New Q&A session

Probably right, they might only change abilities based on obselete factors (Arabia's UA is pretty weak compared to now)

Also, how are the new mechanics indirectly buffing Rome? I can't think of it, Harbor is a good Trade Route building which Carthage gets free of charge while Polynesia are getting a higher chance of being the Host of the World Congress.. but I can't think of anything that would help Rome with the new mechanics?
 
Probably right, they might only change abilities based on obselete factors (Arabia's UA is pretty weak compared to now)

Also, how are the new mechanics indirectly buffing Rome? I can't think of it, Harbor is a good Trade Route building which Carthage gets free of charge while Polynesia are getting a higher chance of being the Host of the World Congress.. but I can't think of anything that would help Rome with the new mechanics?

Rome can use internal trade routes to enhance their UA, thereby growing additional cities quite quickly. Think of it as a reverse Venice.
 
Think of it as a reverse Venice.
I don't know. I think as Venice you would run quite a few DTR to your capital from your other cities (puppets) as well as you'd want to boost that one city you really have control over as much as possible.
Sure many people say Venice is going to be incredibly rich from their ITR income - at the moment I doubt it will be so easy to come by enough worthwhile trade partners.
 
Polynesia is Not boosted by world congress/trade routes
Polynesia os boosted because the Moai is a source of tourism with hotels. It is also a source of rare culture.
 
Polynesia is Not boosted by world congress/trade routes
Polynesia os boosted because the Moai is a source of tourism with hotels. It is also a source of rare culture.

I'm sure their UA is going to give them some kind advantage for World Congress and trade routes, but you're right, their real advantage is going to come from Moai. Lots of defensive culture early on, and once hotels kick in, you get a massive tourism boost to hopefully ride to a victory.

At least to me, this has been one of the best Q&As. Getting Indonesia cleared up was fantastic. The fact that those cities get two copies of a completely unique resource is enough that I'm gonna be playing Indonesia possibly first. I think it's pretty clear that it means you need to be on four different landmasses, which makes them a bad choice for Pangaea, but even then, I've had fantastic cities on separate landmasses/islands while on Pangaea. Though more likely they'll be my go-to choice for archipelago/large islands. With commerce and assuming you're trading off your extras the whole time, that's a ridiculous 36 :c5happy:. 24 :c5happy: if you don't have Protectionism, and at the VERY LEAST, not trading any off, 12 :c5happy:.

Also pleased to hear that other civs will be getting subtler changes. Granted, I would have loved to see a few more entire overhauls, but as long as 'subtle changes' extends to mean 'we dropped the unhappiness from number of cities and added faith', then I'm content.
 
I don't know. I think as Venice you would run quite a few DTR to your capital from your other cities (puppets) as well as you'd want to boost that one city you really have control over as much as possible.
Sure many people say Venice is going to be incredibly rich from their ITR income - at the moment I doubt it will be so easy to come by enough worthwhile trade partners.

Right. So the reverse of Venice is to run a bunch of DTRs from the capital to the new cities. If Rome does that and uses its UA, those small cities will grow so fast.
 
Right. So the reverse of Venice is to run a bunch of DTRs from the capital to the new cities. If Rome does that and uses its UA, those small cities will grow so fast.
Well, true. But.
Pre-BNW Rome's cities produced buildings 25% faster than in any other civ, thanks to the UA.
Now Rome can really speed things up with DTRs from Rome out to these cities. Only: Other civs can and will do the same. The advantage of Rome will still be "only" 25%.
Actually less because as a wide civ at one point it just won't have enough trade routes to fuel all its cities perfectly.
The only real buff to Rome as a civ comes from DTRs going to Rome. Thus making sure that all kinds of buildings that you might ever want to build "out there" are first present in the capital, so that you really will never have to pay full price for anything.
 
Well, true. But.
Pre-BNW Rome's cities produced buildings 25% faster than in any other civ, thanks to the UA.
Now Rome can really speed things up with DTRs from Rome out to these cities. Only: Other civs can and will do the same. The advantage of Rome will still be "only" 25%.
Actually less because as a wide civ at one point it just won't have enough trade routes to fuel all its cities perfectly.
The only real buff to Rome as a civ comes from DTRs going to Rome. Thus making sure that all kinds of buildings that you might ever want to build "out there" are first present in the capital, so that you really will never have to pay full price for anything.

True. Routes going to Rome would ensure that Rome builds every single building quick enough so that other cities could benefit from it ASAP. Even 1-2 routes would work pretty well because capitals already have high production most of the time.

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Are we even sure we can establish TRs from puppets into Venice? I was under the impression you would need direct control of a city to make it be the origin point of a TR.
 
Are we even sure we can establish TRs from puppets into Venice? I was under the impression you would need direct control of a city to make it be the origin point of a TR.

Trade Routes are functions of the Trade Units, not cities. If you can use air units from puppets, why not trade units?
 
Trade Routes are functions of the Trade Units, not cities. If you can use air units from puppets, why not trade units?

Ah ok, thanks for clarifying. I momentary forgot the fact that they are controlled by units rather than a menu.
 
I dunno, I think it would be cool if Rome got a straight x2 internal trade routes; available to go either direction.
 
Ah ok, thanks for clarifying. I momentary forgot the fact that they are controlled by units rather than a menu.
It still isn't 100%. I doubt for example that you could move a caravan to an allied CS and start a trade route from there - so there might be restrictions - maybe even concerning puppets.
OTOH I doubt it. Venice would be a lost cause from the start. What good are 2x the number of trade routes if you can only send them internationally. Limited range and DoWs might mean that you'd never have enough trading partners to be competitive.
 
That's not it at all. Their buff isn't related to the World Congress.

Well could you consider it indirectly related to the world congress?

Of all the civs who is most likely to discover everyone first? My theory would be Polynesia since they can cross to all continents immediately.

IIRC the first civ do discover all the others triggers the World Congress, and gets an extra vote right?

So I would say that gives them an indirect benefit of being the most likely to get the extra vote.
 
Well could you consider it indirectly related to the world congress?

Of all the civs who is most likely to discover everyone first? My theory would be Polynesia since they can cross to all continents immediately.

IIRC the first civ do discover all the others triggers the World Congress, and gets an extra vote right?

So I would say that gives them an indirect benefit of being the most likely to get the extra vote.

You're neglecting the "research Printing Press" aspect. Polynesia can discover all the civs first, but they still need to research Printing Press before the WC can be established. That gives other civs (particularly science-heavy ones) the oportunity to discover all the civs after they do, but beat them in the race to Printing Press.
 
You're neglecting the "research Printing Press" aspect. Polynesia can discover all the civs first, but they still need to research Printing Press before the WC can be established. That gives other civs (particularly science-heavy ones) the oportunity to discover all the civs after they do, but beat them in the race to Printing Press.

Wow big time neglecting! That eliminates any relevance wayfinding has on the WC. Thanks for bringing that to my attention.
 
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