Diviner
Prince
I have started the 2015 scenario. I picked Oman for my first target, then I invaded the UAE. So I haven't played for long, but I have some concerns already: 
- In the description one can read that the Big Powers start to invade the Middle East, but I cannot play with the Red Faction. I think it wouldn't hurt if you can choose your civ. If you're worrying about the AI's incompetence with the Alliance, you could give them a foothold at Socotra island where their army stands or have them in Locked Wars.
- Way more terrain improvement is needed in my opinion, or enhanced improvement effects. In the first turn I could see Abu Dhabi was size 15 metro and when I reached it it has been starved down to size 6. I think this could have happened to many cities. Another problem is with production. Without big city sizes it will certainly be less. And lot of improvements and units cost quite large amount of shields. This could lead to awkward moments where you can't build anything in reasonable time and you have to use your starting units. Everything would be better with more developed landscape. On the other hand I shouldn't have picked Oman as my first target either, I would move against Iraq
- There is a ruined city in Oman. Maybe you deleted one accidentally? Or it has specific purpose?
- The alliance is supported by a whole continent. Yet in the game e see virtually none of it. It is just a Democracy like every other Democracy. The problem with this is that the big army you start with will wear down the treasury quite fast. Without production and gold I got stuck and I believe there will be a long time till I be ready for conquest of Saudi Arabia. A possible solution would be a special government, enabled for only the Americans which would give some free unit support for my starting army so I don't have to pay the (-100 GPT) as soon as I take the first city. Afterall we talk about superpowers, some buffing wouldn't feel bad
- I hate to see the AI settling in the middle of the desert
I think you have intended to make desert unsettlable. If you worry about rebuilding some destroyed cities later on, you could always have landmark desert spots which can be settlable.
- I see that you're trying with Locked Alliances. The alliances and their diplomacy status is set, but no civs added to any alliance. This way it will never work
Huh, I didn't think I write so many before I read it. And despite all of this, I think if some of the bugs/faults are corrected this would make a great map

- In the description one can read that the Big Powers start to invade the Middle East, but I cannot play with the Red Faction. I think it wouldn't hurt if you can choose your civ. If you're worrying about the AI's incompetence with the Alliance, you could give them a foothold at Socotra island where their army stands or have them in Locked Wars.
- Way more terrain improvement is needed in my opinion, or enhanced improvement effects. In the first turn I could see Abu Dhabi was size 15 metro and when I reached it it has been starved down to size 6. I think this could have happened to many cities. Another problem is with production. Without big city sizes it will certainly be less. And lot of improvements and units cost quite large amount of shields. This could lead to awkward moments where you can't build anything in reasonable time and you have to use your starting units. Everything would be better with more developed landscape. On the other hand I shouldn't have picked Oman as my first target either, I would move against Iraq

- There is a ruined city in Oman. Maybe you deleted one accidentally? Or it has specific purpose?
- The alliance is supported by a whole continent. Yet in the game e see virtually none of it. It is just a Democracy like every other Democracy. The problem with this is that the big army you start with will wear down the treasury quite fast. Without production and gold I got stuck and I believe there will be a long time till I be ready for conquest of Saudi Arabia. A possible solution would be a special government, enabled for only the Americans which would give some free unit support for my starting army so I don't have to pay the (-100 GPT) as soon as I take the first city. Afterall we talk about superpowers, some buffing wouldn't feel bad

- I hate to see the AI settling in the middle of the desert

- I see that you're trying with Locked Alliances. The alliances and their diplomacy status is set, but no civs added to any alliance. This way it will never work

Huh, I didn't think I write so many before I read it. And despite all of this, I think if some of the bugs/faults are corrected this would make a great map
