rhodie
Bwana M'Kubwa
The effects of Nature have not featured in any Civilization scenario or game. Yet history shows that the effect of nature played a major role in the outcome of many conflicts, especially in the hot jungle environment of SE Asia.
I added this feature to add a new dimension to my PTW and C3C scenario 'Defeat Into Victory 2'.
Should you wish to add this element to your game, you would have to create a 'civilization' called Nature before adding these units.
Nature - This is a static defence unit for nature's strongholds.
Malaria - The scourge of the tropics.
Monsoon - SE Asia's annual torrential downpour.
Typhoon - The Pacific equivalent of the Tropical Hurricane.
Maelstrom - Giant sea whirlpool.
Iceberg - The scourge of North Atlantic shipping.
I added this feature to add a new dimension to my PTW and C3C scenario 'Defeat Into Victory 2'.
Should you wish to add this element to your game, you would have to create a 'civilization' called Nature before adding these units.
Nature - This is a static defence unit for nature's strongholds.
Malaria - The scourge of the tropics.
Monsoon - SE Asia's annual torrential downpour.
Typhoon - The Pacific equivalent of the Tropical Hurricane.
Maelstrom - Giant sea whirlpool.
Iceberg - The scourge of North Atlantic shipping.