Native America Mod

Really? I have Conquests but I haven't seen anything like that on the disc.

Hmmm, back to the drawing board then....


Maybe an Arabian Mod or something that focuses on the great powers of the middle east Post-Roman times, and all the lesser kingdoms as well. I would say Africa, but someones already making an African Mod, and there aren't enough decent African Units floating around to be any good.

Any ideas Unexisted?

PS: I have a Wondersplash request! The Pyramids of NUBIA!

The Nubians actually historically built more Pyramids than the ancient Egyptians, but they were smaller and looked a bit different.
 
I can do the wonder. LOL, I posted my ideas in a few threads up. Arabia is kinda outdone. Im mean, The Ancient Med. Mesopotamia, Ancient Days, Lost Cvilization. Enough Arabians. :)

Can you specify what these Nubia pyramids look like? .
 
I have conquests. AoD focuses on trade and naval endeavors and allows for combat in Europe. I would keep the focus on NA and allow it to progress at least up through the 19th century. The map would be ocean to ocean and panama to Canada only (including west indies). Independence from the mother country would be encouraged etc.
 
This mods about the Native American tribes only my friend. Its basically, "What if the Native Americans were not destroyed by the Europeans, and only had a minimum of contact with Europeans until Native Americans were almost at their level of technological development.

Unexisted: Lets see. Well, they were narrower and slightly taller than Egypt's Pyramids, but also smaller. You could probably find out what they looked like online somewhere. I just need a good splash(and hopefully a civilipedia picture eventually) for the wonder.
 
One idea that I thought might be kind of funny--what if all the barbarians after the discovery of European contact were Europeans, with names approximating what NA civs would have thought they sounded like (so, Espanoles, Potugases, etc.)? Could use the conquistador unit, maybe some pikemen or musketmen, make them not as powerful (hey, they're stranded and catching new world diseases!). Anyway, just a thought.

:D
 
Balem has a pretty good and funny idea. DOn't know how that will work, but it sounds good in theory.
 
I've been playing around with the turn limits, and I'm thinking that maybe it should go up to 600 or so (from 540 I think?), especially if you've managed to kill a lot of the civs so they can't research tech for you. I also noticed that the govs in civpedia have somewhat different stats in the editor (fixed these in my game as best I could) and that the turns for science is set to 30 (which was why I couldn't research any faster with any gov; if turns go up to 600 it should be less problematic, but I'd rather research faster and leave at 540).

As set right now I don't know why anyone wouldn't want to have a Blood Cult (the AI LOVES Tribal Council), its great on happiness and war, still okay peacetime. I guess the only drawback is pop rush, but I'm okay with that too. Anyway, those are just my opinions, y'all did a great job and I really think this is one of the best mods out there. Please don't defang the Blood Cult in the patch though, choosy moms (and dads) choose Blood Cult :D
 
Usually when the AI loves a government it's the best deal for the default situation. I prefer the newest goverment I can get. Unless it the shunned government of course. :)

I would have liked to do the Shaka Wars. But it was (un?)fortunately done by a talented member :)

Maybe we could do a, I actually don't know :(
 
I dunno...newest government isn't always best ;)
 
I've thought about it for awile, and I think a good idea would be to do an Asian scenerio. Sure, theres the Japanese Conquest, but there are so many Asian Units availible online that it would be a real shame not to put them all to good use. Ancient Asian was alot more interesting than it is today, three(four if you count Tibet) smaller nations made up China, Korea was two different countries(as it is today), and there are great wonders of the world in Asia alone, such as the Great Wall or Ankor Wat.
 
A good idea Sword_of_Geddon.

Maybe it should start off with a several settlers, some warriors (no worker).

China - On top of Peking location
Japan - On their island
Siam - Spread out? South East Asia
Mongolia - A bit European start, but somehow must settler above China

ANymore? I cant think of much now.
 
Ok, everytime I try to run this mod I get a message about there being a missing entry in my pediaicons.txt. The entry is TECH_Assasination. I have repeatedly tried installing this, and am following the instructions on the first post. Any ideas how to fix this?
 
Did you download the newest patch?
Remember, install the patch after you install the complete mod.
 
Hi Unexisted,

I downloaded your Mod, and it's amazing ! :goodjob:
Almost everything is new, great .

But I missed an america-map ? So I imported my America-Map into that Mod, and it seems to work so far.
But I don't know all startingpositions of the indian players. Maybe you could help me, to place the right starting-positions ?

Here is the Mod with my America Map. I would be very thankfull, if you could place the correct startingpositions and post the final map ?
And maybe there are other people, who also want to play the mod on an america map ;)
 
We have an America map already part of the thing :D
But, those are flawwed. :)
 
Originally posted by Unexisted
Did you download the newest patch?
Remember, install the patch after you install the complete mod.

I already had the latest patch in, but I can try reinstalling it, thanks.
 
The America map (Maps Package, first page) hasn't the most updated version of Native America.
 
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