should be compatible with save up to v.39 (but some change/fix requires a new game))
v.44 (June 7, 2015)
DLL :
Balance:
v.43 (May 31, 2015):
- DLL
- Balance:
- Bug fix:
And a few optimizations
v.42 (May 31, 2015):
bugfix : convoy spawn before 1942
typo: tribal class
v.41 (May 30, 2015):
- Feature :
- Bug fix :
- Balance :
Available on CFC database and Steam Workshop
The R.E.D. Xtreme for WWII Edition is also updated to reflect the change, update/install after the base mod.
Make sure you have the latest version of the R.E.D. WWII Data Files (current is v.5, size ~96 MB) from mediafire. (not updated since R.E.D WWII Edition v.39)
Please post here comments about the gamelay additions of this version.
Use the bug reports thread for any new or old bugs.
Detailed installation instructions are here.
v.44 (June 7, 2015)
DLL :
- make extra-sure to reveal territory when teaming
- allow dead civ to change team
Balance:
- tweak OOB
- Marder I is not buildable (but 3 are given when conquering Paris)
- tweak retreats
v.43 (May 31, 2015):
- DLL
- only Conquest is available for AI Grand Strategy
- minors should not do anything
- finally fix wrong icons in War/Peace notification
- do not show war/peace notification related to a minor faction following a major into war.
- Balance:
- do not allow minor nation to build units (again), but give every neutral minor a starting OOB
- tweak major nations OOB (add artillery units)
- use a maximum number of units on a troop route to prevent sending too many units away
- remove Aircraft Carriers from build list, they'll be added as project (to spawn the whole package aircraft + carrier)
- infantry tanks get 25% penalty from air attacks
- Bug fix:
- U.S.A were not supposed to spawn on the Europe map
- Semovente M41-75/18 project was not correctly set
- bunker were not supposed to be damaged by nearby city bombardment
And a few optimizations
v.42 (May 31, 2015):
bugfix : convoy spawn before 1942
typo: tribal class
v.41 (May 30, 2015):
- Feature :
- add bunker Improvements (asioasioasio Civ4 model converted by Ekmek)
- Bug fix :
- cities were not converted during Fall of Poland and Denmark
- damage values were not correctly set on pillaged improvement
- convoy move immediately after spawning (can't be blocked anymore by a smart player against the edge of the map)
- do not stop adding resources to a player pool after testing a pillaged plot
- Balance :
- mark convoy as "CIVILIAN_ATTACK_PRIORITY_HIGH" for the AI
- add Fortification NW of Warsaw on the 39-45 Europe map
- add Military Base for Strasbourg for the human players (it was already available to the AI) on the 39-45 Europe map
- new routes in 1942 for U.K. and France (resources and military units from USA) on the 39-45 Europe map
- defensive positions (Urban Area, Factories, Bunker, Fort, Citadel) are pillaged when an unit capture their position on enemy territory (but not when liberating territory)
- lower strength of fortification units (from 50 to 40)
Available on CFC database and Steam Workshop
The R.E.D. Xtreme for WWII Edition is also updated to reflect the change, update/install after the base mod.
Make sure you have the latest version of the R.E.D. WWII Data Files (current is v.5, size ~96 MB) from mediafire. (not updated since R.E.D WWII Edition v.39)
Please post here comments about the gamelay additions of this version.
Use the bug reports thread for any new or old bugs.
Detailed installation instructions are here.