Kinboat said:That's an excellent idea Neomega... I couldn't figure out how to have them stay on the map and it was sort of bothering me
I'd give them a fairly good bombard so you are almost assured of a hit. Maybe even give them an increased rate of fire so they have a chance to really wound (maybe even kill) the attacker. After all they would only get that shot once per turn so a determined attacker could sacrifice a junk unit and then swarm with their more powerful stuff.
I guess it would depend on the era as to the bombard value of the trench.
But only firepower of 1 works on 0-range bombard units. (I've tried )
If this was made with a 3d model it would be neat for a couple of them, (maybe the standalone, and a x shape trench), to have flying flags.