TerrisH
Mischief?
NESLife VII- Digital Sea
Welcome to the Digital sea. A Endless landscape of unsorted data and information, where periodic waves of electrons surge through it, shifting and changing the data for some unknown purpose.
And it is here the Fist digital life appeared. a simple little program, just a few dozen ones and zeros aligned in an unusual pattern, yet every time an electron wave passed through them, they some how forces it to make a copy of itself.
These Simple programs, these Bits, would become the foundation of the Digital life that sprang from this sea.
Rules
For the most part, The rules and the system for the game are going to be the rules/system Lord Iggy developed for NESlife VI. which are a long way from the systems I slaped together for my last NESlife type game. and a heck of a lot better developed.
There are a few differences from Lord Iggy's System, but for the most part they are cosmetic ones.
The main one being that life in this NES is not organic, but electronic. they can't do some things an Organic life form could, but there is also the revers, in that there are things they can do that would be impossible for organic Life.
I'm not even sure what this means in the end, and what is and is not possible is a bit up in the air at this point. I got a basic grasp on how everything will work, but Know I have not thought of everything, so I'm going to encourage you to speculate and experiment. anything discovered about the new environment, I'll put in the following section.
The heart of the Digital Life cycle is centered around two abilities. the first is harvesting electricity out of the periodic electron waves that pass through the digital realm. the second is using that electricity to forge collect raw data from around ones self and forge it into a copy of ones self.
Currently, you can make as many evolutions as you want. But only the First one garrented to be yours, anyone can grab one of the remaining ones for their first evolution if they want.
Special Rule for the Turn: Due to Low diversity, you may pick two Primary changes instead of one.
Discoveries
None yet
Evolutions
Notes
Thomas.Berubeg: 1PCC
Arrow Gamer : 1PCC
Lord Heorbrine : 1PCC
Patchy : 1PCC
Immaculate : 1PCC
Terrance : 1PCC
This is going to be a very simple NES in terms of graphics and playstyle. so it should go a bit faster.
also.. bit description could be better, kudos if someone re-writes it.
Welcome to the Digital sea. A Endless landscape of unsorted data and information, where periodic waves of electrons surge through it, shifting and changing the data for some unknown purpose.
And it is here the Fist digital life appeared. a simple little program, just a few dozen ones and zeros aligned in an unusual pattern, yet every time an electron wave passed through them, they some how forces it to make a copy of itself.
These Simple programs, these Bits, would become the foundation of the Digital life that sprang from this sea.
Rules
For the most part, The rules and the system for the game are going to be the rules/system Lord Iggy developed for NESlife VI. which are a long way from the systems I slaped together for my last NESlife type game. and a heck of a lot better developed.
There are a few differences from Lord Iggy's System, but for the most part they are cosmetic ones.
The main one being that life in this NES is not organic, but electronic. they can't do some things an Organic life form could, but there is also the revers, in that there are things they can do that would be impossible for organic Life.
I'm not even sure what this means in the end, and what is and is not possible is a bit up in the air at this point. I got a basic grasp on how everything will work, but Know I have not thought of everything, so I'm going to encourage you to speculate and experiment. anything discovered about the new environment, I'll put in the following section.
The heart of the Digital Life cycle is centered around two abilities. the first is harvesting electricity out of the periodic electron waves that pass through the digital realm. the second is using that electricity to forge collect raw data from around ones self and forge it into a copy of ones self.
Currently, you can make as many evolutions as you want. But only the First one garrented to be yours, anyone can grab one of the remaining ones for their first evolution if they want.
Special Rule for the Turn: Due to Low diversity, you may pick two Primary changes instead of one.
Discoveries
None yet
Evolutions
- Name: Preferably short names
- Ancestor: the Creature your evolving from.
- Selective Pressure: The Reason why your Species changes
- Primary change: the Main change you are makeing to the Species
- Secondary change(s): Other optional changes you would like to see, which might or might not get added, depending on if they feel right for the situation to me. you can also chose to remove something from your creature here, and unless it makes no sense, I'll likely do so.
- Notes: Description of your creature, habits, how it lives, ect... basically any fluff you want to add to better help me understand your creature, or just for fun.
Notes
Thomas.Berubeg: 1PCC
Arrow Gamer : 1PCC
Lord Heorbrine : 1PCC
Patchy : 1PCC
Immaculate : 1PCC
Terrance : 1PCC
This is going to be a very simple NES in terms of graphics and playstyle. so it should go a bit faster.
also.. bit description could be better, kudos if someone re-writes it.