In my constant complaining about the disconnect between tourism and any gameplay value, n
Tourism, is not an object, it is an end result. Tourism does not create culture but culture can create tourism. It is the output purely used to measure for a victory. One could argue money is an output but that is it.
Why doesnt tourism provide MONEY!
Well seaside resorts are tacky modern tourist things that do provide money as well as tourism. Note the tourism DOES NOT make money, the resort does.
Does a museum make money? Nope, any profit goes to maintenance and specialists
Does Big Ben or Stonehenge or Pammukale or Great Zimbabwe make money? No (ignoring the historical great aim ability and the natural Big Ben gold.) bottom line is all profit from the wonder goes to maintaining the wonder.
Ski resorts, golf courses, etc make a little money but it goes to those that run it, not the government.
You could even argue seaside resorts should not but it is fine they do. It matters very little at that stage of the game, you are swimming in gold anyway.
Culture costs, that is the bottom line and any tourists typically go to the maintenance of that culture.
The relic is the object that outputs faith and tourism. Tourism is an end result.
Now coming from a poorish first world country (New Zealand) tourism is a big thing and creates money for the economy. It is very important to balance all the money going out of the country. However that money does not come from individual objects but instead by tourists being in the country generall spending into the economy.
If you want to argue that tourism gives gold it should be calculated overall from your total tourism but I guess you are not wrong it is missing... I just think it is not needed.