I am going to be posting a Spanish emperor game pretty soon, but I'm going out of town this weekend, so it will have to be a few days before I finish it up. (America, Mali, Egypt as vassals, I'm near 20% land area and solid, 60 turns to go).
Meanwhile, I know the percent land area goes up when the number of rival players goes down, but I've seen the percent population requirements fluxuate very wildly. I'm not really sure why they do that. Do you guys have any insight into what causes the changes in the population requirement?
Meanwhile, I know the percent land area goes up when the number of rival players goes down, but I've seen the percent population requirements fluxuate very wildly. I'm not really sure why they do that. Do you guys have any insight into what causes the changes in the population requirement?
I was unstable most of the time despite 3 golden ages, and I even made America and Aztecs unstable/collapsing for a while, giving the former the whole of Italy and Graz/Berlin (which have a ton of wonders), and giving the latter various Asian cities that I can't use.

