Lord Parkin
aka emperor
I had actually suspected this exploit was possible a couple of weeks ago (from a different game), but hadn't had the chance to check it out. I can probably provide quite a few answers about things. 
Personally, I believe the fairest way to go is for all teams to ignore all events that are negative to them. That way, everyone's playing on an even playing field, with no possible accusations of secret advantages being taken.




Personally, I believe the fairest way to go is for all teams to ignore all events that are negative to them. That way, everyone's playing on an even playing field, with no possible accusations of secret advantages being taken.

I should point out that if you run the game in a window (as I do), then you can just exit the game by pressing "X". Perhaps it's an improper exit, but it's possible.What interesting is how did he cancel out of the game?
You can't click the menu when the event is up. There is no way to do it.
If it is a city improvement you can examine the city. But when you go back out of the city, you have to chose an option to properly exit the game.
So he would of had to ALT-TAB out of the game then kill his game...But if he did it might of messed up the server. (edit: Fyi in this case server is still up)
So in this case an improper exit of the game would of had of been used.
I agree 100% with this. Going with option #2 (essentially removing events that are negative for teams that encounter them) is the fairest and best way to balance things. This way there will be no worries about whether someone "secretly" exits the game when their team gets a bad event.Anything but #2 gets impossible to enforce equally.
A reload to the start of the turn will certainly recreate all events as they appeared previously.Anyone know for sure that a reload won't recreate the event?

Yes, I'm practically certain that you can ignore barb uprising events (because the barbs don't appear until you click the button, from memory).I think it depends; do we know for sure that we can ignore events that have no choices, ie barb uprising? I think so, but I'm not 100% certain.
Absolutely agreed.If we can ignore all events, then I think we should ignore all events. [...]
I think 2 is the way to go, it's definately the fairest, and the quickest.

However, if we all agree that events that are negative for the team that encounters them can be ignored, then the playing field is leveled. Each team has an equally likely chance of getting an event that is "good" for them and "bad" for others, so there is no fairness issue. There is only a fairness issue if some teams are taking the negative events and others are secretly ignoring them.Speaking for myself, not my team (we haven't had enough discussion on this either btw, so if it comes to a vote Cav may be a while...) I would think that #1 is the best. Followed by #3, with 2 being one of the worst possibilities. [...]
The problem I have with 2 is that it just becomes imbalancing or unfair anyway. This is particularly so if some events couldn't be cancelled or reloading doesn't bring up another event. Also, events that help one team can often hurt another - what do we do if a team gets, say, espionage on their neighbors, or the free golden age when at war (these are negative from another team's perspective...). In fact almost all events may be seen in this light (like free beakers towards tech) but some are certainly unfair. I never liked events in the first place but trying to only allow positive ones now seems to add unnecessary complication and luck.
It will happen when the first player logs into the game on a new turn.However I think we need to learn a lot more about the actual mechanics behind this - does it only happen at end turn (and thus only for MS/Kaz)?
Reloading from the start of the turn will renew the exact same event.Does reloading get a new event or none at all...?
All events, I'm pretty certain.Much as my instincts are to agree with Earthling, I think it just isn't going to work for the worst events. If someone logs in and is confronted with a barbarian uprising message, the temptation is going to be overwhelming to just quietly quit the game with no one the wiser. And thus the teams with the most scrupulously honest players get the shaft compared to everyone else.
But I want to know more first. Does this only work for events that have a choice involved, or for all events?

Yes, it would.Is reloading even a possibility -- would it bring back MS's choice from last turn, for instance?