Units are a part of a civ, so i think you're currently at the exactly right point
.
Adding a civ itself will not be less complicated, the essential parts are the same (...so...at the end it doesn't really matter where you begin here. All the directions will hopefully lead to success, but a whole civ is just a bit more than a single unit).

Adding a civ itself will not be less complicated, the essential parts are the same (...so...at the end it doesn't really matter where you begin here. All the directions will hopefully lead to success, but a whole civ is just a bit more than a single unit).