New challenge: earliest possible UHVs

No, the point is the highest scores for each civ (otherwise, beat my 34K Persia with the Maya. Good luck). The world builder could also be used in this challenge, and I bet there are some people around who have just started playing RFC and say that it's not even nearly possible to do a conquest victory with the Khmer in RFC.:p
 
Nobody will ever build on the Falklands or the Galapagos, because it's not in any of the AI's settler maps.
Wait, what? Either I don't know what the Falklands are, it's different in Warlords, or you're wrong (I don't mean to sound harsh/blunt), because I've seen the British found Stanley many, many times.
 
See, you've proven that it hasn't been a virtual UHV since you weren't sure that you could claim victory.:p Which is why I believe that there are some civs that shouldn't be on the list, neither for earliest victory nor earliest virtual victory. The OP has his right to judge here.

My take is that to claim a virtual UHV there are two components:
  1. you need to have fulfilled all three UHV conditions at the time of your claimed virtual UHV; and
  2. you need to still actually achieve the UHV.
So for UHV conditions which require you to prevent other civs from doing something (taking one of your cities, colonizing certain areas or whatever) if this condition is met at the time of the claimed virtual UHV I think it is a valid virtual UHV. The proof of validity though lies in playing out the game to achieve the actual UHV.

In BurnEmDown's recent experience with the Inca, clearly Spain managed to settle a spot in South America which falsified the earlier claimed virtual UHV.

By the way, I'm thinking of another challenge. The highest winning UHV-score, would that be challenging? Maybe we could even set a rule for highest score for virtual victories, since time is also an important issue for high scores. Complicated, but fun I guess.

Sounds like an interesting challenge to me. I'm not 100% across the nuances of the scoring system, but as I never usually focus on my score it would certainly be of interest to me to learn/strive to maximise this aspect of my gameplay.

The highest score is meaningless, since it'll either be Persia or Greece or Rome. (And god knows how many people use World Builder...):mischief:

AP, you might have missed Wessel's point. I think it was meant that the challenge would be to achieve the highest UHV score for each civ, not the overall highest score for any civ.

The more I think about it, the more I like the idea of this challenge. Maybe it would difficult to prevent WorldBuilder abuse though perhaps?
 
Wait, what? Either I don't know what the Falklands are, it's different in Warlords, or you're wrong (I don't mean to sound harsh/blunt), because I've seen the British found Stanley many, many times.

I remember when the British used to found Stanley and the city on St Helena a lot. Rhye reduced the settler map values for those places some time ago.
 
Well, nothing's stopping WorldBuilder abuse for this challenge either, but I don't see any accusations or doubt being directed at anyone. I say just use the honor system; you'd have to be a pretty sad person to cheat at an informal message board challenge with no tangible reward.
 
Exactly, what fun is there in challenge if you cheat to do it? And I'm a fan of WB, I use to set up interesting scenarios in games all that time, but when I attempted these, I certainly didn't use it.

I think the Incan VV would be most belieavable if declared when the player has 3000:gold:, is running a net profit (even if its at like 10% or so). This has to be backed up by playing to 1800 and confirming the victory, of course.
 
In the Inca game I reloaded back to the 1730's to settle all of south America, the british founded Stanely, but thankfully they only had 1 musketman there and about 8 Axemen took it out easily (only 2 died I think).
 
I remember when the British used to found Stanley and the city on St Helena a lot. Rhye reduced the settler map values for those places some time ago.
They still found those cities all the time in my games, so I suppose Rhye forgot to change it for Warlords or something. Whatever, I don't think it really matters.
I think Incan UHVs should be judged the same way as Spanish UHVs, however that's judged. You guys figure it out. :)
 
My take is that to claim a virtual UHV there are two components:
  1. you need to have fulfilled all three UHV conditions at the time of your claimed virtual UHV; and
  2. you need to still actually achieve the UHV.
So for UHV conditions which require you to prevent other civs from doing something (taking one of your cities, colonizing certain areas or whatever) if this condition is met at the time of the claimed virtual UHV I think it is a valid virtual UHV. The proof of validity though lies in playing out the game to achieve the actual UHV.

Well sadly I deleted the save for when I made 3000 gold in my posted game, it was 1600 C.E. though. Since I did not have proof I started a new game as the Incans. I settled the same cities, Nazca as my capitol still. This time my research order was Sailing, Bronze Working, Monarchy, and Calendar. After Calendar I set my research to zero for maximum gold income. Ullantaytanpu with two merchants created a Great Merchant which I sent to Tenochtitlan for 1100 gold. The first screenshot is meant to show my gold, 3034, and the second is a wordbuilder screen shot of South America, to show that there are no European cities, Cayanne does not count as it is in the Brazil area. VV year is 1585. I will finish the game to confirm UHV.
 

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1695 Spanish VV

I've killed the English and the French, the Dutch are my Vassal and only have optics
I also control Incan and Aztec Territory and have for 200 years
 

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was this 3000 B.C.E. or 600 C.E.?
 
Just finished my Incan game, the VV is 1585 C.E.
 

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I was starting as the Americans, the first city I settle, it says Portland, the second one says Pittsburg, the only thing I can think of is the fact I did my civic changes before I settled, also the cities don't flip also, I got 1500 gold

EDIT: was just poking around in world builder, and there is no trace that the Portugese spawned (except perhaps the fact that Lisboa and Oporto exist)

EDIT2: I try to start again and it simply says I have been defeated...
 
Perhaps something is wrong with the files, try deleting your RFC folder and downloading it again or if you still got the zip file extract it again to the mods folder.
 
When you started again someone may have won a UHV. Also something seems to be wrong with the dynamic naming of cities, Portland is the first city that would be built if you made a city for yourself in World Builder. I also do my civic changes before I settle, saves time. How many turns did you play as the Americans? I have recently learned from the forums that three is the magic number of turns to be flipped cities.
 
When you started again someone may have won a UHV. Also something seems to be wrong with the dynamic naming of cities, Portland is the first city that would be built if you made a city for yourself in World Builder. I also do my civic changes before I settle, saves time. How many turns did you play as the Americans? I have recently learned from the forums that three is the magic number of turns to be flipped cities.

When I started again, it was turn 0, when I looked at the replay thing, it didn't even show civilizations being born, "You have been defeated" popped up immediately!

The first Time I played 12! turns

And I settled all of my cities with Settlers

I'll try the ReInstall

EDIT: ReInstall works :)
 
Does anyone know the earliest year to get conquerors? I am playing 3000 B.C.E. Spain and the year is 1280.
 
Does anyone know the earliest year to get conquerors? I am playing 3000 B.C.E. Spain and the year is 1280.

BTW how often does contact get reset?
 
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