@Dancing Hoskuld
Looking at the terrain mod i was not really impressed with any of the terrains. Many of them were the same graphics just renamed such as Alpine Tundra is the same as my Permafrost graphics. So I made a new chart to show how i think things should be. As you can see the terrain go in increments of 10% (except for the Dunes with is 5%).
The bottom row represents both tropical and temperate zones. The top 3 represent sub-polar and polar biomes. Unlike the maps I make we can have different types based on what terrain feature is on top. Thus say Taiga could be tundra terrain + snowy trees.
This why i think we should have terrain based on precipitation and not necessarily based on the type of flora that grows on it. For example ...
Muddy (80% precipitation) + Jungle = Tropical Rainforest
Muddy (80% precipitation) + Pine Forest = Temperate Rainforest
There are of course combos that should not be possible such as Tundra + Jungle but you get the idea.
As for naming currently i have ...
- 100% Precipitation = Coast, Sea, Ocean
- 90% Precipitation = Marsh
- 80% Precipitation = Muddy
- 70% Precipitation = Lush
- 60% Precipitation = Grassland
- 50% Precipitation = Plains
- 40% Precipitation = Barren, Tundra, Permafrost, Ice
- 30% Precipitation = Rocky
- 20% Precipitation = Scrub
- 10% Precipitation = Desert
- 5% Precipitation = Dunes
- 0% Precipitation = Salt Flats
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And based on that I think the following terrain features should be on them ...
- Ocean = None
- Sea = ?
- Coast = Kelp, Reef, Coral
- Marsh = Swamp, Papyrus, Sword Grass
- Muddy = Swamp, Papyrus, Jungle, Pine Forest, Broadleaf Forest, Bamboo, Sword Grass
- Lush = Jungle, Pine Forest, Broadleaf Forest, Bamboo, Sword Grass
- Grassland = Jungle, Pine Forest, Broadleaf Forest, Bamboo, Savanna, Sword Grass
- Plains = Pine Forest, Broadleaf Forest, Bamboo, Savanna, Sword Grass
- Barren = Pine Forest, Broadleaf Forest, Bamboo, Savanna, Sword Grass
- Rocky = Pine Forest, Broadleaf Forest, Bamboo, Savanna, Sword Grass
- Scrub = Savanna, Sword Grass, Prickly Pear, Barrel Cactus, Oasis, Flood Plains
- Desert = Prickly Pear, Barrel Cactus, Oasis, Flood Plains
- Dunes = Oasis
- Salt Flats = None
- Tundra = Swamp, Snow Forest
- Permafrost = None
- Ice = None
Not sure where the Coconut and Date Palms should go.
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EDIT:
As for map generation it would work like this.
Ice Placement = Ice
Tundra Placement = Tundra, Permafrost
Desert Placement = Salt Flats, Dunes, Desert
Plains Placement = Scrub, Rocky, Barren
Grassland Placement = Plains, Grassland, Lush
Marsh Placement = Muddy, Marsh
So do you think you can make this work?
If so please use
these stats for the terrain types.
EDIT2: Oh also wherever the volcano get place they should be placed on barren terrain. Since it most looks like volcanic terrain.