, just because I wanted to be stubborn make Delhi grow!
Turn 114 (790 BC)
Delhi grows: 6
As planned. We have a whip 'buffer' now. I wonder how a king does that...
![Offtopic [offtopic] [offtopic]](/images/smilies/offtopic.gif)
Citizens. We need more men. So... euhm... go home... and... euhm... reproduce... so I can kill your offspring to hurry a stone building!!
[/offtopic]
Turn 115 (775 BC)
Bombay grows: 4
Bombay's borders expand
I set Bombay to max growth (i.e. FP). This town can become very powerfull once grown to it's maxed with the whip: whip excessive citizens, then let it grow, whip, repeat. Might want to whip a settler here soon before starting aquaduct/HG, but I'll leave that to the rest.
Turn 116 (760 BC)

As said I whip the last turn, getting maximum overflow on the forge, while still letting Delhi grow: we can use the next grow for the Parthenon if the forests aren't enough. Obviously my whipping leads to ...
Turn 117 (745 BC)
... a lesbian spank inferno. Err, I mean, the Pyramids:

Mathematics in 1 turn and the forge will be done in 6 turns (for maximum forest gain) which will fit nicely since our workers will be done with the mine at about that time)
Turn 118 (730 BC)
Research begun: Literature
We finish Mathematics, start Literature (we need something for our Capitol to build after the Parthenon after all
zzzz
Turn 111 (835 BC)
Warrior defeats (1.22/2): Barbarian Warrior
zzzz
Turn 112 (820 BC)
z... WTH! Mao got frisky!

Hmm. We are in no shape to have any kind of war. We don't have any metals, nor do we have the tech to make horse archers. Mao is at our borders wandering around with archers... I grumble and accept Mao's terms. He's pleased now, so I butter him up some more with some wine and cheap women. Apparently that doesn't help much as he still doesn't trade Mathematics with us. Cheeky basterd.
Turn 113 (805 BC)
Madras grows: 2
Warrior defeats (1.72/2): Barbarian Warrior
Madras has some nice tiles to work. I set our workers to start a mine because with the all the food surplus, we need something to produce hammers. Also this is the fastest way to connect Madras to our tradenetwork. We do need to cottage Bombay after this though, and we DEFINETLY need more settlers. Aargh this game is bad for my nerves. I expect to see 'the pyramids have been build in a far away land' any second now, just because I wanted to be stubborn make Delhi grow!
Turn 114 (790 BC)
Delhi grows: 6
As planned. We have a whip 'buffer' now. I wonder how a king does that...
![Offtopic [offtopic] [offtopic]](/images/smilies/offtopic.gif)
Citizens. We need more men. So... euhm... go home... and... euhm... reproduce... so I can kill your offspring to hurry a stone building!!

[/offtopic]
Turn 115 (775 BC)
Bombay grows: 4
Bombay's borders expand
I set Bombay to max growth (i.e. FP). This town can become very powerfull once grown to it's maxed with the whip: whip excessive citizens, then let it grow, whip, repeat. Might want to whip a settler here soon before starting aquaduct/HG, but I'll leave that to the rest.
Turn 116 (760 BC)

As said I whip the last turn, getting maximum overflow on the forge, while still letting Delhi grow: we can use the next grow for the Parthenon if the forests aren't enough. Obviously my whipping leads to ...
Turn 117 (745 BC)
... a lesbian spank inferno. Err, I mean, the Pyramids:

Mathematics in 1 turn and the forge will be done in 6 turns (for maximum forest gain) which will fit nicely since our workers will be done with the mine at about that time)

Turn 118 (730 BC)
Research begun: Literature
We finish Mathematics, start Literature (we need something for our Capitol to build after the Parthenon after all
