Hi all,
For the past week or so I've been modding RFC focusing completely on Japan. My goal is to make them more realistic and less useless when played by the AI, and when I'm satisfied I'll post the changes here and move on to another Civ. I've changed a lot of things: two new leaders for post-Meiji and post-WW2; new settler maps so they use their island more efficiently and focus expansion more on Inner Manchuria and the Chinese east coast instead of useless cities in Russia that they historically had little interest in; tweaked tech rates, unit AIs, a couple resource changes, and more.
I also changed the UP, because (a) promotion UPs are boring, and (b) the current one doesn't make that much sense anyway. Now I have it as the Power of Kamikaze: enemy ships in Japanese waters have 1/3 chance to sink each turn.
I like this new one in theory, because it's more unique, it fulfills a similar purpose as the original UP by keeping the cities on the main island safe, and it represents historically how the Japanese were saved from Mongolian invasion and obviously the Kamikaze tactics in WW2.
In practice though this is pretty lame. The AI is already terrible at naval invasions, and the Japanese island is almost never in danger, so it's pretty much pointless against an AI China or Mongolia. And as a human opponent it's just an unpredictable frustration if you wanted to invade with Galleys in the early game and far too easy to avoid with Battleships/Transports in the late game.
So now I'm back to trying to think of a new UP to give them, and I'm out of ideas so I thought I'd ask for suggestions. Anyone have any ideas of a UP you'd like to see for Japan?
For the past week or so I've been modding RFC focusing completely on Japan. My goal is to make them more realistic and less useless when played by the AI, and when I'm satisfied I'll post the changes here and move on to another Civ. I've changed a lot of things: two new leaders for post-Meiji and post-WW2; new settler maps so they use their island more efficiently and focus expansion more on Inner Manchuria and the Chinese east coast instead of useless cities in Russia that they historically had little interest in; tweaked tech rates, unit AIs, a couple resource changes, and more.
I also changed the UP, because (a) promotion UPs are boring, and (b) the current one doesn't make that much sense anyway. Now I have it as the Power of Kamikaze: enemy ships in Japanese waters have 1/3 chance to sink each turn.
I like this new one in theory, because it's more unique, it fulfills a similar purpose as the original UP by keeping the cities on the main island safe, and it represents historically how the Japanese were saved from Mongolian invasion and obviously the Kamikaze tactics in WW2.
In practice though this is pretty lame. The AI is already terrible at naval invasions, and the Japanese island is almost never in danger, so it's pretty much pointless against an AI China or Mongolia. And as a human opponent it's just an unpredictable frustration if you wanted to invade with Galleys in the early game and far too easy to avoid with Battleships/Transports in the late game.
So now I'm back to trying to think of a new UP to give them, and I'm out of ideas so I thought I'd ask for suggestions. Anyone have any ideas of a UP you'd like to see for Japan?