[R&F] New civ on the horizon! Abilities?

Developers need to save some "big" civs in case they'll deside to sell some post R&F DLC. Those civs would also fit second expansion well.
This.

I get the sense that Firaxis is slowly inching towards a more DLC, regularized model of content distribution (a move many gaming companies have long since made). While they certainly don't have it together when it comes to communicating with the playerbase and hotfixing, they did provide pretty decent DLC at a regular rate - and my guess is it paid off quite well. Now, in the expansion they include a lot of new - and welcome - additions to Civs and save major players - the ones heavily demanded by veteran players - for post-R&F DLC.

It's the kind of marketing strategy that has become very profitable for many companies, it would be surprising if Firaxis wasn't working on moving this direction.
 
Developers need to save some "big" civs in case they'll deside to sell some post R&F DLC. Those civs would also fit second expansion well.

I seriously doubt the choice of a civilization would influence sales by a meaningful percentage. The vast majority of players either buy every piece or do not buy any regardless of civilization choices. Everyone I know who plays civ5 or civ6 works that way.

Whatever the people on the forum say about buying any part of the game can be largely ignored, since in most cases it is only the 'Iwontbuyunless' variations motivated by disenchantment, regardless of whether they buy it or not. And considering all players, it is a tiny statistical minority anyway.
 
Yeah, I don't necessarily think a second xpack would need to be anchored with a civ like the Ottomans to ensure sales. There are plenty of 'big' civs and fan-favorites left for DLC and even possibly a 3rd xpack, too. And they haven't really needed huge fan favorites to sell DLC thus far.

The only legitimate reason for withholding the Ottomans or even a VI-ish civ like the Timurids from this expansion would be maybe if they had a particular mechanic that really has a lot to do with them planned for another expansion pack.

My issue with that is really one of completion (to heck with 'worthiness'). We need a Turk civ AND another civ from the Islamic world sooner than later, and the Ottomans are a perfect fit. Waiting for the next expansion for those is just leaving a major hole in the roster. South America's almost certainly getting a civ, so that leaves just one major gap to fill.
 
Some potential Islamic civs:
Turks (If Ottoman based and not Ataturk based)
Swahili/Kilwa
Morocco/Moors
Yemen
Oman
Mughals (kinda sort of depending on the leader)
 
Some potential Islamic civs:
Turks (If Ottoman based and not Ataturk based)
Swahili/Kilwa
Morocco/Moors
Yemen
Oman
Mughals (kinda sort of depending on the leader)
And of course Mali!
 
"By the 1560s the Mapuche began to use camouflaged pits and trenches, captured artillery and firearms. By 1570 they had learned the use of infantry formations, similar to the Spanish Tercio, that allowed them to defeat Spanish cavalry in the open field."

So Mapuche could have pike-and-shot UU! :cool:

https://en.wikipedia.org/wiki/Mapuche_military

As I learn about the Mapuche (I was wholly ignorant of them just a few days ago), I'm starting to see that they were highly militaristic and that they'll need to be portrayed, to some extent, as such if Firaxis wants to get them right.

So Mongolia, Mapuche, and the Zulu in one expansion? Perhaps I should play Georgia first and hide behind my walls.
 
As I learn about the Mapuche (I was wholly ignorant of them just a few days ago), I'm starting to see that they were highly militaristic and that they'll need to be portrayed, to some extent, as such if Firaxis wants to get them right.

So Mongolia, Mapuche, and the Zulu in one expansion? Perhaps I should play Georgia first and hide behind my walls.
I'm pretty sure the militaristic side of the Mapuche will be more on the defensive side. They are mostly famous for their resistance against the Spanish and the Inca, not for conquering parts of Argentina.
 
I'm pretty sure the militaristic side of the Mapuche will be more on the defensive side. They are mostly famous for their resistance against the Spanish and the Inca, not for conquering parts of Argentina.

They did heavily influenced some of the indigenous people in Argentina, though, like the Tehuelche (their name originates from the Mapuche language). I'm not sure if it was militaristic in nature or cultural.
 
They did heavily influenced some of the indigenous people in Argentina, though, like the Tehuelche (their name originates from the Mapuche language). I'm not sure if it was militaristic in nature or cultural.
Well yes, they conquered parts of what is now Argentinian Patagonia. But it‘s not the first thing that comes to mind.
 
As I learn about the Mapuche (I was wholly ignorant of them just a few days ago), I'm starting to see that they were highly militaristic and that they'll need to be portrayed, to some extent, as such if Firaxis wants to get them right.

So Mongolia, Mapuche, and the Zulu in one expansion? Perhaps I should play Georgia first and hide behind my walls.


Unlikely. They are pretty legendary defenders, as others have said. Given the Zulu and Mongols are going to be heavy warmongers, either the Mapuche or the Scots need to have a cultural focus. I doubt we'll get an expansion with no culture civs.

"By the 1560s the Mapuche began to use camouflaged pits and trenches, captured artillery and firearms. By 1570 they had learned the use of infantry formations, similar to the Spanish Tercio, that allowed them to defeat Spanish cavalry in the open field."

So Mapuche could have pike-and-shot UU! :cool:

https://en.wikipedia.org/wiki/Mapuche_military

Not what I expected, but I'd be quite pleased if a 'native' civ actually had tech appropriate UUs. They always end up being industrial civs with Ancient era bonuses.
 
I seriously doubt the choice of a civilization would influence sales by a meaningful percentage. The vast majority of players either buy every piece or do not buy any regardless of civilization choices. Everyone I know who plays civ5 or civ6 works that way.

Whatever the people on the forum say about buying any part of the game can be largely ignored, since in most cases it is only the 'Iwontbuyunless' variations motivated by disenchantment, regardless of whether they buy it or not. And considering all players, it is a tiny statistical minority anyway.

People on this forum will buy the game regardless. I'm speaking about broader audience. After Poland was first included in Civ5, it got a lot of free PR in Poland media about it. I suspect Ottomans would get the same bonus.
 
Considering that as of now we have:
2 science civs (Korea, Cree)
1 religious (Georgia)
1domination (Mongolia)
1 flex (Dutch)

My bet is on:
Zulu domination
Scotland culture
Mapuche culture

Don't think we need more religious civs/leaders...Vanilla shoved religion down our throats and I can frankly live without more religious themed civs for a while
 
Actually really excited for this. If we get another North American Civ, the Maya, then Inca, alongside these two new civs (Cree and the Mapuche) I can comfortably play a game WITHOUT America and Brazil and still feel like the America's will become relatively habited and interesting on a TSL map.
 
Considering that as of now we have:
2 science civs (Korea, Cree)
1 religious (Georgia)
1domination (Mongolia)
1 flex (Dutch)

My bet is on:
Zulu domination
Scotland culture
Mapuche culture

Don't think we need more religious civs/leaders...Vanilla shoved religion down our throats and I can frankly live without more religious themed civs for a while

The Cree are science focused? I suspect Scotland will have some loyalty bonuses. Science, great people and culture all make sense for them too.
 
Considering that as of now we have:
2 science civs (Korea, Cree)
How is Cree considered a science civ if you don't mind me asking?
 
Are there any alternatives to Lautaro though? It looks very much like him, but that doesn't mean we should rule out other options.
He looks a bit like that guy with the headband in the first Predator movie. Sonny Landham confirmed! : )
 
The Mapuche were extremely fast learners and adopted technology that was useful to them rapidly.

Perhaps they could get some kind of a bonus to reflect that?
 
The Mapuche were extremely fast learners and adopted technology that was useful to them rapidly.

Perhaps they could get some kind of a bonus to reflect that?
Perhaps eurekas and inspirations for later era techs/civics providing the full 50% boost as opposed to a reduced boost for other civs? To make it comparable to China's, perhaps the Mapuche could also be able to train units without any strategic resources that would otherwise require them on top of the eureka/inspiration boost?
 
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