nero03 SID

You definitely don't want to gift LM to anybody else, because its culture will expand and may flip other cities ... Flip has to do with how many tiles belonging to the (potential) 20 tiles of a city are now controlled by other civ. So if you pop rush a temple early enough, its border could expand earlier than Turkey cities, then you were safe for a long time. But now ... still a temple would help, but for many turns you can't hope its culture could exceed Ottoman city's.
 
Own said:
Also, the more cities you have the lower risk of each one, so gifting a city will make rsiks worst elsewhere.

Sorry, but where do you get this information? I thought flip chance is related to your and their total culture, not to number of cities ... :)
 
If the city flips we'll loose our horses, so if the flip risk is high we should raze it.
 
We need the horses, so gifting LM is no option. When it keeps flipping we should raze it and move it 1 inland. As the risk is still rather high, I wouldn´t build a granary, maybe a temple. Keep it empty.

When attacking Niceae it might be a good idea to move a stack with some NM´s on the iron, declare and let them suicide their attackers, then use cat´s and horses to take city. Will trigger our GA but should be able to put that to good use now.

Researching the upper half often pays off. Printing Press is most often skipped, as is democracy which the ai often wants to pay bigtime for.
 
Check the flip risk in MapStat before making a decision about Leptis. We all agreed that we need lots of workers to join (we already have enough for improvements, but joining is really a very powerfull tactics, espesially when all cities are on plains and don't grow fast). We have invested lots of shields in the granary already and i don't want to loose them. If the flip chance is reasonable, say <5%, cash-rush the granary and build workers. On average with such flip risk it will produce 10 workers before the flip, which seems a good price for retaking the city when the deal expires. If the flip risk is too high, i agree on resettling 1 tile inland, but i still don't like the temple idea.

Agree on military tactics, we should move on the mountain for the defense bonus. But it is very important to investigate the city before attacking. You need about 3 horses per spearman, a littlle less if supported by arty. But i doubt they would attack a NM on the mountain, they'll propably move their stack to our territory. If they don't launch our GA, it is even better.

They will research democracy once they know PP. They don't research it only because PP is a prerequisite. But it is too early to talk about MA research yet. BTW, byz know Monotheism, you can see them building a cathedral on the embassy screenie.
 
I agree that they won't attack the mercs on a mountain and I don't think they even have a road to their iron city so chances are greater their forces will head towards Hippo IMO. I would be very careful to protect that flank since it's pretty barren down there.
 
:confused: That's odd, I saw a Byz worker on the iron during my turns. Maybe Abe chased it away. So much the better if we don't have to face pikes.
 
Bigfoot said:
:confused: That's odd, I saw a Byz worker on the iron during my turns. Maybe Abe chased it away. So much the better if we don't have to face pikes.
No the iron is hooked up but the city doesn't appear to be hooked up to the capital and the rest of Byzantium. Marshes are in between.
 
Well the French decided to mess things up. So no cities taken, but did get MGL and change of another.

Pre-turn
LM has flip change of 1.6% min 50.1 max.
change carthage to horse
let leptis build settler then disband get another settler to settle new city 1SE. Other settler can replace an byzantine city.
Change pink to horse
730BC
Utica settler->horse
Leptis settler->worker
710BC
French are moving in looks like they'll attack us move units.
690BC
French move in, I say lweave they declare.
Use pults get they all hit!
get 2 kill 2 units 2 left
670BC
French are moving in
6gpt 210gold
650BC
French keep moving units in launch all cats again, just 2 hits
need MA with Byzantines. Get it for 6gpt 210 gold
630BC
Byzantines take care of 6 swords for uw, we mostly face warriors now.
take out most French, cats all hit again.
610BC
Byzantines take some more French, We get rid of last couple. Should be save for now.
550BC
didn't write everything down, build just horses and cats, improved lands, Kept Leptis buildind workers, expected it to flip by now.
But in this turn got an MGL! Got spear down to 1 HP, use elite horse on it after bulding army.
GL is in Rusicade, as said I vote for army.

We could take on Americans now, let Byzantines take care of French, just leave couple of units for defence.
 
Nice work on the French. That will keep the Byzers busy for awhile.

Nero did you already make an army? A army of numercs could have lasting value and the FP would have been nice but maybe we can't afford that militarily.

How about a roster

Roster is

Obormot-
nerovats- just played and picked up a MGL!
Own- Lil' Grasshoppah ready for action UP
SW- in hole
Pentium- in bigger hole
Bigfoot-
Whomp-
 
I agree with a numidian army, it has 3 attack if it's loaded with 3 guys. Basically a vanilla legio army. Or do they get a defense bonus as well :hmm: .

Will a NM army trigger a GA?

Instead of getting the most out of LM before it flips, how about trying to prevent it with a temple?

I thought we were gonna disconnect Byz iron?

Got it, and will have it by today.
 
NM army probably won't be attacked. Could use it to defend attackers. GA would be to bad now, as we've got a reasonable number of cities, altough later would be better. Haven't created the army yet, since was last turn anyway decided to discus. There's also an elite horse (and several other units) to be moved, attack the 1 HP spear, after building the army.
Building a temple will not help LM. The change of flipping is to big.
What about attacking the americans, get the wines to reduce lux slider. Byzantines should be buisy hope they'll hold because French seem very strong.
Don't want to disconnect Byz iron as they'll need it against the French.
 
Attack force to America for the vineyards!! The French will run through the gauntlet trying to get to us and both Byz and French will be gassed by the time our MA is over. Then we can attack the Byz'ers.

I would prefer not to use numercs unless absolutely necessary for defense. Our GA should consist of building markets and libs.
 
altough later would be better.

yes, it will have more effect, but by then if we haven't made progress the game is lost, even a GA wouldn't help.

Ok, so build army, kill spear, maybe another'll come. Make NM army? I knew it wouldn't get attacked, so defense don't matter.

Maybe a horse army? Not as useless as you'd suspect, has 3 attack. Yes, it will get attacked, it just needs to be covered.
 
Numerc army or FP but absolutely not on the horse army. They are virtually obsolete already.
The numerc army won't be attacked and will be useful through the next age.
 
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