i was bored so here are a few cross sphere spells for nature magic that i just pulled out my Ars3
Nature 3 / Fire 1 - Desert Spice (sacrifice the nature 3 promotion to create a source of Spice in the owners square with a plantation)
Nature 1 / Fire 3 - Seedbomb (sorcerer fuses explosive energy in with the growing plant, and enchants it so when it touches soil explosive plant growth occurs, but at the same time an inferno explodes out, creating a fire with a source to burn (basically an area effect low colateral damage spell that starts forest fires)
Nature 3 / Earth 1 - Strangling Vines (Sorcerer causes thick ivy to climb city fortifications, breaking apart stone and mortar, and providing strong handholds for soldiers to climb (strongly reduces city defence, possibly destroys any city fortification buildings.)
Nature 1 / Earth 3 - Revenge of the Earth (If cast on a forest, summon a treeman wit hstrong promoton, if cast on a hill summon an earth elemental with strong promotion, if cast on a forested hill, summon both a treeman and earth elemental with weak promotion.)
Nature 3 / Water 1 - Swampgas (sorcerer turns grassland into swamp, and if cast on swamp summons a Swampgas unit, 5 poison strength, 2 move, hidden nationaility, attacks weakest enemy unit, transfers poisoned promotion)
Nature 1 / Water 3 - Tropical Rainstorm (sorcerer summons a tropical rainstorm, turns all forests adjacent to the caster into jungle and turns all grassland and plains into marsh for 20 turns, has a chance to destroy improvements (flooding))
Nature 3 / Air 1 - Whispers of the Woods (sorcerer talks to the trees, sending messages out on the wind. cast in forest or jungle. reveal all tiles that are also forest or jungle in contact with the same forest or jungle the spell was cast in, 3 turn duration, 3 turn cool down (cannot cast another spell i nthat time or move)
Nature 1 / Air 3 - Summon Roc (sorcerer summons a gigantic eagle (permanent) which can transport 2 units)
not sure about the spells that summon units
Nice ideas! I've already been given some necro suggestions... think I need to get magic designed for phase 1 soon
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Will work on that shortly
![Big Grin :D :D](/data/assets/smilies/biggrin.gif)
Al