I have always liked the Dome improvement and I built one before in CivBE even when it was completely and totally pointless. Just a few. Like mascots. They look cool and I liked the aesthetic on a Purity game.
The new Dome when totally upgraded gives +1 Food, +1 Energy, +2 Culture as well as providing +10 City HP. This was a lot more useful than I thought, which was "This improvement actually makes my game worse," if we're being perfectly honest.
Basically, it's now not completely horrible.
It's also now on Fabrication, which is not a completely horrible 2nd ring branch tech. Accessible and not super sucky in the late game.
I'd actually like for it to be better, and I feel that it can. Comparatively, the Harmony-themed Biowell is basic +2 Food, +1 Health for 2 Gold maintenance, and it's on a major 2nd ring tech that comes with a tech slingshot.
I think Dome might be more useful (and still not OP) if it were +1 Food, +2 Culture, +10 HP for 2 Gold maintenance basic, with reduced build time, then get more bonuses on top. I really love how it looks in Ocean tiles. Biospheres (a Purity XP-type leaf tech on the opposite side) currently gives +1 Energy. This could be modified to +1 Energy, +1 Food on Ocean tiles. Then have the Purity bonus add +1 Culture more.
So basically, you can get up to +3 Food, +1 Energy, +3 Culture, +10 HP on a Dome in an Ocean tile. With Water Refinery, an Ocean tile is 1 Food, 1 Hammer, 1 Energy, so a Purity-upgraded, Biosphere upgraded full Dome gets +4 Food, +1 Hammer, +2 Energy, +3 Culture on whatever Ocean tiles you can find, making it the improvement-of-choice on Ocean tile, if you can find that many and you have full upgrades. Note that Culture doesn't expand borders on Aquatic Cities.
This still isn't as strong as Biowell's full upgrades, that being +2 food, +1 Health, +1 Science, +1 Culture on any tile. And neither of them are Academies.
I'd actually like for better graphic on some possible Ocean-type improvements (vertical farms on open ocean doesn't look or feel interesting).
Anybody like Domes and would like to see more developments like this?
The new Dome when totally upgraded gives +1 Food, +1 Energy, +2 Culture as well as providing +10 City HP. This was a lot more useful than I thought, which was "This improvement actually makes my game worse," if we're being perfectly honest.
Basically, it's now not completely horrible.
It's also now on Fabrication, which is not a completely horrible 2nd ring branch tech. Accessible and not super sucky in the late game.
I'd actually like for it to be better, and I feel that it can. Comparatively, the Harmony-themed Biowell is basic +2 Food, +1 Health for 2 Gold maintenance, and it's on a major 2nd ring tech that comes with a tech slingshot.
I think Dome might be more useful (and still not OP) if it were +1 Food, +2 Culture, +10 HP for 2 Gold maintenance basic, with reduced build time, then get more bonuses on top. I really love how it looks in Ocean tiles. Biospheres (a Purity XP-type leaf tech on the opposite side) currently gives +1 Energy. This could be modified to +1 Energy, +1 Food on Ocean tiles. Then have the Purity bonus add +1 Culture more.
So basically, you can get up to +3 Food, +1 Energy, +3 Culture, +10 HP on a Dome in an Ocean tile. With Water Refinery, an Ocean tile is 1 Food, 1 Hammer, 1 Energy, so a Purity-upgraded, Biosphere upgraded full Dome gets +4 Food, +1 Hammer, +2 Energy, +3 Culture on whatever Ocean tiles you can find, making it the improvement-of-choice on Ocean tile, if you can find that many and you have full upgrades. Note that Culture doesn't expand borders on Aquatic Cities.
This still isn't as strong as Biowell's full upgrades, that being +2 food, +1 Health, +1 Science, +1 Culture on any tile. And neither of them are Academies.
I'd actually like for better graphic on some possible Ocean-type improvements (vertical farms on open ocean doesn't look or feel interesting).
Anybody like Domes and would like to see more developments like this?