climat
King
- Joined
- Mar 29, 2009
- Messages
- 736
I often use RoM_SmartMap.py, and RoM_Planet_Generator_0_68.py.
+1 for this.

I often use RoM_SmartMap.py, and RoM_Planet_Generator_0_68.py.
are swordgrass and swamp supposed to be allowed on coast?
using the C2C_PerfectMongoose Mapscript.
Some will work, some will likely not so for now I remove the old ones once I have converted them.This also means that the RoM ones are left as they were before right? So if people for whatever reason do not like the new C2C maps they can play the old RoM map scripts. Right?
I converted Tectonics now and pushed it to the SVN.
Not entirely sure on the quality yet though. So feedback is appreciated.
28 map scripts are unconverted but I guess many of them are not worth the effort because no one actually uses them.@AIAndy
So what map scripts are left to convert?
Awesome. I will check over some other non-map related things and let strategyonly that we can release v17.
Thank you for all your help with these. So glad you decided to help out.![]()
New plant features except Savanna take out +1of tile adjacent to river, like forest. Do you think it's fine, or they shouldn't work like that?
Date Palm, Prickly Bear and Coconut are supposed to add 1on a tile, but they don't when they are placed on hills (They can be placed on hills). I tried using <HillsYieldChange> tag, but this tag have a problem. It works properly with terrains which don't give any
, such as Barren, Rocky, Desert. It doesn't with other terrains.
Hill takes out 1of a tile and adds 1
. So, a Scrub hill tile gives +1
in total. If a Date Palm is placed on this tile, it is supposed to add 1
and 1
, so the tile should give 1
, 1
, 1
in total. However, it adds 2
and 1
because now it is magically able to add 1
on the hill as originally intended and give additional 1
as <HillsYieldChange> commanded.
![]()
I have figured out how volcano graphics work. In the event code it first turns off the peak, then places the volcano. When the volcano goes dormant it removes the volcano and turns on the peak! How simple.
I was going to use one of the volcano graphics to represent a "dormant" volcano and have a new event to make it erupt. Also have another event that makes it "permanently" extinct by replacing it with a peak with a sulphur or obsidian resource. i think that will need to wait for the next version.![]()
@Hydro
I updated files so that
Wood Gatherer, Lumberjack, Lumbermill can be built with Bamboo, Savanna.
- Workers can remove Sword Grass (requiring Slash and Burn). No
from removing.
- Improvements remove Sword Grass when they are built.
Files are attached. Put them in Resources/NewTerrains folder. Feel free to change it if you don't agree.![]()