• We are currently performing site maintenance, parts of civfanatics are currently offline, but will come back online in the coming days. For more updates please see here.

New SimCity on the way!

Well it better not lag like it did to Sim City 2
And why call it Reborn???


And 3 and 4?

As for "Reborn" I'm sure it's just the test title or something like that, if not, then there'd be plenty of complaints to get it to the appropriate no. 5 (not Sim City 5000!;) )

Not that the name really matters, as long as it has good content, look at the forums there, I'm a member, there's plenty of good ideas and concepts out and about.
 
Oh Srry bout the typo on my last post, I said "Sim City 2" instead of Sim City 4, lol, srry!
 
What the?! I just bought SimCity 4 as I thought it was the last...I hope this dosen't come out soon, preferably after Spore...
 
So can I.

I didn't like SimCity 4. Hopefully number five will be better.


Sim City 4 was alright, it got a real good "bashing" back then because of the" "enormous" system requirements of the time in order to make the game playable without any lag.

I'm sure no 5 will be better, the ability to build on angles and such, as well as proper 3D, maybe even including "Google Earth" like zoom ins, another nice idea would be to include a proper "city planner" like function which is essentially a drawing board of sorts where you can "plan" your city (as well as including a public transport planner), that will auto build designated buildings and assign zones when you can afford it.

General gameplay techniques could be tweaked and added, such as the ability to specifically designate what type of building may be built on a zone.

Just a couple of ideas for Sim City 5... one hopes that by next year (or whenever it is done) that the system requirements aren't too extreme, or at the very least extensive testing, to ensure that it's not laggy and buggy.
 
Sim 4 is nice. The only thing I can't stand is traffic and comuting

Theres low pollution, econonmy booming, high rises rising from the city commercial centre but there will always be @#$% traffic and even more annoying commute time and the people will lose their jobs and my nice condos get "burnt" and blacken. Irritating
 
Yea, I Hate whenever the nice buildings get destroyed and blackened =/
And The Traffic, says u need to change street to a road, but then next month it gets even worse!, I got the 4 billion dollar every month park, set road funding to max, but it wont do a thing!!! And Then the roads into a 1 way road or a avenue, then avenues to highways, then highways to elevated highways and OMFG!!! XD
 
Some posts by one of the developers:

Given the somewhat heated nature of this thread, and the hazards of misinformation, I thought it would be a good idea for me to drop in and say a few things. First let me say, as always, thank you so much for the attention and diligence so many of you show toward TMill and our projects.

When the new SC comes out we'll obviously leave it to you to decide whether you love it, hate it... or fall somewhere in between, or whether you even choose to play it at all. I hope you do try it, and I really hope that you do not pass judgment based on the title or some preliminary speculation on some web site.

However, I do not want to mislead anyone: This SC is not a realistic urban simulation, which I understand, to many, represents the heart of what SC is. No one is blind to that. And if you're just completely turned off, even angered by the mere notion of any game called "SimCity" that is not a detailed, realistic urban simulator, I absolutely understand that viewpoint, and absolutely respect it. Passionate fans like you are the lifeblood of the gaming industry, and that is one reason why TMill provides what I think is a great outlet for this type of discussion and even complaint. But please keep in mind the irony in that - we are just a lowly developer after all.

I do want to say, though (with no insult intended to die hard SC fans) that we are absolutely thrilled to be a part of this venerable series, are extremely proud of what we have put together, and make no apologies about what we have managed to create. And while our past experiences (including contributions from many of you) certainly inform all our ongoing efforts, this SC is its own unique creation.
...
- Chris

All,
Sorry for the length of this post, but I have a few different things to communicate. Once again I want to thank you for your participation in this forum, and especially for the few valiant attempts at self-policing.

REGARDING MY EARLIER POST IN THIS THREAD
First off, I want to say flat out that I am unfortunately not at liberty to say much about the game, and I'm sure you can understand how difficult that is for me and the team. The danger of course is that if I say anything, it is incomplete, and therefore likely to be misinterpreted. This also applies to partial information that has been made available by other sources. Please understand that neither I nor anyone at TMill can engage in any significant discussion about the game at this point.

There is one thing I must clarify or correct, though, because I have already apparently introduced some confusion with my earlier post. Some of you have said, in response to my post, things like, "...as they were quoted saying this is NOT a City Simulator...", etc.

For what it's worth I'll accept whatever responsibility there is for that misunderstanding. I should not have said, "this is not..." then listed a bunch of things, as if the game was not any of those things. I meant, instead, that that phrase in its entirety does not accurately characterize what this game is about, or what makes it unique.

So I must make it crystal clear that, like all SimCity games, this game is a city-building game. It is a city-building simulation. It is a city simulation. It is an urban simulation game. It is a game in which you build cities. Its focus is not on realism and detail (but that's not to say it lacks those things either).

Again, I wish I could go to the next step and say more about the new and exciting possibilities this game brings to the series, and to gaming in general… and especially to respond to the various comments that have been made regarding other games like The Sims and City Life, but I cannot at this time.

FOR THOSE WHO SAY WE DON’T CARE OR DON’T LISTEN
Oh please. I suggest that those of you who feel this way revisit your assumptions about the role developers play in the gaming industry, and how the process works in general.

ANNOUNCING A NEW SET OF FORUMS
Going forward I think it's going to be most useful for us, and I hope for you too, that we move this group of discussions to some dedicated forums, and, moreover, that we separate these forums into those interested in SC Societies for what it is, and those primarily interested in something more like SC4. We want to hear what you have to say about BOTH approaches, but it’s going to be most helpful to us to be able to easily distinguish between the two so we can focus on them separately.

For the SC4 and Simtropolis folks, and SC fans in general, I want to thank all of you for sharing your wonderful creations here, and for your thoughts and insights as well. I also want to welcome you to remain part of this community and continue to share what you have to say (and show) on our forums, and especially to keep letting us know what you are most interested in for your ideal SimCity game.

I understand many of you have hopes and dreams for the SC franchise that are not represented by SC Societies. As I have said already, the gamer in me understands and respects that very much. I know what you’re going through. I feel your pain, and we want to hear what you have to say, so please visit the SimCity Franchise - General Discussion forum which will be opened shortly, and let us know what you think.

For those interested in (and we hope excited about) SimCity Societies, whether existing SC fans, TMill fans or potential new players, we want to hear everything you have to say about this game so we can integrate your feedback into the development process. To that end, please visit the SimCity Societies – General Discussion forums, soon to be opened.

Of course I am aware that, right now, with so little actual information about this game available, your input may be limited, but as time passes we hope this forum will continue to grow.

Thank you all again for your enthusiastic participation in these discussions.

-Chris

Those were taken from the Simtropolis homepage.
 
Yeah, I used to spend hours playing 'Aquarium' in SimEarth.

I always liked SimCity4. The one graphical thing I disliked is how buildings on slopes ended up looking bad. I'm sure that will be fixed in SC5.
 
Just brought Sim City 4 for £3.50 since Sim City 3000 doesn't work for some unknown reason.
 
Back
Top Bottom