Enrico Swagolo
Deity
- Joined
- Jun 10, 2013
- Messages
- 2,387
This version is VERY stable, currently in Information Era on Large Continents map... all works fine in stability.Does anyone know when the new stable version will come out?
You'd need to make a whole new modpack. I'll make one of the next version and upload it if you remind me though.Is there a way to use this in MP with a friend? Been playing whatever the patch version is in the pinned thread for months now. If there is any MP modpacks that are safe even within the last month or two would be great just have no idea where to look. Don't know if its a matter of replacing a file or making a new pack altogether. Thanks.
You'd need to make a whole new modpack. I'll make one of the next version and upload it if you remind me though.
Yeah sure. I'll make one of those in addition to my personal mix.Can you do just a pure VP with EUI?
I feel bad to ask but does CTD mean "community patch dll"?
They are forced to vote for their master for World Leader, but can vote for sanctions freely.2) Why vassals are able to vote against you for sanctioning you, yet they vote for their master to helping them win? 3) How can 2 crapp city Siam have 16 votes?
Here is a mod mod that does that among other changes: https://forums.civfanatics.com/threads/the-reformation-of-the-world-congress.557864/ however, IMHO it gives too many votes from population, especially on high difficulty, when AI have many more citizens.3) How can 2 crapp city Siam have 16 votes? Shouldn't a votes granted by this and that also be dependant on seize of empire?.
Siam can produce quite a lot of great diplomats. Add the embassies to their inclination for allying city states, plus a few delegates from following WI. Surely they took Statecraft, which helps with delegates.So i have recently lost a game with Incareally great rush of nerves here. I should have turned it off once i saw that stupid 2 volunteer vassalas sitting in comfort,sending Iroques to the undisputed finalle. Well, it was disputed as i have passed that proposal about ceasing all the vassals. But like i have pointed out above, the game could be much more balanced if AI knew how to attack those, which they desired to. Playing for CV, also with science lead, Iroques got almost every culture wonder and very quickly reached tourism increasing technologies. But in the end, they weren't capable of influencing me, so nice Hiawatha turned onto diplomat. And because everyone was stupid democrat, he passed Freedom WI for free. In the end, he betrayed their, so long best friends India, and captured Westminster from them. I balanced on the edge of the sword, have launched invasion on, yet weakened, unwalled puppet city containing Westminster and i succed. But i lost because fuking vassalized Siam voted for them with 16 votes...... May i ask two things? 1) Why following WI grants so many votes? 2) Why vassals are able to vote against you for sanctioning you, yet they vote for their master to helping them win? 3) How can 2 crapp city Siam have 16 votes? Shouldn't a votes granted by this and that also be dependant on seize of empire?.
To adittion. Seeing again that decision making AI willingly serve to another AI(while this ofcourse would never be possible for player, even far behind average), this also leads a little to questions, why should i play peacefully when it leads only to loss
I must admit, that i admire how flexible AI became. But then i don't understand that completely.
So i have recently lost a game with Incareally great rush of nerves here. I should have turned it off once i saw that stupid 2 volunteer vassalas sitting in comfort,sending Iroques to the undisputed finalle. Well, it was disputed as i have passed that proposal about ceasing all the vassals. But like i have pointed out above, the game could be much more balanced if AI knew how to attack those, which they desired to. Playing for CV, also with science lead, Iroques got almost every culture wonder and very quickly reached tourism increasing technologies. But in the end, they weren't capable of influencing me, so nice Hiawatha turned onto diplomat. And because everyone was stupid democrat, he passed Freedom WI for free. In the end, he betrayed their, so long best friends India, and captured Westminster from them. I balanced on the edge of the sword, have launched invasion on, yet weakened, unwalled puppet city containing Westminster and i succed. But i lost because fuking vassalized Siam voted for them with 16 votes...... May i ask two things? 1) Why following WI grants so many votes? 2) Why vassals are able to vote against you for sanctioning you, yet they vote for their master to helping them win? 3) How can 2 crapp city Siam have 16 votes? Shouldn't a votes granted by this and that also be dependant on seize of empire?.
To adittion. Seeing again that decision making AI willingly serve to another AI(while this ofcourse would never be possible for player, even far behind average), this also leads a little to questions, why should i play peacefully when it leads only to loss
I must admit, that i admire how flexible AI became. But then i don't understand that completely.
Siam can produce quite a lot of great diplomats. Add the embassies to their inclination for allying city states, plus a few delegates from following WI. Surely they took Statecraft, which helps with delegates.
Not certain if it is just me, but...
...has the AI increased its' tendency for forward-settling right to your border? I feel like most games these days start with the expectation that before I feel I have big enough capital to start pumping out settlers, I will have to start my expansion by beelining Spearmen and Archers, then removing couple of forward-settled second-or-third cities from right next to my capital, basically on anything except Large or Huge maps (and with bad luck, even there).
Sure, I can (and will) capture and probably raze these cities (setting the AI back and making me the world's warmonger from the get-go) but it does kind of force my hand into early warfare every game. Is it the expectation that to get anywhere in the game, you start by wiping your nearest neighbour off the map?