Native America Mod

The Blackfoot kicked the living **** out of the Sioux hundreds of times and killed more US soldiers than they did too.

The Nez Perce, Shoshone, nor the Pomos were minor tribes.. they were very very large. The Sioux are only known for their lucky victory at Greasy Grass..
 
Mobilize: Alot of minor tribes can fit under a big tent, by this I mean the many branches of the Iroquois for instance. Its kind of like the Athenians or Spartans, they were both Greeks.

Unexisted: Add the Sioux, Navajo, Tupi(Use that Masked Leaderhead, come on Unexisted, you know you like it!), and the Inuit(Use the First Era version of the Inuit Leaderhead), and then we will have a well-balanced selection of Civs to play with.

The Tupi: One more South American civ would be nice(as the Incans currently have S.America to themselves.

The Inuit: A northern Civ would be nice, but we could use a name for their leader

Lets see, that way we have 12 Civs to play with, which is a pretty good number
 
Sword of Geddon.. I don't think you can comprehend what I am saying.. the tribes which I have listed are LARGE tribes. They are the ones who have several branches coming off of them. Trust me, I know all the large tribes in North America.. I'm full-blooded Cherokee-Choctaw for crying out loud.

The Polynesian leaderhead is a leaderhead of the Polynesian mythical diety. The Atahualpa leaderhead best fits the Tupi and is what so many other mods use.. the Polynesian leaderhead would only work well for the Carib, Chibcha, or Arawak.

The best leader for the Inuit would be Omalik who was the first governor of the Canadian provice Nunavut which is only a few years old. He is the only candidate for the Inuit leader because they have no recorded history of anyone greater and because the Inuit are a loosely confederated tribe. He is also an important figure in Inuit recognition and autonomy.
 
Lucky victory? They slaughtered Custar. :)
Ok, add the masked guy. But three-frame him.
 
New civ: Mapuche
I found some information in another thread, including leaders, cities and civilopedia entry. It's a South American tribe, so I had a go at creating my first leaderhead....aw....
The animation method I used was similar to Drift's and it's basically Smoke-Jaguar's medieval clothes with features of other leaders painted in so that the face looks different to Smoke-Jaguar. It is 3D and is animated (but the animation is very basic, though it is not "jerky" - only the mouth and eyes change). Of course I did pcxs' :rolleyes: . I'll upload the full files when I upload the mod...but for now, here are some previews:

King Lautaro of the Mapuche:
LACULT.jpg
LACONQ.jpg
LASKIS.jpg
 
New civ : Apache
Spurred on by my leaderhead in the last post, I've done one for Geronimo of the Apache. Again, I'll upload the flcs etc in the next update of the mod; the leaderhead is 3D animated - but don't expect too much from the animation, as although it is smooth, there's not a lot of movement. I only started doing flcs today, after all!! Like before, I took a leaderhead as a base (this time one of Unexisted's :p ) and gave it features from other leaderheads. I found a headdress online and painted that in, along with a forest scene for the backdrop (although you can barely see that). Here's the all-important previews:
GECULT.jpg
GECONQ.jpg
GESKIS.jpg
 
New civ : Powhatan
Further encouraged by my earlier efforts, I've done one more leaderhead. This time it's Pocahontas of the Powhatan. I hope I've done her justice ;). As per the previous two leaderheads, there's basic 3D animation, which is smooth once again, but only basic expressions change. Now that these three leaderheads are done, it gives us 14-15 tribes for the mod. That should definately be enough for now :) .
Where would this post be without previews :p ? Here they are:

POCULT.jpg
PO_CONQ.jpg
PO_SKIS.jpg
 
New civ : Seneca
This really will be the last one :rolleyes:. Like the others, all the pcxs' are done and there's 3D animation, but only basic, though smooth. I present to you Red Jacket of the Seneca:
MWCULT.jpg
MWCONQ.jpg
MWSKIS.jpg


Now we've got plenty of tribes and a tech tree sorted out, can someone help with the allocation of traits? I'd like two traits per tribe and all of the tribes with different combinations. Tomorrow, I'll be putting some finishing touches and looking to possibly upload within a day or two...but I'll need to get in touch with Thunderfall first.
 
Wow, this mod is really taking a great shape. I'm just sorry I don't have the depth of the knowledge to help. Unites States history, yes, pre-US, I unfortunately don't know very much about.
 
Here's the tech tree (there's no buildings/units in the mod yet, hence why they're not showing):

All screenshots moved to page one of this thread
 
Watashino Kami!!!

Beutiful, amazing, my only critisizm :suicide:
Is to cut out horse back riding unless you get a tech Contact : Europe. Everything else is outstanding and I'm jealous that I didn't get the honor to make it.
Just spark it :D
 
and maybe we should add an era? Maybe some predictions? That would be fun. :)
 
The Conquests scenerios have two or three eras in their tech tree, but the cities and leaders don't change in appearence, its just to signifify that each period in history had more than one era.

By this I mean, is the first basic techs on the first "Era" of the tree, and then the more advanced ones(Like the Incans, Pueblos, Azteks had) on a second Page.

I suggest these names for the three eras in the tech tree

Nomadic Era(Basically the Stone Age, that the N.American and Tupi tribe were in when the colonists from the Old World arrived)

Kingdom Era(The Bronze Age, basically what the Incans, Azteks and more advanced N.Americans were when the conquisdors from the Old World nation of Spain arrived during the 15th and 16th centuries). There was also N.American tribe that had begun to build pyramids like the Azteks, but they dissapeared before the 15th century, I forgot there name however, maybe Mobilize knows.

Post-Columbian Era: This is after the Colonists arrived, but the purposes of this mod, before the Colonists arrived in drooves, destroying the Azteks and Incans, putting the N.Americans threw an expierence much like the Nazi Germany's Concentration Camps etc. This is where Contact-Europe is researched, which nets all tribes horses(The Iroquios Unique Unit, and the other N.American cavalry), and guns(the Native Shooter Unit, for NA tribes) also the Incans would get Cavalry early I'd imagine, although its not historical, the Incans would get Llama riders in the 2nd era.

Lets see.

Governments:

Anarchy
Despotism(Usually the Starting Government In Civ3)
Blood Cult(like that practiced by the Azteks and Mayans)
Tribal Council(Possible alternive to despotism as a starting government. The N.American tribes practiced this form of Government, an early tech in era-one)
Monarchy(Like that practiced by the Incans, researched in 2nd age)

Tech names:

Era One:
(Check out R8XFT's sample tech tree)

Missing Techs:

1. Tribal Council
2. Shamanism(first religious tech)

Era Two:

1. Bronze Working
2. Monarchy
3. Road Building
4. Polytheisism(The Incans, Azteks, Mayans believed in many gods)
5. Arctecture(For Temples, the Pyramids, or Chichen Ista etc)
6. Ball Games
7. Code of Laws
8. Ship Building(Native boat building advances beyond canoes and rafts)

Era Three:

1. Contact-Europe(For Horses and Guns)
2. Catholism/Christianity(last religious tech)

PS: Thanks again R8XFT, I'll probably add the Caribs in myself actually Unexisted(using the Masked Leaderhead of coarse), since there is a way to add civs, as long as the number doesn't go past 31. But that download link isn't working! And neither is the one for Athaluapa. Darnit!
 
Well, wait until RX8FT posts his update with all his magnificent findings, creations and material, then it's your turn to modify it, then mine :D
 
If we did two tech trees, it would have to be done as different eras, as per the Age of Discovery Conquest, where the Europeans start off in the third era and the Native Americans in era one. The trouble is that the tribes with the tech tree starting in the third era consider themselves far more technologically advanced and have already got the techs from the first two eras.

That's why I want one tech tree.

I might go for two eras, but I'm not sure yet.

Cheers for all the comments :) .
 
Like I said, for the second we predict what could've happened. Maybe that would have gotten really into religious sacrifice and sacfriced a critical leader. Or maybe lost religion (Aztec rebellion). Expansion, or maybe one could have devoloped a taste for sailing and found the tip of Russia? :confused: :)
Maybe they would've built the Panama Canal before it was. :D ;)
 
BTW RX*FT, why the last one? You seem to have a magnificent base and you do great modifying. I could hardly tell you used my leaderheads :)
 
My Poor Tech Tree

Nomadic (like Geddon), no workers, no settlers, just braves with expensive costs. Basically, the era to learn the first techs.
Colonialazation(sp?)---\
Domestication-----------/ City Construction
(Three is good? :) )

RXF8T Tech Tree (Era2)

Our predictions (Era3). Maybe advanced warfare? Creative ideas? Like use for resources we haven't thought of? Convienent or Inconvienent, both work :)
 
Just start everyone off the same(in era One) after all, even the Mighty Azteks started off as nomads)

Check my above response, I've updated it BTW.

Three Eras:

Nomadic, Kingdom, and Post-Columbian

Possible 4th era: Imperial(what if the NA managed to defeat the Europeans)

Units we should use:

1. That boat R8XFT suggested earlier, its fictional, but hey, if the NA advanced to the same level as say, the Ancient Greeks(Which the Incans and other S.American nations had), who says they wouldn't start fighting it out with navies of their own on the Great Lakes, Oceans, and Rivers.

2. The Native Shooter: The Native American Brave with a rifle, It has appeared in quite a few mods I've played

3. The Inti Warrior(For Incans)

4. The Eagle Warrior(For Mayans and Azteks)

5. All those NA units that whats his name made(Ya know, the Cavalry units)
 
New civ : Nez Perce
Ok, Unexisted, I might just squeeze another leaderhead out. I've yet to finish this one; 5 leaderheads in one day is a bit mind-boggling, especially as I've never done flcs before. This is Chief Lean Elk of the Nez Perce:
NPCULT.jpg
NPCONQ.jpg
NPSKIS.jpg
 
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