danwhit
Chieftain
Originally posted by Hurricane
That was a problem with one of the earlier patches. I recommend you to immeditaley upgrade to the latest patch.
Originally posted by Hurricane
That was a problem with one of the earlier patches. I recommend you to immeditaley upgrade to the latest patch.
Originally posted by Hurricane
That was a problem with one of the earlier patches. I recommend you to immeditaley upgrade to the latest patch.
Originally posted by Lt. 'Killer' M.
oh, and a nice little quote from the FAQ:
How do I access the advanced espionage missions?
- Click the pentagon next to the city you built the Intelligence Agency in. Once you have planted a spy use the Pentagon icon near the enemy city you infiltrated to execute missions.
or- once you have a spy you can press the e button on the right of the lower right hand box (where the active unit is viewed) and then select the civ you want to execute the mission in
thanx, graeme the mad!
Originally posted by Lieutenant_Qc
ok thanx!
and sorry Killer I didnt think any such question would be in the* FAQ , and I noticed this thread is named *"Newbie Questions" !
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p.s no offence!
Originally posted by danwhit
How can I determine which forest or swamp squares will have a bonus grassland under them. A bonus gl is most commonly under a full looking forest or swamp but not always. There is no obvious pattern and the option to clear the land doesn't remover forest/swamp, like it did in Civ2. I have found no info in the manual or on this site pertaining to this situation.
establish embassies
Also, I am having trouble with my foreign affairs advisor screen. It only shows pictures of the leaders. I can't get any connections between civs to appear(regardless of clicking on the toggles on the right hand side). I have played the game without correctly using the FA screen since day one. Is the information that this screen gives useful? It seems to me that it would be. Any thoughts on why I am unable to use this screen(Bug or I'm stupid) or how I might be able to use it would be appreciated(also explaining what it is useful for).
Originally posted by richard D
Well, I finally won my first game, diplomatically. I played Greece, at Monarchy level, in a setting you could basically describe as Minoan.
Looking back, I reckon I had a pretty easy map - one I would recommend for anyone who's not won a game yet and who fancies trying a non-conflict approach. I saved it at the first move - if anyone thinks it would be worth uploading then I can do so.
I was surprised to win diplomatically, though. I was actually going for a space race win. However, after building the UN, I won on the first vote with everyone voting for me except the other candidate.
It almost seemed too easy. I was third on the score list, and histographically only 1st on things like literacy. Japan was enormous and gradually gobbling up its neighbours.
I can only imagine I won because I never went to war with anyone. Am I right?
Richard
No, they won't. They signed onto an alliance against only one civs that attacked you. However, they may end up in fighting the others if one of the countries that Russia or China attacks during the alliance actually has a Mutual Protection Pact with their allies. So, for example, Russia attacks Rome, and Rome has an MPP with China, the Russia will also attack China. Go to your Diplomacy screen and review which countries have alliance versus which have MPP's.Originally posted by ZeekLTK
will they also help me fight the other countries that I didn't sign an alliance against or are they only going to fight the ones I got them to agree me to help with?
I asked them for an alliance but even though they are "Polite" with me, they wouldn't accept 3 techs + 4000 gold. Is this a sign that they are planning to allie with the enemy? Should I try to get MORE stuff to offer them or maybe wait on an allie to bring them into the war? Or are they really going to stay neutral during this whole thing?
Originally posted by TimeValue
Can anyone please show me where I can find exactly what kind of improvements a settler makes to a terrain tile when it founds a new city on it?
Does it irrigate the city? Build roads on it? What's the difference between founding a city on a grassland square and a desert square (what resources will be produced on that square)?
Also, why is it a bad idea to plant a new city on a bonus square, like wheat or cattle?
What I REALLY need is a table explaining what a new city does to the square underneath it in ALL terrain situations....and I can't for the life of me find explicit info on this ANYWHERE!
Can anyone help?
Thanks in Advance![]()
Originally posted by TimeValue
Can anyone please show me where I can find exactly what kind of improvements a settler makes to a terrain tile when it founds a new city on it?
Does it irrigate the city? Build roads on it? What's the difference between founding a city on a grassland square and a desert square (what resources will be produced on that square)?
Also, why is it a bad idea to plant a new city on a bonus square, like wheat or cattle?
What I REALLY need is a table explaining what a new city does to the square underneath it in ALL terrain situations....and I can't for the life of me find explicit info on this ANYWHERE!
Can anyone help?
Thanks in Advance![]()
Originally posted by ZeekLTK
"As to Germany, yes, you may need to offer more. I think a better approach might be offering an MPP, since that way, anyone who attacks you Germany will attack."
Well the problem with that is that no one has the technology to sign MPPs. I am the leading country in terms of tech and I am just about finished with my first industrial era tech: steam power, which will be done in 2-3 turns.
Originally posted by billindenver
There is no technology required for MPP's I don't think. All you need to do is establish an embassy in that country.