zeta
Mod Addict
Is Merlin's flavor mod still recommended with this?
Is Merlin's flavor mod still recommended with this?
Yep.
G
Exactly which/where is this, again? Perhaps it should be linked under the recommended mods on the "how to install" page?
More balanced growth comes later - 2 pop cities need to grow, mate.
G
Couldn't agree more, but looking into it might be warranted.
Here is an example of the governor slowing down settler production.
Exactly which/where is this, again? Perhaps it should be linked under the recommended mods on the "how to install" page?
Oh, and here's the mod: http://forums.civfanatics.com/showthread.php?t=548118
Wait, I thought that was already incorporated with the CBP?
Is it intentional that the Shoshone no longer start with a pathfinder but a warrior? And they no longer can choose which gift they get from goody guts? If this is intentional I would have to revert back to the 9/21 version, as this kills the game for me (I obviously play as the Shoshone a lot).
I am using only CP and CBP. When I use only CP I start with a pathfinder. When I use CP and CBP I start with a warrior. _Every_ time on the 9-27 version. And yes, I cleared the cache.
As for the not being able to choose my goody hut reward I guess that's because I was starting with the warrior and they don't have the Native Tongue promotion. I loaded v. 9-21 and it is that way there as well. I guess I never noticed them not having that promotion because I was always starting with a pathfinder. So apparently this is not so much a problem as it was just I never noticed it before because I always started with a pathfinder and rarely built warriors for the Shoshone.
Overall I'm really liking the new version.
The AI keeps getting better, and I'm pretty sure the difficulty scaling has been adjusted, in a good way.
The Conscription policy bug is a bit of a nuisance. I have a ways to go before I reach corporations though I'm not exactly jumping in anticipation, I may skip it entirely if I'm scrambling to do other things as is often the case.
Also I'm not terribly fond of the Communitas map changes to the tropics latitudes. I switched the tileset back to Europe from Asia. The Asia jungles look really boring next to the lush, beautiful Europe jungle graphics. I recommend making a band above the tropics (subtropics) with the Africa tileset, and above that the America tileset, the map will look much nicer that way.
I am using only CP and CBP. When I use only CP I start with a pathfinder. When I use CP and CBP I start with a warrior. _Every_ time on the 9-27 version. And yes, I cleared the cache.
As for the not being able to choose my goody hut reward I guess that's because I was starting with the warrior and they don't have the Native Tongue promotion. I loaded v. 9-21 and it is that way there as well. I guess I never noticed them not having that promotion because I was always starting with a pathfinder. So apparently this is not so much a problem as it was just I never noticed it before because I always started with a pathfinder and rarely built warriors for the Shoshone.
I can confirm this. Starting with a warrior as Shoshone aswell.
It could be Really Advanced Setup that is causing the problem. Your player unit bonus settings override whatever you normally start with.