tu_79
Deity
Fair enough, but is this the best way to fix this? I can't even remember the last time a game got to the point that anyone even started building a spaceship before someone won via culture or votes let alone seeing a civ actually win with a space victory.
With the Great Musician concert culture is by far the easiest win now. (even without it's probably the easiest win)
I understand you want to allow civs to use late game units before an end game, but unless they turn off culture and diplo victory it's not happening often anyways.
Because they hate science victories...
In vanilla, science players could win before anyone else and because of that, they needed to be stopped somehow. Now, it's the other way. Tech advantage is considered so powerful that now it's the scientific civs who has to prevent others to win (what you would actually do if going for a Time victory).
I would have preferred that civs going science could achieve victory about the same turn as any other civ, so it suffices to put a stick in the wheel once in a while.
But several changes have occurred since I last tried going science (less tourism and better tactic AI), so maybe the culture victory is not so unbalanced, and science victory is just a few turns later.