New civ linked to new resource

Glas as unique resource would work nicely together with the fact that the trade-route benefit is calculated (among other things) due to resource-diversity. Venice would own more beneficial traderoutes in addition to having access to an unique luxury. Nice touch!

Aside from this, I really don't know why so many people refer to the "unknown resource" as luxury. This was never mentioned! All we know is, that there will be one new resource - it might be a luxury, it might be a bonus resource. We don't know!
 
Please stop considering marsupials a potential resource!! They're not!!

Pelts? Really? Interesting, I didn't know that! I thought they were just hunted for easy food and trophies. Now they seem more likely as a luxury to me.

Sadly after thousands of years of the native peoples using pretty much all of the critters and them being plentiful due to the Natives being selective on whaich ones they killed the Europeans killed them just for their skins leaving the rest of the animal to rot and hunted them to near extinction ... yay western culture rules!

When people say Marsupials as a resource they definitely can be - they are used for food but in a civ sense would more likely be used to denote exotic animals of any type to add to tourism. It's only speculation of course but thats what people seem to mean.
 
Complex? Hah? What is complex about getting 1 lux-ressource, for instance Venetian glass, per workshop you build? It will work perfectly fine within the current mechanisms.

There is also a limited number of civs you can trade with, and a building requirement will make you have to work for the benefit.

Overpowered? Don't think so. Can't be more overpowered then the portugese unique tile improvement, or the dutch and arab ressource trade abilities (guess the venetian UU wouldnt be so game breaking good as the Camel Archer either).

Consider this for a moment - each resource can be difficult to obtain. Now consider a civ that has potentially unlimited access to one luxury resource. If there are 12 civs in a game suddenly that civ has a huge advantage being able to trade away that resource for potentially huge gains. It changes the way the game is played and potentially how other civs act towards you - relying on the glass civ for happiness trades. In a resource rich world the reverse applies with Venice's ability being useless till late in the game and nobody really caring.

Up till now resources have been random and the manufactured resources needed effort on a civs part to extricate from CS's. The Dutch, Arab and Portuguese resource advantages work very differently to the exclusive resource idea that has been proposed - in none of those cases does a resource become exclusive to them. That's why I dont see it happening. I just think in the simplified trade system that is at work in civ5 one civ having exclusivity seems unbalanced.

I can see Glass being in and I can see Venice/Italy having a better version of the building that creates that and therefore additional benefits but I don't see exclusivity. That would make it a manufactured good and make it possibly available to all civs at soem stage but have Venice/Italy get extra gold from those buildings.

I do however think that the new resource (that may or may not be a luxury resource) is most likely to be a traditional one (in that it appears on the map) which is why I believe Bison is the most likely. I'm basing that on history in that the devs have only ever added new map resources for civs to use - manufactured goods have been the domain of certain city states. The devs do make changes to the way things work but adding manufactured goods and exclusivity this late in the game seems unlikely to me.

I could well be wrong but I'm basing my opinion on precedent and perceived game mechanics as well as the traditional civ meaning of resource which has been used for things that appear on the map rather than something buildings create - jet fighters aren't resources but in the real world the US sells heaps to other countries etc etc
 
The precedence, however, is that Firaxis is consistantly adding new UAs as variations of mechanics. Byzantium - extra Religious belief. Sweden - can gift Great People for influence (and gains Great People generation via declarations of friendship). The Netherlands - retains happiness from traded luxuries. Austria - can annex city-states through gold. Assyria - techs from conquests. Brazil - a unique golden age. This precedence undermines the precedence that resources have only ever been map based (which is not strictly true, because City-states grant two unique luxuries and then one building (the Recycling Plant?) gives Aluminium.)

You can't deny that City-States providing exclusive luxuries isn't something novel to the series and then if Firaxis is willing to do such a thing, I'd wager they'd be willing to give a civ an exclusive luxury (though, of course, I would posit that the civ would have been concieved first, not the idea of giving a unique luxury to it). Doing such a thing is no more or less unbalanced than other civs and their conditionally dependant bonuses.
 
A civ having a unique luxury is something that has been done in mods without breaking game balance. You have to, and firaxis probably would, impose some form of limiting factor in obtaining the resource, such as a strict terrain dependency or another resource as a dependency. Also, as the unique resource would probably be the strongest part of their uniques, their other two uniques need to be somewhat weaker than normal to compensate.
 
When people say Marsupials as a resource they definitely can be - they are used for food but in a civ sense would more likely be used to denote exotic animals of any type to add to tourism. It's only speculation of course but thats what people seem to mean.

Are marsupials the prime material of an important food industry? Are they the chief reason for tourism in Australia? I don't think so. They have no economic significance at all, and if they were supposed to add exotic animals as a resource for tourism, it would be African animals.
 
Sadly after thousands of years of the native peoples using pretty much all of the critters and them being plentiful due to the Natives being selective on whaich ones they killed the Europeans killed them just for their skins leaving the rest of the animal to rot and hunted them to near extinction ... yay western culture rules!

I think they would be represented by furs in that context (although, even then, it's worth pointing out that they were food to the Plains Tribes so the luxury isn't quite fitting).

FWIW, many times they weren't even hunted for their pelts. They were just shot at from trains passing through. That was how wasteful they got - people literally got no benefit from nearly driving them to extinction besides momentarily curing boredom.
 
Also, could tea be a possible new resource? I'm still leaning towards Buffalo/Rice.
 
Not sure rice would be a luxury, but tea and coffee individualy make sense. They both have a few cultures that really have strong traditions of drinking them, are widely used today, and aren't too complicated or manufactured. The "Austrian Coffee House" argument is silly because coffee houses serve so much more than just coffee that you might as well say that any edible luxury conflicts with it. Additionally, the point of the coffee house is GP production not luxury boosts. Lastly, just because a lot of cultures grow coffee doesn't mean they attach the same amount of importance to it.
 
Coffee is hard to link to a single civ, Tea would be easily linked to Sri Lanka/Ceylon/Tamils.

True, but there are a few that would work well, like Morocco. Everyone could have it potentially, just one civ might have a special bonus.
 
So I thought... does Civ Revolution have any resources that Civ5 does not?
And it does... they are:
Sulfur
Oak
Oxen
Game

Oak seems interesting to make a new civ exploit. One with a history of logging. Any other thoughts from these?
 
Yeah, but so would Colombia, Ethiopia, Arabia, Turkey, Austria, Italy and so many more?

Coffee isn't a ressource that screams Morocco to me. It works, but it doesn't make it clear for everyone what is meant.
 
So I thought... does Civ Revolution have any resources that Civ5 does not?
And it does... they are:
Sulfur
Oak
Oxen
Game

Oak seems interesting to make a new civ exploit. One with a history of logging. Any other thoughts from these?

Did CivRev have both Cows and Oxen?
 
The original comment was about a specific resource being a giveaway about a leader. Things like Tea, Coffee, Rubber, Gas, Tobacco etc all have broad possible links to multiple societies not in the game currently. That's why those more obscure resources keep coming up merely because people are trying to figure out.

As for the mention from someone about Marsupials not being part of a major export industry - currently Australia exports Kangaroo meat, skin and furs to a lot of countries. I think they are much less likely than something like Bison but they are a legit choice.

I'm not against Glass or other manufactured goods per-se I just see the mechanics as potentially being awkward the way economics/happiness work in civ5. Venice/Italy could well be in without Glass and the new resource could be Bison - that's actually what I suspect will unfold.

It's all just speculation of course until they either tell us or a pic comes out with a strange new resource in it.
 
Turquoise could very well be the new resource. You may not think it is particularly linked to any civilization, but there is huge amounts of it in the American South West.

Additionally, turquoise was a significant part of the long distance trade operated by the ancient pueblo peoples and had ritualistic properties that made it a significant part of their religion.

Turquoise is associated with the pueblo more than any other resource i know, and whilst turquoise itself may not be overtly "puebloan" in the way that venetian glass is venetian, i think its one of the best bets we have for a natural resource.

It also fits mighty conveniently with the mention of the pueblo and how the removal of only Pope was mentioned...
 
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